FORCE OF NATURE
Dr Michael Chola
Cost Characteristic Value Roll Notes
30 STR 40 17- Lift: 6400.0kg; HTH: 8d6; END: [4]
30 DEX 20 13- OCV: 7  DCV: 7
30 CON 25 14-
4 BODY 12 11-
8 INT 18 13- PER Roll: 13-
6 EGO 13 12- ECV: 4; Mental Defense: 0
5 PRE 15 12- PRE Attack: 3d6
0 COM 10 11-
2 PD 10   Total: 10 PD (0 rPD)
3 ED 8   Total: 8 ED (0 rED)
20 SPD 5   Phases: 3, 5, 8, 10, 12
-2 REC 12   Running: 6" / 12"
10 END 70   Swimming: 34" / 68"
0 STUN 45   Flight: 15" / 512"
 
Force of Nature | Summary
Real Name: Dr Michael Chola Hair Color: Black
Concept: Energy Blaster Eye Color: Brown
Affiliation: Sentinels Height & Weight: 5' 11" (1.80 m) / 174 lbs (79.00 kg)
Played By: NPC Date of Birth: April 12, 1962
Created By: Ben Langdon Place of Birth: Ekona, Azambia (formerly Zambia)
Cost Powers END
42 Air Powers: Multipower, 42-point reserve
1u 1) Able To Create His Own Air Supply: Life Support (Self-Contained Breathing) (10 Active Points) 0
3u 2) Air Punch: Hand-To-Hand Attack +4d6, Reduced Endurance (1/2 END; +1/4), Double Knockback (+3/4) (40 Active Points); Hand-To-Hand Attack (-1/2) 1
4u 3) Air Control: Telekinesis (20 STR), Affects Gasses (40 Active Points) 4
3u 4) Deflecting Winds: (Total: 31 Active Cost, 31 Real Cost) Missile Deflection (Bullets & Shrapnel) (Real Cost: 15) plus +8 with Missile Reflection (Real Cost: 16) 0
2u 5) Drop The Temperature: Change Environment 8" radius, -3 Temperature Level Adjustment, Long-Lasting: 20 Minutes (31 Active Points); No Range (-1/2) 3
1u 6) Hover: Flight 1" (2 Active Points) 1
3u 7) Riding The Winds: Flight 15" (30 Active Points) 3
3u 8) Super Flight: Flight 1", x512 Noncombat, 8 Continuing Charges lasting 1 Turn each (+0) (42 Active Points); Costs Endurance (Only Costs END to Activate; -1/4) 4
 
30 Earth Powers: Multipower, 45-point reserve, (45 Active Points); all slots Extra Time (Full Phase, -1/2)
2u 1) Earth Armour: Armor (18 PD/12 ED) (45 Active Points); Ablative BODY Only (-1/2), Visible (-1/4) 0
2u 2) Earthbound: Clinging (100 STR), Usable Simultaneously (up to 2 people at once; +1/2) (45 Active Points); Only When In Contact With The Ground (natural earth, stone, and soil only; -1/2), Other Person Using Power Must Be Within 5" Of Force of Nature (-1/2) 0
2u 3) Grasping Earth: Entangle 4d6, 3 DEF, Indirect ( Always Underneath Opponent; +1/4) (44 Active Points); Only When In Contact With The Ground (-1/4) 4
2u 4) Rend The Earth: Tunneling 9" through 9 DEF material (45 Active Points); Limited Medium: Earth and Stone Only Limited (-1/2) 4
3u 5) Rock Attack: Energy Blast 5d6, Indirect ( Any origin, any direction; +3/4) (44 Active Points) 4
3u 6) Wall Of Earth: Force Wall (9 PD/5 ED) (Opaque: Sight Group) (45 Active Points); Only When In Contact With The Ground (-1/4) 4
 
