Onataru Tula / Una Sanchez
Cost Characteristic Value Roll Notes
5 STR 15 12- Lift: 200.0kg; HTH: 3d6; END: [1]
30 DEX 20 13- OCV: 7  DCV: 7
10 CON 15 12-
0 BODY 10 11-
8 INT 18 13- PER Roll: 15- (Hearing 9-)
10 EGO 15 12- ECV: 5; Mental Defense: 0
5 PRE 15 12- PRE Attack: 3d6
2 COM 14 12-
3 PD 6   Total: 12 PD (6 rPD)
3 ED 6   Total: 12 ED (6 rED)
10 SPD 4   Phases: 3, 6, 9, 12
0 REC 6   Running: 10" / 20"
0 END 30   Swimming: 2" / 4"
4 STUN 30  
MURMUR | Summary
Real Name: Onataru Tula / Una Sanchez Hair Color: Black
Concept: Martial Artist / Weaponmaster Eye Color: Brown
Affiliation: None Height & Weight: 5' 8" (1.72 m) / 154 lbs (70.00 kg)
Played By: NPC Date of Birth: June 16, 1984
Created By: Ben Langdon Place of Birth: Rieapowa, Aq Jibuji
Cost Powers END
15 Broad Sword: Multipower, 31-point reserve, (31 Active Points); all slots OAF (-1)  
1u 1) Blunt Attack: Hand-To-Hand Attack +3d6 (15 Active Points); Hand-To-Hand Attack (-1/2) 1
1u 2) Deflect: Missile Deflection (Arrows, Slings, Etc.) (10 Active Points) 0
1u 3) Edge Attack: Killing Attack - Hand-To-Hand 1 1/2d6 (2 1/2d6 w/STR), Reduced Endurance (1/2 END; +1/4) (31 Active Points) 1
10 Body Armour: Armor (6 PD/6 ED) (18 Active Points); OIF (-1/2), Real Armor (-1/4) 0
8 Swingline: Swinging 12" (12 Active Points); OIF (-1/2) 1
8 Pistol: Killing Attack - Ranged 1d6+1 (20 Active Points); OAF (-1), 2 clips of 6 Charges (-1/2) 0
8 Swift: Running +4" (10" total) 1
2 Diminished Hearing: Hearing Group Flash Defense (2 points) 0
5 Heightened Senses: +2 PER with all Sense Groups (6 Active Points); Does Not Include Hearing (-1/4) 0
-8 Poor Hearing: -4 PER with Hearing Group 0
Cost Talents
12 Acting On The Sense Of Deja Vu: Combat Luck (6 PD/6 ED)
17 Feelings Of Deja Vu: Danger Sense (immediate vicinity, in combat, Function as a Sense, Intuitional) 13-
Cost Martial Arts
Maneuver Phase OCV DCV Notes
24 Aqjibujan Defence Training
Block 1/2 +2 +2 Block, Abort
Counterstrike 1/2 +2 +2 6d6 Strike, Must Follow Block
Legsweep 1/2 +2 -1 5d6 Strike, Target Falls
Strike 1/2 +0 +2 6d6 Strike
Thunder Strike 1/2 -2 +1 8d6 Strike
+1 HTH Damage Classes (already added in)
Cost Skills
6 +2 with Aqjibujan Defence Training
3 Breakfall 13-
3 Climbing 13-
3 Electronics 13-
0 Everyman Skills
AK: Rieapowa, Aq Jibuji 11-
Acting 8-
Climbing 8-
Concealment 8-
Conversation 8-
Deduction 8-
PS: Technician 11-
Paramedics 8-
Persuasion 8-
Shadowing 8-
Stealth 8-
TF: Small Motorized Ground Vehicles
10 Linguist
Language: English (completely fluent) (3 Active Points)
Language: French (fluent conversation) (2 Active Points)
Language: German (fluent conversation) (2 Active Points)
Language: Qus Loula (also known as Aqjibujan) (idiomatic)
Language: Sign Language (fluent conversation) (2 Active Points)
Language: Spanish (completely fluent) (3 Active Points)
3 Lipreading 13-
3 Lockpicking 13-
3 Mimicry 13-
9 Scholar
KS: "The Future" (2 Active Points) 11-
KS: Aqjibujan Society (3 Active Points) 13-
KS: Literature (3 Active Points) 13-
KS: The World of the 1940s (2 Active Points) 11-
3 Shadowing 13-
3 Sleight Of Hand 13-
3 Stealth 13-
1 Tactics 8-
3 WF: Common Melee Weapons, Handguns
150+ Disadvantages
20 Hunted: Nazis 8-
20 Normal Characteristic Maxima
15 Psychological Limitation: Has No Respect For Males
10 Psychological Limitation: Looking For A Way Home
10 Psychological Limitation: Quiet And Withdrawn
15 Psychological Limitation: Reluctant To Kill
10 Social Limitation: Stranger In A Strange World
0 Experience Points
MURMUR | Points Summary
Characteristics Cost: 90 Base Points: 150
Powers Cost: 51 Disadvantages: 100
Talents Cost: 29 Total Experience: 0
Perks Cost: 0 Spent Experience: 0
Martial Arts Cost: 24 Unspent Experience: 0
Skills Cost: 56 Total Points: 250

