EL CAPITAN
Enrico de le Vega
Cost Characteristic Value Roll Notes
8 STR 18 13- Lift: 303.1kg; HTH: 3 1/2d6; END: [2]
30 DEX 20 13- OCV: 7  DCV: 7
20 CON 20 13-
10 BODY 15 12-
8 INT 18 13- PER Roll: 16-
6 EGO 13 12- ECV: 4; Mental Defense: 10
5 PRE 15 12- PRE Attack: 3d6
4 COM 18 13-
3 PD 7   Total: 15 PD (8 rPD)
3 ED 7   Total: 15 ED (8 rED)
10 SPD 4   Phases: 3, 6, 9, 12
0 REC 8   Running: 10" / 20"
0 END 40   Swimming: 2" / 4"
1 STUN 35  
 
El Capitan | Summary
Real Name: Enrico de le Vega Hair Color: Brown
Concept: Martial Artist / Weaponmaster Eye Color: Brown
Affiliation: Defensa Suprema Height & Weight: 5' 9" (1.88 m) / 120 lbs (54 kg)
Played By: NPC Date of Birth: August 10, 1970
Created By: Noah Thorp Place of Birth: Tijuana, Mexico
Cost Powers END
7 Become El Capitan: Cosmetic Transform 2d6 (into and out of Superhero costume) (10 Active Points); Limited Target (Clothes) Limited (-1/2) 1
13 Deflect!: Missile Deflection (Any Ranged Attack) (20 Active Points); OIF (-1/2) 0
7 Ghostly Guardian I: Mental Defense (10 points total) 0
5 Ghostly Guardian II: Power Defense (5 points) 0
14 Ghostly Leathers: Armor (8 PD/8 ED) (24 Active Points); OIF (-1/2), Real Armor (-1/4) 0
8 Ghost Enhanced Running: Running +4" (10" total) 1
4 Ghost Enhanced Leaping: Leaping +4" (7 1/2" forward, 3 1/2" upward) 1
5 Ghost Eyes: Nightvision 0
9 Ghostly Senses: +3 PER with all Sense Groups 0
15 Sure Strike: Find Weakness 12- with Sword of De La Vega 0
35 Sword of De La Vega: Killing Attack - Hand-To-Hand 1 1/2d6 (2d6 w/STR), Reduced Endurance (0 END; +1/2), Penetrating (+1/2), Affects Desolidified Any form of Desolidification (+1/2) (62 Active Points); OIF (-1/2), Real Weapon (-1/4) 0
16 Walk Through Walls: Desolidification (40 Active Points); Does Not Protect Against Damage (-1), Increased Endurance Cost (x2 END; -1/2) 8
     
Cost Talents
9 Master Fighter: Ambidexterity (No Off Hand Penalty)
   
Cost Perquisites
10 Toronado: Ghost Horse (75 Points Base+75 Points Disads) (15 Active Points); Extra Time (Extra Segment, -1/2)
   
Cost Martial Arts
Maneuver Phase OCV DCV Notes
36 Fencing
Fleche 1/2 +2 -2 3 1/2d6 +v/5; FMove
Froissement 1/2 -1 +1 Disarm; 28 STR to Disarm
Lunge 1/2 +1 -2 7 1/2d6 Strike
Parry 1/2 +2 +2 Block, Abort
Pris de Fer 1/2 +1 +0 Bind, 28 STR
Slash 1/2 -2 +1 7 1/2d6 Strike
Takeaway 1/2 +0 +0 Grab Weapon, 28 STR to take weapon away
Thrust 1/2 +1 +3 3 1/2d6 Strike
Weapon Element-Blades: Default Element
   
Cost Skills
9 +3 with Fencing
3 Acrobatics 13-
3 Analyze: Combat 13-
3 Cryptography 13-
3 Disguise 13-
3 Electronics 13-
0 Everyman Skills
AK: Tijuana, Mexico 11-
Acting 8-
Climbing 8-
Concealment 8-
Conversation 8-
Deduction 8-
Language: Spanish (Idiomatic)
PS: Soldier 11-
Paramedics 8-
Persuasion 8-
Shadowing 8-
Stealth 8-
TF: Small Motorized Ground Vehicles
6 Defensa Suprema Team Package
KS: Known Uberhumans (North and South America) 13-
KS: Defensa Suprema 13-
KS: Enemies Of Defensa Suprema (Known Adversaries) 13-
Member of Defensa Suprema (National Police Powers)
Monitored: Mexican Government 8-
Social Limitation: Famous
Systems Operation 13-
TF: Suprema Vehicles
Team Communicator Earplug: High Range Radio Perception (12 Active Points), IIF (-1/4), (10 Points)
Teamwork 13-
2 KS: History of Zorro 11-
3 Language: English (completely fluent)
11 Military Package
Breakfall 13-
Climbing 13-
Demolitions 13-
KS: Customs and History of the Mexican Army 11-
KS: Drill and Ceremony 11-
KS: Military Lifestyle 13-
Mechanics 13-
Navigation (Orienteering) 13-
PS: Soldier 13-
Paramedics 13-
Psychological Limitation: Patriotic Regarding Homeland (Mexico)
Psychological Limitation: Looks Down Upon Other Services As "Soft"
Social Limitation: Civilians Just Don't Get It
Stealth 13-
Tactics 13-
WF: Small Arms, Blades
3 Sleight Of Hand 13-
   