40 Fire Powers: Multipower, 40-point reserve  
4u 1) Burst Of Light: Sight Group Flash 8d6 (40 Active Points) 4
4u 2) Fire Blast: Energy Blast 8d6 (40 Active Points) 4
4u 3) Heat Shield: Force Field (8 PD/14 ED) (Protect Carried Items), Reduced Endurance (1/2 END; +1/4) (40 Active Points) 1
3u 4) Raise The Heat: Change Environment 16" radius, +4 Temperature Level Adjustment, Long-Lasting: 20 Minutes (39 Active Points); No Range (-1/2) 4
 
40 Water Powers: Multipower, 40-point reserve  
4u 1) Aquaspeed: Swimming +32" (34" total), Reduced Endurance (1/2 END; +1/4) (40 Active Points) 1
2u 2) Call The Fog: Darkness to Sight Group 3" radius, Personal Immunity (+1/4) (37 Active Points); Concentration, Must Concentrate throughout use of Constant Power (1/2 DCV; -1/2) 4
3u 3) Undertow: Swimming 16", Ranged (+1/2), Usable As Attack (+1) (40 Active Points); Concentration, Must Concentrate throughout use of Constant Power (1/2 DCV; -1/2) 4
3u 4) Water Blast: Energy Blast 8d6 (40 Active Points); Reduced Penetration (-1/4) 4
2u 5) Water Control: Telekinesis (20 STR), Affects Porous Only (40 Active Points); Liquids Only (-3/4) 4
 
4 Elemental: Life Support (Safe in Intense Cold; Safe in Intense Heat) 0
     
Cost Perquisites
12 Member of the Sentinels: Membership: Full Member, International Police Powers
1 Volcano Expert: Education: PhD in Geology
   
Cost Skills
3 Climbing 13-
3 Cryptography 13-
3 Demolitions 13-
0 Everyman Skills
AK: Ekona, Azambia 11-
Acting 8-
Climbing 8-
Concealment 8-
Conversation 8-
Deduction 8-
Language: Bemba (idiomatic)
PS: Vulcanologist 11-
Paramedics 8-
Persuasion 8-
Shadowing 8-
Stealth 8-
TF: Small Motorized Ground Vehicles
3 KS: The Natural Elements: Air, Earth, Fire and Water 13-
3 KS: Volcanoes of the World 13-
1 KS: World of the Elemental Spirits 8-
2 Language: English (fluent conversation)
2 Language: French (fluent conversation)
2 Navigation (Land) 13-
3 Paramedics 13-
10 Scientist
SS: Anthropology 11- (2 Active Points)
SS: Geology 13- (3 Active Points)
SS: Seismology 13- (3 Active Points)
SS: Vulcanology 13- (3 Active Points)
8 Survival (Marine, Temperate/Subtropical, Desert, Mountain) 13-
1 Tracking 8-
   
250+ Disadvantages
5 Distinctive Features: Strong Magical Aura
15 Hunted: Powerful Unnamed Evil Spirit 8-
15 Monitored: Witch Doctor 11-
10 Monitored: Elemental Spirits 8-
5 Physical Limitation: Uncomfortable In Areas Of High Electricity (Rash, Allergic Reaction)
10 Psychological Limitation: Avoids Media Attention
20 Psychological Limitation: Code Against Killing
15 Psychological Limitation: Overprotective Of The Natural Environment
5 Reputation: Protector of Nature, 8-
10 Social Limitation: Legally Dead
20 Susceptibility: Electricity-Based Attacks, 4d6 Drain Random MP (Air, Earth, Fire or Water) Instant
10 Vulnerability: 2 x BODY Electricity Based Attacks
10 Vulnerability: 2 x STUN Electricity-Based Attacks
22 Experience Points
   
Force of Nature | Points Summary
Characteristics Cost: 146 Base Points: 250
Powers Cost: 219 Disadvantages: 150
Talents Cost: 0 Total Experience: 22
Perks Cost: 13 Spent Experience: 22
Martial Arts Cost: 0 Unspent Experience: 0
Skills Cost: 44 Total Points: 422
Background

When the Witch Doctor, Akello Lwanga, carved himself a nation in the former Democratic Republic of Congo, Dr Michael Chola was studying in Cambridge, UK.  He returned to his home, concerned for his family, and found himself a citizen of Azambia.  When he attempted to leave again, he was stopped.  His expertise in geology and vulcanology was brought to the attention of the Witch Doctor who gave him the title of Chief Scientist of Azambia: a role Michael was forced to take for fear of the repercussions a refusal might bring about.

