GEMINI
Percilla Shoniber
Cost Characteristic Value Roll Notes
5 STR 15 12- Lift: 200.0kg; HTH: 3d6; END: [1]
15 DEX 15 12- OCV: 5  DCV: 5
10 CON 15 12-
10 BODY 15 12-
5 INT 15 12- PER Roll: 12-
10 EGO 15 12- ECV: 5; Mental Defense: 0
5 PRE 15 12- PRE Attack: 3d6
3 COM 15 12-
3 PD 6   Total: 15 PD (9 rPD)
3 ED 6   Total: 15 ED (9 rED)
15 SPD 4   Phases: 3, 6, 9, 12
0 REC 6   Running: 12" / 24"
1 END 32   Swimming: 6" / 24"
1 STUN 32  
 
GEMINI | Summary
Real Name: Percilla Shoniber Hair Color: Black
Concept: Gadgeteer / Weaponmaster Eye Color: Brown
Affiliation: Zodiac Agency Height & Weight: 5' 11" (1.81 m) / 150 lbs (68.00 kg)
Played By: NPC Date of Birth: July 14, 1980
Created By: Ben Langdon Place of Birth: Pingelap Atoll, Pohnpei, Micronesia
Cost Powers END
70 Gemini Weapons Cache: Multipower, 70-point reserve
2u 1) Acid Paste: Energy Blast 7d6, Continuous (+1) (70 Active Points); 2 Continuing Charges lasting 1 Turn each (-1), OIF (-1/2), No Knockback (-1/4) 2c
3u 2) Air Cannon: Energy Blast 6d6, Reduced Endurance (0 END; +1/2), Double Knockback (+3/4) (67 Active Points); OIF (-1/2), Extra Time (Full Phase, -1/2) 0
2u 3) Automatic Pistol: Killing Attack - Ranged 2d6, Armor Piercing (+1/2) (45 Active Points); OAF (-1), 8 Charges (-1/2) 8c
2u 4) Electro-Shock Blast: Energy Blast 10d6 (50 Active Points); 6 Charges (-3/4), Limited Range 6" (-1/4), Beam (-1/4), No Knockback (-1/4), IIF (-1/4) 6c
3u 5) Explosive Grenades (Launched Through Air Cannon): Energy Blast 9d6, Explosion (+1/2) (67 Active Points); 6 Charges (-3/4), OIF (-1/2) 6c
2u 6) Gemini Bolas: Entangle 5d6, 5 DEF, Entangle And Character Both Take Damage (+1/4) (62 Active Points); OAF (-1), 4 Recoverable Charges (-1/2) 4c
2u 7) Gemini Knives: Killing Attack - Hand-To-Hand 1 1/2d6 (2 1/2d6 w/STR), Reduced Endurance (0 END; +1/2) (37 Active Points); OAF (-1) 0
1u 8) Gemini Knives (Thrown): Killing Attack - Ranged 1 1/2d6 (25 Active Points); OAF (-1), 2 Recoverable Charges (-1) 2c
4u 9) Sleep Gas Spray: Energy Blast 5d6, 16 Charges (+0), Personal Immunity (+1/4), Area Of Effect (One Hex; +1/2), No Normal Defense (LS: Self Contained Breathing) (+1) (69 Active Points); No Range (-1/2), IIF (-1/4) 16c
3u 10) Smoke Grenades: Darkness to Sight Group 5" radius, Personal Immunity (+1/4) (62 Active Points); OAF (-1), 4 Continuing Charges lasting 1 Minute each (-1/4) 4c
 
15 Body Armour: Armor (9 PD/9 ED) (27 Active Points); OIF (-1/2), Real Armor (-1/4) 0
5 Shades: Sight Group Flash Defense (10 points) (10 Active Points); OAF (-1) 0
10 Zodiac Communicator: High Range Radio Perception (Radio Group), Concealed (-3 with High Range Radio Perception PER Rolls) (15 Active Points); OIF (-1/2) 0
 
12 Peak Performance I: Running +6" (12" total) 1
9 Peak Performance II: Swimming +4" (6" total) (x4 Noncombat) 1
5 Peak Performance III: Leaping +5" (8" forward, 4" upward) 1
30 The World Is In Black And White: Find Weakness 11- with All Attacks 0
     
Cost Talents
9 Balanced: Ambidexterity (No Off Hand Penalty)
   
