Kelvin Jackson


Value Roll Notes
0 STR 10 11- Lift: 100kg; 2d6; [1]

9 DEX 13 12- OCV: 4    DCV: 4
6 CON 13 12-
0 BODY 10 11-
3 INT 13 12- PER Roll 12-
2 EGO 11 11- ECV: 4
0 PRE 10 11- PRE Attack: 2d6
1 COM 12 11-
3 PD 5   Total: 9 PD (4 rPD)
2 ED 5   Total: 9/29 ED (4/24 rED)
7 SPD 3   Mental Defense: 0
0 REC 5   Phases: 4, 8, 12
2 END 30   Running: 6" / 12"
3 STUN 25   Swimming: 2" / 4"




30 Cold Powers: Elemental Control, 60-point powers
24 1) Cold Blast: Energy Blast 6d6, No Normal Defense (LS: Safe In Intense Cold) (+1) (60 Active Points); Limited Range 10" (-) 6
20 2) Freeze: Energy Blast 6d6, Personal Immunity (+), Area Of Effect Nonselective (4" Radius; +) (60 Active Points); No Range (-) 6
31 3) Snow Storm I: Change Environment 64" Radius, -4 Temperature Level Adjustment, Long-Lasting: 20 Minutes, Reduced Endurance (END; +) (61 Active Points) 2
30 4) Snow Storm II: Darkness to Sight Group 4" Radius, Reduced Endurance (0END; +) (60 Active Points) 0
20 Cold Aura: Elemental Control, 40-point powers
10 1) No Body Heat: Invisibility to Infrared Sight Group , Reduced Endurance (0END; +), Persistent (+) (40 Active Points); Infrared Vision Only (-), Always On (-) 0
16 2) Resist Heat and Cold Attacks: Force Field (20 ED), Reduced Endurance (0END; +), Persistent (+) (40 Active Points); Only Heat and Cold Attacks (-) 0
2 Resistant To Cold: Life Support (Safe in Intense Cold) 0
7 Costume: Armor (4 PD/4 ED) (12 Active Points); OIF (-), Real Armor (-) 0




Area Knowledge: Argus City, New Jersey 8-


Cryptography 12-


Deduction 12-


Everyman Skills

Area Knowledge: Vancouver, British Columbia, Canada 11-

Acting 8-

Climbing 8-

Concealment 8-

Conversation 8-

Deduction 8-

Professional Skill: Student 11-

Paramedics 8-

Persuasion 8-

Shadowing 8-

Stealth 8-

Transport Familiarity: Small Motorized Ground Vehicles


Knowledge Skill: Cars 11-


Knowledge Skill: Linguistics 11-



Language: Arabic (fluent conversation)

Language: Comoran (fluent conversation)

Language: English (idiomatic)

Language: French (fluent conversation)

Language: Swahili (fluent conversation)


Mechanics 11-


Science Skill: Engineering 11-
150+ Disadvantages


Distinctive Features: Radiates No Body Heat


Normal Characteristic Maxima


Physical Limitation: Near-Sighted


Physical Limitation: Weird Biochemistry Requires Specialist Medical Care


Social Limitation: Minor


Social Limitation: Listed As A Missing Child


Unluck: 1d6


Accidental Change: Snowstorm Powers Activate When Under Stressful Conditions 11-
0 Experience Points
Characteristics Cost 38 Base Points 150
Powers Cost 190 Disadvantages 100
Talents Cost 0 Experience Points 0
Perks Cost 0 Total Points 250
Martial Arts Cost 0
Skills Cost 22
Total Cost 250
Concept Energy Blaster Hair Colour Black
Nationality Canadian (disputed: Comoron/American parents) Eye Colour Brown
Place of Birth Vancouver, British Columbia, Canada Height 1.60m / 5' 3"
Date of Birth January 31, 1993 Weight 55kg / 121 lbs

Kelvin and his family moved to Argus City to start a new life. His father had been sent to prison for manslaughter after being held responsible for the deaths of seven co-workers after a computer malfunctioned. His father was an engineer from Comoros and his visa papers were discovered to be counterfeit. The judge decided to make an example of him and he went to prison in Vancouver. Kelvin and his mother, who was born in the USA, were left with no income and no family support and so she took the hard decision to leave Canada. Kelvin later discovered that his father had been having an affair which shook his faith in his father and in his studies of Islam. While his mother was relatively active in Islam, it was his father who had been Kelvin's role model.

They arrived in Argus City and moved in with Kelvin's aunt, Lydia Montgomery. It was during these first few weeks that Kelvin discovered that he was undergoing more than just psychological and geographical changes. His skin became extremely cold and he sometimes woke up in the morning with his room covered in ice. Somehow he managed to hide this from his mother and aunt, but then Argus City experienced its worst Winter ever and Kelvin had the feeling it was because of him.

When he generated a snowstorm in the living room of his aunt's house he was sure he was a freak.

It was lucky that Mother Goose arrived to take him under her wing. He knew that his mom would be upset if she realised that it wasn't just his father who was a failure, but Kelvin too. And so Kelvin left with the strange woman who named him Jack Frost and whisked him away to the magical place she called Fairy Land.

Kelvin Jackson is a fourteen year old kid who has recently lost his father and had to move across a continent to a new city. He believed in Mohammed and Islam but this too has been shaken. The only hope he has left is that Mother Goose can keep away the bad things and that he can keep his secret from his mother.

He is on a path to trouble and if Mother Goose has any say in it, Kelvin will become a seasoned criminal by the time he reaches his next birthday.
"This kinda stuff is only supposed to happen in comic books!"

Jack Frost is able to generate a field of cold around his body which most regularly translates into severe drops in temperature, wild but localised snow storms and an impressive blast of cold air which is able to freeze almost anything temporarily. He is also completely invisible to sensors using infrared technology.


Kelvin is a slightly chubby fourteen year old who wears a grey fur-lined jacket, dark grey gloves and beanie. He wears glasses to help him see and is useless without them. Under his coat he wears regular clothes. Kelvin's father is from Comoros in Africa and his mother is an African American from Pittsburgh.