When Ona's sister ran away to see the world beyond the rises of the Aq Jibuji valleys, the matriarchs stood with their heads bowed. Whenever a daughter fled the republic, it was the Earth Mother's way of keeping the traditions strong. The rogues would leave and the srtong ones would remain. But Ona couldn't let her little sister disappear into the wide and dangerous man-world, the place her people called Sidfurus, so she gathered together the essentials of her survival pack and headed out of her homeland.

The trail led Ona north, to Central America and then via air to New York City. Ona's sister had met a man and had fallen in love which was against all of the Aqjibujan rules. Ona was distraught and vowed to find her sister and bring her home, and be damned any man who stood in her way. When she arrived in New York she gravitated towards the bus terminals where she was assaulted by a gang of street youths. Their ferocity surprised her and despite her training Ona was hurt badly and subsequently robbed.

The dishonour of being manhandled drove her into hiding where she tried to cleanse herself of the images, but all she managed to do was become more and more confused by the burgeoning metropolis around her. She didn't understand this world of men, and her hearing implant had been damaged by the assault. It was created using advanced Aqjibujan technology but Ona had enough knowledge to fix it, although it took her a long time: time she used to decide her next move.

She returned to the streets under the cover of darkness, and did so as a warrior of Aq Jibuji rather than as a questing sister. She outfitted herself with two pistols which she had stolen from an apartment building full of abusive men, as well as her technologically advanced synthesisers. She used the implant to surprise criminals, by bombarding them with their own insecurities and the wild noises which seemed to inhabit the strange city. And when they were submissive, she would question them about her missing sister before tying them up for the police.

The newspapers reported her actions, and the NYPD sought her for questioning. Everyone began calling her Onomatopoeia because of her calling card sound effects. In a way she enjoyed the name and despite not being able to find her sister, Ona called in the support of another ex-pat Aqjibujan, Suprema. The princess was proud of Ona's activities and supplied her with advanced body armour and new components for her hearing implant.

Ona continued to stalk the streets, partly in search of her sister, but partly just to enjoy the thrill of the hunt. She turned her prowess on the street-level thugs, never tiring of beating the men who seemed to hold themselves above the women. Suprema mentored her, and cautioned her on using lethal force. Despite these warnings, however, Ona did kill one night.

She had finally found her sister who was living in a squat near the docks with a man who looked more like a shadow than a real person. Her sister had developed a drug habit. Ona was devastated. She lashed out at her sister, almost like when they were children in mock battles. But this time Ona was far more powerful than her emancipated sibling. She broke her sister's jaw and then killed the man who tried to protect the woman he claimed to love. Ona felt nothing, as if by killing the man who had drawn her sister into this Hell, she had somehow forever severed the link of blood and family with her sister.

