Flotsam
Frederick Hazman
Cost Characteristic Value Roll Notes
10 STR 20 13- Lift: 400.0kg; HTH: 4d6; END: [2]
12 DEX 14 12- OCV: 5  DCV: 5
10 CON 15 12-
0 BODY 10 11-
2 INT 12 11- PER Roll: 11-
0 EGO 10 11- ECV: 3; Mental Defense: 0
5 PRE 15 12- PRE Attack: 3d6
0 COM 10 11-
1 PD 5   Total: 5 PD (0 rPD)
2 ED 5   Total: 5 ED (0 rED)
6 SPD 3   Phases: 4, 8, 12
0 REC 7   Running: 6" / 12"
0 END 30   Swimming: 2" / 4"
2 STUN 30  
 
Flotsam | Summary
Real Name: Frederick Hazman Hair Color: Black
Concept: Agent Eye Color: Brown
Affiliation: Davey Jones Follower Height & Weight: 5' 7" (1.70 m) / 200 lbs (90.72 kg)
Played By: NPC Nationality: German
Created By: Noah Thorp Place of Birth: Bremen, Germany
GM: NPC Date of Birth: October 3, 1975
Cost Powers END
8 Belying Pin: Hand-To-Hand Attack +2 1/2d6, Reduced Endurance (0 END; +1/2) (19 Active Points); OAF (-1), Hand-To-Hand Attack (-1/2)
Cost Martial Arts
Maneuver Phase OCV DCV Notes
12 Dirty Infighting
Disarm 1/2 -1 +1 Disarm; 30 STR to Disarm
Punch 1/2 +0 +2 6d6 Strike
Throw 1/2 +0 +1 4d6 +v/5, Target Falls
Weapon Element: Clubs
Cost Skills
3 +1 with Dirty Infighting
0 Everyman Skills
AK: Bremen, Germany 11-
Acting 8-
Climbing 8-
Concealment 8-
Conversation 8-
Deduction 8-
Language: German (Idiomatic, native accent)
[Notes: Native Language]
PS: Fisherman 11-
Paramedics 8-
Persuasion 8-
Shadowing 8-
Stealth 8-
TF: Small Motorized Ground Vehicles
[Notes: Custom Mod is Everyman Skill]
2 Gambling (Card Games) 11-
3 Interrogation 12-
2 KS: Skellarian Technology 11-
3 Language: English (completely fluent)
2 Language: Skellarian (basic conversation)
3 Mechanics 11-
2 Navigation (Marine) 11-
3 Security Systems 11-
3 Stealth 12-
3 Streetwise 12-
1 TF: Large Motorized Boats
50+ Disadvantages
20 Hunted: Southern Knights 8-
15 Psychological Limitation: Grim and Humorless
15 Social Limitation: Known Criminal
0 Experience Points
Flotsam | Points Summary
Characteristics Cost: 50 Base Points: 50
Powers Cost: 8 Disadvantages: 50
Talents Cost: 0 Total Experience: 0
Perks Cost: 0 Spent Experience: 0
Martial Arts Cost: 12 Unspent Experience: 0
Skills Cost: 30 Total Points: 100
Background

Frederick Hazman and Jacques Farrier were the only men brave enough or stupid enough to sign on with Captain David Jones on the fateful trip where their fishing vessel collided with a Skellarian scout ship. Frederick the German is known as Flotsam, while Jacques Farrier is known by the captain as Jetsam.

Since Captain Jones became Davey Jones these two decided to remain with their captain. Flotsam and Jetsam have little to do with the other agents of Deep6, preferring to maintain the Locker for Davey Jones.

Personality

Flotsam is the quiet one of the pair. It's rare for him to say more than a few words at a time. Jetsam on the hand is very vocal. And he's also fluent in French. He has been known to bring even a blush out of Treasure with his salty language.

Quote

"Yes Kapitan."

Powers

Flotsam and Jetsam are both normal men with no powers to speak of. However, both had picked up a few skills from a life of hard living. Each knows how to hold their own in a brawl. Flotsam is a little better in a fight than Jetsam. In a fight, Flotsam likes to grab a handy belying pin while Jetsam prefers his trusty knife.

Appearance

Flotsam is a bulky German who while not tall is rather broad. He wears clothing typical of a fisherman along with his trade mark rolled up stocking cap. Flotsam has coal black hair and keeps a neatly trimmed beard.

Jetsam is a lanky Canadian with long fingered hands. Like Flotsam, he wears clothing typical of a fisherman. Jetsam's nose bends slightly to the left due to it being broke so many times in barroom brawls.