Ellen Mackellar
Cost Characteristic Value Roll Notes
5 STR 15 12- Lift: 200.0kg; HTH: 3d6; END: [1]
30 DEX 20 13- OCV: 7  DCV: 7
10 CON 15 12-
0 BODY 10 11-
4 INT 14 12- PER Roll: 12-
6 EGO 13 12- ECV: 4; Mental Defense: 0
3 PRE 13 12- PRE Attack: 2 1/2d6
1 COM 12 11-
5 PD 8   Total: 16 PD (8 rPD)
5 ED 8   Total: 56 ED (48 rED)
10 SPD 4   Phases: 3, 6, 9, 12
4 REC 8   Running: 10" / 20"
0 END 30   Swimming: 2" / 4"
7 STUN 33  
Energizer | Summary
Real Name: Ellen Mackellar Hair Color: Black with white stripe
Concept: Energy Blaster Eye Color: Green
Affiliation: Knightwatch Height & Weight: 5' 8" (1.73 m) / 140 lbs (64 kg)
Played By: NPC Date of Birth: August 10, 1977
Created By: Bem Langdon Place of Birth: Glasgow, Scotland, United Kingdom
Cost Powers END
25 Energy Battery: Elemental Control, 50-point powers
25 1) Energizer Blast: Energy Blast 10d6 (50 Active Points) 5
26 2) Energy Absorption: Absorption 8d6 (energy, Energy Blast), Can Absorb Maximum Of 50 Points' Worth Of Energy Damage, Delayed Return Rate (points return at the rate of 5 per Minute; +1/4) (51 Active Points)
14 3) Energy Dissipation: Knockback Resistance -25" (50 Active Points); Only Versus Energy Attacks (-1/2), Costs Endurance (Only Costs END When Struck; -1/4) 5
35 4) Energy Resistance: Armor (0 PD/40 ED) (60 Active Points)
41 5) Shocking Punch: Energy Blast 10d6, Double Knockback (+3/4) (87 Active Points); No Range (-1/2) 9
8 Peak Performance I: Running +4" (10" total) 1
2 Peak Performance II: Swinging 2" 1
14 Body Armour: Armor (8 PD/8 ED) (24 Active Points); OIF (-1/2), Real Armor (-1/4)
Cost Martial Arts
Maneuver Phase OCV DCV Notes
30 Tae Kwon Do
Fast Kick 1/2 +2 +0 7d6 Strike
Grab 1/2 -1 -1 Grab Two Limbs, 35 STR for holding on
High Kick 1/2 -2 +1 9d6 Strike
Jab 1/2 +0 +2 7d6 Strike
Legsweep 1/2 +2 -1 6d6 Strike, Target Falls
Throw 1/2 +0 +1 5d6 +v/5, Target Falls
+2 HTH Damage Class(es)
Cost Skills
8 +4 with Energizer Blast
3 Acrobatics 13-
4 Athletic Skill: Gymnastics 14-
3 Contortionist 13-
10 Defense Maneuver I-IV
3 Electronics 12-
0 Everyman Skills
AK: Glasgow, Scotland, United Kingdom 11-
Acting 8-
Climbing 8-
Concealment 8-
Conversation 8-
Deduction 8-
Language: English (Idiomatic, native accent)
[Notes: Native Language]
PS: Electrician 11-
Paramedics 8-
Persuasion 8-
Shadowing 8-
Stealth 8-
TF: Small Motorized Ground Vehicles
[Notes: Custom Mod is Everyman Skill]
3 Knightwatch Package
AK: United Kingdom 11-
Breakfall 13-
Communicator: HRRP (Radio Group); IIF (-1/4) and Scrambled Transmission Function: VPP (Scrambler Pool), 4 base +2 control cost; IIF (-1/4), Only For One Language At A Time (-1)
Criminology 12-
KS: British Military 11-
KS: British Military and Intelligence Services 11-
KS: Known Uberhumans 11-
KS: Police Procedure 11-
Monitored: British Military and Intelligence Services 11-
National Police Powers
Paramedics 12-
Social Limitation: Subject To Orders
Teamwork 13-
1 KS: Tae Kwon Do 8-
2 SS: Physics 11-
3 Stealth 13-
200+ Disadvantages
20 Hunted: Empire 8-
20 Hunted: Mystery 8-
20 Normal Characteristic Maxima
15 Physical Limitation: Weird Biochemistry Requires Specialist Medical Care
10 Psychological Limitation: Annoyed By Incompetent People
15 Psychological Limitation: Brash
20 Psychological Limitation: Will Not Kill
10 Social Limitation: Famous
15 Social Limitation: Public Identity
5 Susceptibility: When She Has Absorbed More Than 35 Points Of Energy, 1d6 damage Instant
0 Experience Points
Energizer | Points Summary
Characteristics Cost: 90 Base Points: 200
Powers Cost: 190 Disadvantages: 150
Talents Cost: 0 Total Experience: 0
Perks Cost: 0 Spent Experience: 0
Martial Arts Cost: 30 Unspent Experience: 0
Skills Cost: 40 Total Points: 350

Ellen was a 'sparky' from Glasgow, just like her father and his father before him. She dropped out of school at 16 and went to help her father, turning her back of her peers but keeping her interest in gymnastics. She had been a national champion three times during her early teens, and she kept up the training even as her body grew too big for effective competition. The combination of poor study skills, lots of absences because of gymnastics and an alcoholic mother made Ellen Mackellar a bit of an outcast, a loner.

Things didn't improve after she was nearly electrocuted on a job at City Hall. She had crossed the wrong wires and had been stuck to the surge of electricity, sucking the city dry within minutes and with no one able to wrench her free. Everyone thought she had died. Her father wept openly.

But Ellen stumbled from the scene after the power had been absorbed. She had added another label for people to fear and loathe about her. She was an uber. And to make matters worse, she now had a white stripe in her once raven black hair.

The military suddenly found her very interesting though, and organised for her to work for them as well as complete her electrician's apprenticeship. She was introduced to Knightwatch and after attending a training programme she was accepted onto the team.

During her time with Knightwatch, Ellen has made a point in going back to Glasgow every year at New Year's Eve to show her Scottish colours. She is proudly Scottish, even though she is less than proud of those who once ridiculed her.


Ellen has been in the public eye for over a decade and has become used to the fanfare and expectation that comes with her role. She is professional, almost to a fault, and hates ineptitude in others. And she is not one to let sloppy work go without a sharp reprimand. Her childhood was lonely and her adult life is similarly empty outside of her work with Knightwatch. The difference is that she accepts her situation now and is happy living her own life. She takes pride in being one of the longer serving members of Knightwatch, and enjoys sharing her experience and training with others. However, once the training is over, Ellen withdraws.

Professional relationships are easily handled. Personal ones are taboo.


"I ken feel ye faltering, lass. Are ye runnin' out of juice because I'm jest getting started."


Energizer is a living energy battery, able to absorb amazing levels of electricity and other energy forms. She can utilise the absorbed energy to enhance her own blasts of electricity and she has been known to absorb so much electricity that her blasts have been able to destroy entire buildings. In addition to her electrical powers, she is also an accomplished martial artist and gymnast, and enjoys pushing her body in combat situations.


Ellen Mackellar is a rather stern looking woman in her late twenties. She has long black hair which she ties carelessly back into a pony tail, and it has a distinct white stripe in the centre which appeared after her uberabilities manifested. In costume she wears a green armour, yellow leggings and gloves, and black boots.