Cost Skills
5 +1 with DEX-Based Skills
6 +2 with Gemini Weapons
3 Acrobatics 12- (13-)
3 Breakfall 12- (13-)
3 Bugging 12-
3 Climbing 12- (13-)
3 Concealment 12-
3 Contortionist 12- (13-)
3 Demolitions 12-
0 Everyman Skills
AK: Pingelap Atoll, Pohnpei, Micronesia 11-
Acting 8-
Climbing 8-
Concealment 8-
Conversation 8-
Deduction 8-
Language: Pingelapese (idiomatic)
PS: Anthropologist 11-
Paramedics 8-
Persuasion 8-
Shadowing 8-
Stealth 8-
TF: Small Motorized Ground Vehicles
4 Language: English (idiomatic)
1 Language: Pohnpeian (basic conversation)
3 Paramedics 12-
3 Persuasion 12-
3 SS: Anthropology 12-
2 SS: Electrical Engineering 11-
3 Shadowing 12-
3 Stealth 12- (13-)
3 Streetwise 12-
4 TF: Large Motorized Boats, Large Wind-Powered Boats, Small Motorized Boats, Small Wind-Powered Boats
14 Zodiac Agent
Bribery 12-
Computer Programming 12-
Cramming
Electronics 12-
KS: International Law Enforcement Agencies 12-
KS: Uberhumans 11-
KS: Zodiac Agency 12-
PS: Mercenary 11-
Security Systems 12-
TF: Zodiac Vehicles
Teamwork 12-  (13-)
WF: Small Arms
Monitored: Zodiac Agency 11-
   
200+ Disadvantages
20 Hunted: CLAW 8-
20 Hunted: International Law Enforcement Agencies 8-
20 Normal Characteristic Maxima
15 Physical Limitation: Achromatopsia (Colour Blind - Complete)
15 Physical Limitation: Photophobia (-2 to all Actions In Sunlight Without Proper Protective Glasses)
10 Psychological Limitation: Ambitious
15 Psychological Limitation: Disillusioned When The Real World Is Not Black And White
15 Psychological Limitation: Low Empathy
15 Social Limitation: Secret Identity
5 Vulnerability: 1 1/2 x Effect Sight-Based Flash Attacks
0 Experience Points
   
GEMINI | Points Summary
Characteristics Cost: 86 Base Points: 200
Powers Cost: 180 Disadvantages: 150
Talents Cost: 9 Total Experience: 0
Perks Cost: 0 Spent Experience: 0
Martial Arts Cost: 0 Unspent Experience: 0
Skills Cost: 75 Total Points: 350
Background

Gemini is one of the Zodiac Agency's Star Agents: a group of twelve mercenaries named after the astrological star signs. She was originally a member of the regular Zodiac Agency before becoming a specialist mercenary, although the exact details of her promotion are not known. What is known is that her real name is Percilla Shoniber and that she once worked in the field of anthropology. She is of Pohnpeian heritage, more specifically from the atoll of Pingelap where many of the population suffer from maskun which means 'not see' in Pingelapese. She is colour blind and can only see the world in black and white.

Gemini has worked predominantly in the United States for the Zodiac Agency, but has also worked on international projects such as the Agency's attempt to steal the seven so-called Arcadian Crystals: a project which involved all twelve agents over three continents. Although the project ultimately failed, Gemini and her team mates proved themselves capable agents and were able to deceive or defeat the Brotherhood in Europe, Sanction in the United States and the Singapore Samurai in Asia (not to mention stealing a crystal from the crime lord Evol Khan).

 

Personality

Gemini has shown little or no empathy for other people. She seems to live in her own world, cut-off from everyone else. This could be an extension of her visual world where she can only see black and white. It is true that she often complains about the so-called complexities of life which to her are nothing more than excuses and crutches for people who are unwilling to accept responsibility for their actions. She appears to be a hard woman who is rarely satisfied, unless she has achieved a well-defined goal.

She continues to work in the field of anthropology, often gaining temporary work at universities across the United States under a host of assumed names. Her work in the universities is not usually criminal but is a way for her to maintain the semblance of a normal life. Despite her hard lined mercenary mentality, Percilla gains comfort from working in the 'real world' for at least some of the time.

 

Quote

"To me the world is in black and white. There's no need for explanations or excuses. It is what it is."

 

Powers

Gemini is a mercenary in the exclusive employ of the Zodiac Agency. She has been outfitted with a cache of weaponry ranging from a standard automatic pistol with armour-piercing bullets, to steel line bolas and an air cannon built into gauntlets which can fire air shots or grenades which can release smoke or explosive charges. She also carries two knives which can be use din hand to hand combat or thrown, and has the ability to secrete acid from hidden jets in her wrists or release sleeping gas. She wears an advanced light-weight body armour designed by the Agency, and seems to have the uncanny ability to discern an opponent's weaknesses which she readily exploits to her full advantage.

Gemini is a very athletic woman and her peak performance keeps her above the ranks of the regular Zodiac Agents.

 

Appearance

Gemini takes her name from the astrological star sign of the same name: a symbol which suggests duality or division. She wears a costume divided down the centre with one side dominated by black and the other white. Her face is plastered with heavy white make-up on one side and black make-up on the other, while her hair is jet black and hangs to her shoulders. Her weapons are concealed around her body in holsters at her belt or hidden in her heavy gauntlets or boots. To help protect her eyesight, which is sensitive to light, she wears dark wrap-around shades. Rarely, if ever, does she wear a smile.

Despite her severe nature, though, Genesis is attractive and charming if it suits her. She is lithe and catlike, and certainly not to be trusted.