200+ Disadvantages
15 Hunted: Defensa Suprema Rogues Gallery 8-
15 Hunted: Junta 8-
15 Hunted: The Pack 8-
20 Normal Characteristic Maxima
10 Psychological Limitation: Cannot Resist Taunting His Opponents In Combat
25 Psychological Limitation: Devoted to Justice
15 Psychological Limitation: Driven by Family History to Become a Hero
1 Quirk: Always makes Time for a Pretty Lady
1 Quirk: Has Watched Every Zorro Movie, and Collects them too
1 Quirk: Hates to Get his Costume Dirty
1 Quirk: Likes to Show Off his Skill with a Sword
1 Quirk: Thinks He's an Incredible Dancer
5 Rivalry: Professional (Matador Rojo)
10 Social Limitation: Held to a Higher Standard
15 Social Limitation: Secret Identity
0 Experience Points
   
El Capitan | Points Summary
Characteristics Cost: 108 Base Points: 200
Powers Cost: 138 Disadvantages: 150
Talents Cost: 9 Total Experience: 0
Perks Cost: 10 Spent Experience: 0
Martial Arts Cost: 36 Unspent Experience: 0
Skills Cost: 49 Total Points: 350
Background

Captain Enrico de La Vega marched through the hills near San Diego in a training mission along with his American counterparts to stem the illegal drug trade between Mexico and the United States. The terrain was quite rough, and Enrico quickly became separated from the other members of the squad.

Enrico took a moment to stop, took a drink from his canteen, and tried to radio the squad. However, either he was out of range, or the valleys interfered with the radio. Cursing under his breathe Enrico trudged towards a spot where he thought he could make contact. Eventually Enrico stopped at a river which didn't seem to be on his map. It was at that moment that Enrico knew he was totally lost. Enrico knew when he got back he was in for some major ribbing by the others.

Enrico saw to the north a waterfall, possibly a place to put up for the night. He was totally prepared with a pack full of equipment. Enrico gathered up some wood and using a flare set it aflame. Hunkering down, Enrico dug into his pack finding his MRE's. The sun quickly faded in the west and the moon was coming up.

To pass the time Enrico took time to clean his weapon. Every once in a while Enrico would try his radio with no luck. It was while Enrico was cleaning his rifle that he heard the horse. The sound really surprised Enrico. He got up and scanned the surrounding terrain, but saw nothing. Just when he was about to give up, he heard the noise again. It sounded like it came from behind the waterfall.

Cautiously Enrico moved towards the waterfall his weapon at the ready. It was while Enrico was going through the waterfall that Enrico stepped on a slippery rock. With a scream Enrico fell down into a cavern that was hidden behind the waterfall. Pain coursed up and down Enrico's leg. And he seemed to have lost his rifle.

Face down on the floor of the cavern the smell of straw came to Enrico's nose. With some effort Enrico propped himself up. However, looking around the cavern proved totally fruitless. Darkness greeted him in every corner. Digging into a pocket, Enrico found his flashlight.

Turning on the light the flashlight illuminated a large cavern. In one corner there looked like there was a corral of some sorts. The wooden planks were all rotted though. Gingerly Enrico got to his feet. The pain in his leg was almost tolerable. Exploring the cavern further showed that the floor and walls were all smooth. It was near the back of the cavern that he discovered the sword.

The sword was of obvious Spanish make, possibly made from Toledo steel. But the thing that really caught Enrico's attention was the fact that the sword seemed to be floating in the air about chest height. Tentatively Enrico reached out for the sword. He didn't seem to notice that the sound of the waterfall ceased. After Enrico grasped the blade he turned back around and was stunned once again.

Light exploded in the cavern chasing all the shadows away. The corral was once again in perfect condition. Standing in the corral was one of the biggest black horses that Enrico had ever seen. However, even this isn't what shocked Enrico the most. Standing in the exact center of the cavern was a handsome Spaniard clothed all in black. And Enrico could see right through him. With a strangled cry, Enrico dropped the sword. It was a ghost. Enrico proceeded to cross himself several times.

The ghost seemed to frown when Enrico dropped the sword. "So is this the way my descendants handle the Sword of De La Vega?" asked the ghost.