He was sent to investigate an active volcano within the new borders of Azambia.  The Witch Doctor was searching his land for symbols.  He had named the new capital Azambia City and planned to rename the volcano Mount Lwanga if it was suitably powerful enough.  During the exploration Michael Chola discovered that the volcano was, indeed, active and was going through a series of minor reactions deep below the surface.  His report was seized upon by the Witch Doctor who declared that Mount Lwanga would be the site for a confirmation of his role as President For Life of Azambia.  The Witch Doctor took a team of Azambian journalists to the mountain base and travelled alone to the crater.  At the edge of the volcano he channelled magical forces which he had commanded since his adolescence.  His physical might had claimed the land of Azambia but he also wanted to claim its soul.  He drew forth dark magic which infected the volcano, bringing it to near eruption.

Michael Chola and his small team of scientists grew wary of the coming eruption and Michael made the decision to travel to the top to talk with the President.

When he reached the top he saw the Witch Doctor encircled with magical energy which seemed to charge the entire area with electricity.  Michael stepped forward, shielding his eyes from the intense light and feeling his skin burn.  He called out to the Witch Doctor.

The dictator turned and smiled upon Michael.  He dropped his hands to his side and then lifted slightly off the ground.

"You will be long remembered, doctor, as one of the Cleansed Ones of this confirmation."

Michael didn't understand the words, but he did feel the tremendous quake beneath his feet as the volcano erupted.  The earth split and jets of magma burst into the air.  The world disintegrated around him and the last thing Michael saw was the shielded form of the Witch Doctor, enjoying the destruction and naked power around him.

When Mount Lwanga erupted, the entire world felt a little intimidated by the alleged power of the Witch Doctor.  He alone walked away from the volcano unharmed.  Thirteen people perished at the actual site, and another twenty or more died as a result of the ash.  The lava flow was halted in a relatively short perimeter around the mountain, thanks in part to the technology of the Witch Doctor, but the ash cloud stayed for days.  The Witch Doctor proclaimed himself again as the President For Life of Azambia, and even his critics remained silent.

Seven years later a team of government miners were evaluating the potential mineral deposits in and around Mount Lwanga when they came across what looked like a man encased in amber.  They retrieved the block and brought it to Azambia City where the Witch Doctor examined it through scientific and magical means.  He was troubled by its appearance and kept all other eyes away from it, locking it deep within his mansion.  Each night he would stand in front of the megalith and look at the unmistakable face of Dr Michael Chola.  Somehow the man had not perished in the eruption, but had instead been encased in what looked like amber, but which was actually composed of highly magical stone.

The Witch Doctor could not deny his curiosity and so he applied all of his resources to crack the stone and retrieve Dr Chola.

When the stone was breached, Michael stepped out into the world as an agent of vengeance, preserved for years by unknown Elemental Spirits who had been tormented and pained by the Witch Doctor's magic.  They had encased Michael in a protective stasis until he had been rediscovered.  As air reached his lungs again, Michael became Force of Nature and drew upon the power of his benefactor spirits to draw down vengeance upon the Witch Doctor.  The mansion was cracked in two and the Witch Doctor only barely escaped the wrath.  Force of Nature fled into the night as Michael's humanity flooded back through his body.

