Harmon Grimaldi
Cost Characteristic Value Roll Notes
40 STR 50 19- Lift: 25.6tons; HTH: 10d6; END: [5]
30 DEX 20 13- OCV: 7  DCV: 7
20 CON 20 13-
10 BODY 15 12-
0 INT 10 11- PER Roll: 11-
0 EGO 10 11- ECV: 3; Mental Defense: 0
10 PRE 20 13- PRE Attack: 4d6
2 COM 14 12-
14 PD 24   Total: 24 PD (20 rPD)
16 ED 20   Total: 20 ED (20 rED)
20 SPD 5   Phases: 3, 5, 8, 10, 12
0 REC 14   Running: 10" / 20"
0 END 40   Swimming: 0" / 0"
0 STUN 50  
Harm | Summary
Real Name: Harmon Grimaldi Hair Color: Blonde
Concept: Brick Eye Color: Blue
Affiliation: Brothers Grimm Height & Weight: 6' 3" (1.9 m) / 265 lbs (120 kg)
Played By: NPC Date of Birth: May 3, 1984
Created By: Ben Langdon Place of Birth: Adelaide, South Australia, Australia
Cost Powers END
35 Groundstrike: Multipower, 61-point reserve, (61 Active Points); all slots No Range (-1/2), Target Must Be In Contact With The Ground (-1/4)
3u 1) Groundstrike I: Energy Blast 6d6, Area Of Effect Nonselective (12" Long, 1" Tall, 2" Wide Line; +1), x2 Width (+0) (60 Active Points); No Range (-1/2), Target Must Be In Contact With The Ground (-1/4) 6
3u 2) Groundstrike II: Energy Blast 7d6, Area Of Effect Nonselective (8" Cone; +3/4) (61 Active Points); No Range (-1/2), Target Must Be In Contact With The Ground (-1/4) 6
3u 3) Groundstrike III: Killing Attack - Ranged 4d6 (60 Active Points); No Range (-1/2), Target Must Be In Contact With The Ground (-1/4) 6
20 Dense: Damage Resistance (20 PD/20 ED)
16 Grounded: Knockback Resistance -8"
5 Immunities: Life Support (Immunity: Alcohol; Safe in Intense Heat)
32 Kinetic Absorption: Absorption 6d6 (physical, Physical Damage Into Strength), Can Absorb Maximum Of 40 Points' Worth Of Physical Damage
7 Regeneration: Healing 1d6, Reduced Endurance (0 END; +1/2), Persistent (+1/2) (20 Active Points); Extra Time (1 Turn (Post-Segment 12), -1 1/4), Self Only (-1/2)
8 Rover: Running +4" (10" total) 1
-2 Sinks Like A Stone: Swimming -2" (-2 Active Points)
Cost Martial Arts
Maneuver Phase OCV DCV Notes
19 Dirty Infighting
Block 1/2 +2 +2 Block, Abort
Disarm 1/2 -1 +1 Disarm; 60 STR to Disarm
Grab 1/2 -1 -1 Grab Two Limbs, 60 STR for holding on
Low Blow 1/2 -1 +1 2d6 NND
Punch 1/2 +0 +2 12d6 Strike
Cost Skills
9 +3 with Dirty Infighting
7 AFL Footballer Skill Package
Athletic Skill: AFL Football 15-
Breakfall 13-
KS: AFL Rules and Regulations 11-
KS: History of the AFL 11-
KS: The Media 11-
PS: AFL Footballer 15-
Psychological Limitation: Incessantly Talks About Football
Social Limitation: Celebrity
Teamwork 13-
3 AK: Melbourne, Victoria, Australia 12-
4 Bodyguard Skill Package
Concealment 11-
Monitored: Grimaldi Family 8-
Reputation: Bodyguard 8-
Security Systems 8-
Shadowing 11-
Streetwise 13-
WF: Common Melee Weapons, Small Arms
0 Everyman Skills
AK: Adelaide, South Australia, Australia 11-
Acting 8-
Climbing 8-
Concealment 8-
Conversation 8-
Deduction 8-
Language: English (Idiomatic, native accent)
[Notes: Native Language]
PS: Enforcer 11-
Paramedics 8-
Persuasion 8-
Shadowing 8-
Stealth 8-
0 TF: Small Motorized Ground Vehicles
[Notes: Custom Mod is Everyman Skill]
4 Gambling (Card Games, Sports Betting) 11-
3 KS: Grimaldi Crime Family 12-
2 KS: Melbourne Criminal Underworld 11-
1 KS: Organised Crime 8-
3 Language: Italian (completely fluent)
3 Stealth 13-
200+ Disadvantages
20 Hunted: Local Law Enforcement Agencies 8-
10 Monitored: Melbourne's Crime Families 8-
10 Physical Limitation: Crushing Grip
15 Physical Limitation: Sinks Like A Stone
15 Physical Limitation: Weird Biochemistry Requires Specialist Medical Care
15 Psychological Limitation: Code Of Omerta
20 Psychological Limitation: Overconfident
15 Psychological Limitation: Reluctant To Kill
5 Reputation: Brothers Grimm, Mafia Enforcers, 8-
15 Social Limitation: Secret Identity
10 Social Limitation: Seen As A Dumb Jock
0 Experience Points
Harm | Points Summary
Characteristics Cost: 162 Base Points: 200
Powers Cost: 130 Disadvantages: 150
Talents Cost: 0 Total Experience: 0
Perks Cost: 0 Spent Experience: 0
Martial Arts Cost: 19 Unspent Experience: 0
Skills Cost: 39 Total Points: 350