Calmly the ghost walked over to the sword, and even though his hand should've passed through the blade, the ghost easily picked up the sword. The ghost studied the blade before offering it back to Enrico.

Hesitantly Enrico took the sword. "Did you say De La Vega?" ask Enrico.

"Oh course," commented the ghost, "I am Miguel de La Vega but I was better known in my day as El Zorro."

"Zorro," said Enrico with awe and a little disbelief.

"Surely you are joking?" asked Enrico.

"Zorro has been gone for over a hundred years." said Enrico.

Once again the frown crossed the face of the ghost. "Truly, I do know that I am a ghost and that you are an impudent descendant of mine," finished the ghost.

"I came back because I felt that a new evil is facing California, yes and even Mexico itself. The threat I feel comes from the east and it comes like a thief in the night. However, I'm unable to leave this cave, which was one of my hideouts. Therefore I shall train you in all the arts of Zorro so that you may face this threat." finished the ghost of Zorro.

"While I do believe that you are the ghost of Zorro, I know nothing of this threat you mention. I'm only in these hills to train for drug interdiction," said Enrico.

"I could never become a costumed hero like El Zorro. I'm a captain in the Mexican army. I have my responsibilities," said Enrico.

This last comment seemed to enrage the ghost. In anger the ghost rushed at Enrico. In desperation, Enrico tried to raise the unfamiliar weapon to defend himself. What happened next neither the ghost or Enrico expected. There was a flash of brilliant white light and then nothing.

A week later Enrico was picked up by search and rescue. He was disheveled and definitely dehydrated but otherwise in good physical health. Curiously though, Enrico was found with an antique sword which he claimed to have found in his wanderings.

Finally Enrico had some time to himself. He sat in his hospital bed at a local military hospital. He wouldn't let anyone take the sword from him. Enrico claimed it was his lucky piece. While there were some shrugs they let him keep it.

Enrico finally got up and went to use the facilities. As he was washing his hands Enrico looked into the mirror. What looked back wasn't his face at all; it was the face Miguel de le Vega.

"So you wouldn't take my place as El Zorro. Fine, but I am determined to help you to meet this threat whether you want my help or not," smiled the face.

A month later...

Aztec looked at the man before him. While he looked a lot like El Zorro from the movies, this masked man wore all white. "So tell me again, who you are?" asked La Bruma Azul.

"Well," said the strange man in white, "you can call me El Capitan and this sword swings in the defence of justice."

"Fine," said La Bruma Azul, "Defensa Suprema is need of you and your sword."

Thus El Capitan joined Defensa Suprema whether he wanted to or not. It's hard to argue with the ghost of your ancestor.

 

Personality

Enrico suffers from the same problems his ancestor suffered from. He cannot resist taunting his foes while heís fighting them. Enrico just cannot seem to be able to resist giving his foes a verbal jab along with a jab from his sword. However, against determined opposition, Enrico knows when to quit. Some foes just donít seem to have Enricoís sense of humour.

The infusion of the ghost of El Zorro into Enrico has given him a strong sense for justice. There isnít any cause that Enrico wonít fight for. This has at times brought him into conflict with the very government that he as a soldier is trying to defend.

The De La Vega were all heroes of some sort. Miguel, who along with a few other of the De La Vegaís who wore the mask of El Zorro, is just one of many. Enrico just wasnít aware of the connection for him to such an illustrious line. Now because he knows his family background better, Enrico is going to do his best to become a great hero; if it doesnít get him killed first.

 

Quote

"You know, I do look awful dashing in this costume."

 

Powers

Enrico since having the ghost of his ancestor fused with him has become a master swordsman. He can wield the sword of the De La Vega as if it were as light as a feather. The sword itself contains the skills of El Zorro, and can strike with deadly force, even against foes whoíre intangible. Enrico can also use the sword defensively batting away almost any projectile. With some effort, Enrico can become intangible himself, and pass through walls.

When Enrico becomes El Capitan, the transformation creates leathers similar to the ones worn by El Zorro. When in his El Capitan guise, Enrico is able to run faster and leap farther than what a normal person could. Also to the ghost of El Zorro protects Enrico from mental intrusions, and against attacks that would affect his vital energy. Lastly, Enrico gains enhanced senses when heís El Capitan.

Enrico can also summon up the ghost of Toronado.

 

Appearance

Enrico is a man of average height, and rather gaunt of build. However, Enrico has very little body fat, due to his almost constant training and his military background. Enrico is a handsome man with chiselled good looks. Miguel is always after him to grow a moustache, but regulations prevent it. When not in his El Capitan guise, Enrico dresses in military fatigues.

When Enrico changes, he becomes something completely different. As El Capitan he wears a supple white leather tunic, jeans, gloves, and riding roots. Over this he wears a white cloak that sweeps around him as he walks. On his head he wears a white hat similar to the one worn by El Zorro. A white domino mask completes his ensemble.