He was horrified at his transformation and expunged the thoughts of hatred and destruction.  Through intense concentration and a focussed spirit he forced a counsel with the Elemental Spirits atop Mount Lwanga.  The Spirits came and Michael pleaded with them not to force him to take revenge for the sins of the Witch Doctor.  He made them take in the beauty of the land as seen from the top of the mountain.  They looked and saw that the land was not destroyed.  He told them that humans like the Witch Doctor sought power over people and sometimes looked to achieve this through the desecration of nature.  He and the spirits travelled to the rivers of Azambia and saw that there was no pollution.  Whatever his drawbacks, the Witch Doctor was not a polluter.  It appeared that Azambia's riches had been achieved through technology and iron-fisted management - and not the mismanagement of the environment.  On the other hand, Michael knew that other countries were not so careful when it came to connecting with nature.  He and the Spirits travelled to neighbouring Democratic Republic of Congo and saw widespread pollution.

Michael pleaded with the Spirits to preserve his powers but to allow him to champion nature through a more open and inclusive manner.  Rather than destroy the Witch Doctor he asked to become a champion of Africa and of the world.  The agreed.

Force of Nature spread across Africa and made appearances at various natural disasters, rescuing people and giving lectures about pollution and the need to protect the earth.  Although he did have frequent clashes with the Witch Doctor, he and the President are not considered arch enemies.  He has clashed with the environmental terrorist groups known as Ruin and the Elementals, and when Toxico threatened New Orleans he was one of the heroes drawn together to form a new team of Sentinels, as the originals were all off-planet fighting against a cosmic threat.  Force of Nature continued to work with the Sentinels for many years, particularly on cases related to the environment, and eventually he was asked to join the team full time.

 

Personality

Force of Nature is a man infused with elemental energy, and sometimes he finds it difficult to maintain his grip of humanity.  He can become distant and seemingly removed from the day to day events around him.  After being declared dead for many years he has found it difficult to re-establish contact with his family, who are still residents of Azambia.  This sense of dislocation often makes him seem alien.

He avoids the media and never gives interviews.  In fact, he generally avoids built-up areas of society, originally because the large use of electricity in cities caused him discomfort but now it has become a habit.

Michael still retains his interest in science and his expertise in the field of geology is still recognised, but his chief interest now is the environment and its preservation for the future.  He is greatly disturbed by governments who pollute the world and has privately lectured government heads on many occasions (something which has led to an unofficial boycott of the USA and China.  Michael refuses to deal with the governments of these countries, and has often been quoted with disparaging remarks, although he never gives media conferences.).

 

Quote

"Earth, fire, air and water... these are the powers of the World.  And the World is not happy."

 

Powers

Force of Nature commands the four classic elements of air, earth, fire and water - powers which were granted to him by a group of Elemental Spirits.  Not much is known about these Spirits, although it is assumed that they are local to the area of Central Africa.  He has the potential to draw upon all four energies at the same time which has granted him a versatility in combating super villains and natural disasters.  This versatility led to him becoming a Sentinel, because although his raw power is not considered to be world-class, his ability to draw upon all four elements at once certainly is.

When the Spirits rescued Michael from certain death, their magic was interrupted by the Witch Doctor's electric storm and this created a weakness in Force of Nature's powers.  As the electricity of the night assisted in sending him into a protective stasis, it is also his main weakness and able to rip away his connection with the elements.  Force of Nature is aware of his weakness and generally avoids all sources of electricity.  When facing opponents who wield electric-based powers he tends to mercilessly take them out of the game early.

 

Appearance

Michael Chola has lost seven years of his life in stasis, but otherwise ages normally.  He appears to be a man in his thirties with short cropped black hair.  As Force of Nature he wears a black hood with a circle representing the four elements on his forehead.  He wears black trunks and gloves, but is otherwise bare-chested and bare-footed.  He usually encases his body in rock when in battle which appears as a hard and rocky growth over his body and gives the impression he is taller and heavier than he really is.  He can also generate a field of heat around his body which gives him a rippling appearance.