The final quarter siren wailed, and Harm Grimaldi took a crashing mark at the fifty metre line. The crowd rushed to their feet and Harm could hear the regular beat of stomping boots. The score was close. Adelaide were only three points behind the Brisbane Lions, and Harm had the ball. The man on his mark spat out a curse, as usual, but Harm ignored the sledge. He lined up the goal and kicked, confident in his ability as well as the time it would take to sail through the goal posts.

The kick was good and it seemed that half of Adelaide was suddenly on their feet cheering. Harm was swept into the clubrooms by his jubilant team and the hours passed in a sea of camera flashes, lightning fast interviews and the continual flood of stubbies which were pressed into his hands.

Harm Grimaldi had only played three senior games but he was the toast of the town.

In the quiet times he examined himself in the mirror and marvelled at the work his ubergene had wrought. No one knew he was an uber, except for his cousin, Gregorio, who shared a similar ubergene. Gregorio had come to Harm three years earlier and explained the situation as he saw it. Harm would gain incredible strength and fitness, but he'd also come into a position of responsibility. The Grimaldi family had certain requirements, certain standards that had to be held and protected. There were enemies everywhere, apparently, and as Gregorio slipped money into Harm's hands, the younger Grimaldi realised that he had been brought into the criminal underworld.

It wasn't a place he felt totally comfortable, but there was some kind of thrill there. It was only ever matched on the football field, and as he grew in power and strength, Harm realised that he didn't have to give up on one of his lives. He could be a footballer as well as an enforcer. He and Gregorio moved to Melbourne in 2003, shifting the focus of the Grimaldi family from South Australia to Victoria. Harm continued to have everything his own way, and scored a trade with the Carlton Football Club.

His fame has only increased and he has developed a loyal fan base as well as a swag of club awards.


Harm is overconfident. Since becoming virtually indestructible, he has very little to worry about, except for the time when his ubergene is discovered and his place in the AFL is jeopardised. He is more worried about being caught out with the AFL, than being caught by the authorities for illicit behaviour. Even though he is enjoying his two separate lives, Harm has not developed the interest in causing pain and death - without reason. Gregorio is the one who kills to send a message. Harm is more likely to exercise some wanton property destruction.


“Pick your man, Grievous. Don't let them scatter or it'll take us all night to clean it up.”


Harm has uberhuman levels of strength and durability, as well as the ability to literally grow stronger the more he is hit. His base level strength enables him to lift in excess of 20 tons although his potential is far greater than this, fuelled by his absorption of kinetic energy.


Harm Grimaldi is a broad and handsome athlete with a wide smile and a somewhat booming voice. His height and weight are impressive and have caused some to suspect he may have an active ubergene, although Harm avoids all kinds of blood tests. He has an olive complexion, short blonde hair and sparkling blue eyes. As Harm, he wears a purple and silver-grey costume which accentuates his huge arms and is familiar to those in the Melbourne underworld.