Ona left.

She felt like returning to Aq Jibuji but found that she was now an outsider as well. There could be no way to return to the life she had before. So, taking the name Onomatopoeia, she etched out a life on the streets of New York. She protects the young runaways, hoping to save them before it is too late. She knows her sister is still alive somewhere in the city but she no longer has any time for her. It is as if she is dead.

The NYPD have come to distrust her and are actively attempting to arrest her for the murder of her sister's boyfriend. Ona has no respect for the male-dominated police force and has no intention of submitting to their rules.

Recently, Ona was caught in a temporal rift as she was breaking into an affluent apartment in Greenwich Village. She thought the owner was involved in illicit brothels, but it turned out her was a practitioner of mystic arts and somehow Ona tripped a security alarm. Before she could turn tail and run she was thrust backward through time and space until she arrived quite suddenly outside Brussels in 1942.

Originally terrified, Ona managed to pull herself together enough to make her way to a nearby farm. Her hearing implant had been destroyed and she had difficulty hearing anything. At the farm she was harboured by a kindly family, but within a few days she had left. She knew a little about the era from her school days and knew that the evil men of the Nazi Party were a real threat to her. She couldn't stay still in case they should capture her.

Her plan was to contact Princess Power who she knew operated in this Golden era, but before she could reach safety she was attacked by soldiers. She lost her advanced pistols and was captured and taken to the nearby town for interrogation. Despite being weaponless, Ona attacked the soldiers after regaining her composure, and fled.

She no longer had any connection with her own time.

Later she joined a cell of Resistance fighters, all of whom were French women. Ona convinced them that she was a Spanish woman on the run and they gradually trusted her. She found their company comforting, despite the war situation. During the days she and the other women worked in the village of Lille, France. Ona worked in an ammunition factory, which she found ironic. During the nights she and the other women waged more and more daring raids on the local soldiers.

She is currently at large in 1942 and despite having had the opportunity to send out a message to her compatriot Princess Power, Ona has put it off. Strangely enough she has found her new life in the past to be rewarding, unlike her vigilante days in New York City. In the tradition of the heroes of the future, Ona has taken on a new name: Murmur.



In Aq Jibuji, Ona was a quiet and studious woman. Since birth, her hearing was limited, but with the help of advanced Aqjibujan technology she was able to hear as well, if not better than her sisters. The implants gave her the ability to hear into the ultrasonic range as well as the ability to project sound so that she could imitate sounds - something she later utilised in her role as vigilante in the streets of New York.

Ona is still a quiet woman, but she has cast aside any aspirations of becoming an inventor or scientist, so that now all that drives her is a desire to protect young girls from the predators she sees every night in the streets. She hunts around the Times Square and bus terminals and has established a series of safe houses where she can take girls who need help. With the assistance of Suprema (particularly her alter ego, Naomi Bridge) Ona has helped to find secure housing and lives for these girls, some of whom have been returned to their homes. Ona has also succeeded in sponsoring some of these young girls into Aq Jibuji where they have been granted citizenship.

Now that she is in the past, Ona has become more confident, especially now that she has found a cell of strong women resistance fighters. Despite losing her hearing implant, Ona is as sharp as ever.



"They say the way to a man's heart is through his stomach... I prefer to use a knife."



As Murmur, Ona uses conventional weapons of the era: pistols and a blade which she calls a broadsword. In fact it is a modified cleaver, but she wields it as expertly as any fencing master. Since losing her hearing implants, Ona's other senses have heightened remarkably; and she has also developed a keen 'danger sense' since arriving in the past. It is as if she knows when bad things will happen. This ability has saved her and the lives of her new friends quite often. She experiences this sense as a tingling sensation in her ears. Not quite a sound, but something like a murmur.



Ona is a lithe young woman with dark skin and jet-black hair which is straight and falls to her shoulders. She doesn't wear a costume anymore, but does have access to leathers which provide her with some protection. She carries a pistol in a holster at her side and a sharpened blade in a scabbard over her shoulder.