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JAZBAH
JAZBAH
Hussein (last name unrevealed)
Cost Characteristic Value Roll Notes
50 STR 60 21- Lift: 102.4tons; HTH: 12d6; END: [6]
45 DEX 25 14- OCV: 8  DCV: 8
36 CON 28 15-
20 BODY 20 13-
1 INT 11 11- PER Roll: 13-
0 EGO 10 11- ECV: 3; Mental Defence: 0
10 PRE 20 13- PRE Attack: 4d6
3 COM 16 12-
2 PD 14   Total: 35 PD (21 rPD)
4 ED 10   Total: 31 ED (21 rED)
15 SPD 5   Phases: 3, 5, 8, 10, 12
4 REC 20   Running: 6" / 12"
7 END 70   Swimming: 2" / 4"
6 STUN 70  
 
JAZBAH | Summary
Real Name: Hussein (last name unrevealed) Hair Color: Black
Concept: Brick Eye Color: Brown
Affiliation: Farishtah Zhiyaan Height & Weight: 6' 4" (1.93 m) / 276 lbs (125.00 kg)
Played By: NPC Nationality: Pakistani (not recognised)
Created By: Ben Langdon Place of Birth: Alternate Future (Pakistan)
GM: NPC Date of Birth: Unrevealed, circa late 2030s
Cost Powers END
45 Bulletproof: Armour (15 PD/15 ED) 0
10 Grounded: Knockback Resistance -6" (12 Active Points); Costs Endurance (Only Costs END to Activate; -1/4) 1
6 Keen Senses: +2 PER with all Sense Groups 0
14 Regeneration: Healing 2 BODY, Reduced Endurance (0 END; +1/2), Persistent (+1/2) (40 Active Points); Extra Time (Regeneration-Only) 1 Turn (Post-Segment 12) (-1 1/4), Self Only (-1/2) 0
10 Resistant: Power Defence (10 points) 0
33 Strong Lungs and Immunities: Life Support (Extended Breathing: 1 END per Minute; Immunity All terrestrial poisons and chemical warfare agents; Immunity: All terrestrial diseases and biowarfare agents; Longevity: 200 Years; Safe Environment: Zero Gravity; Safe in High Pressure; Safe in High Radiation; Safe in Intense Cold; Safe in Intense Heat; Safe in Low Pressure/Vacuum) 0
13 Superstrong Fingers: Clinging (70 STR) 0
3 Ultrasonic Hearing: Ultrasonic Perception (Hearing Group) 0
8 Advanced Communicator: Mind Link , Specific Group of Minds, Number of Minds (x4) (20 Active Points); Only With Others Who Have Mind Link (-1), Does Not Provide Mental Awareness (-1/4), IIF (-1/4) 0
10 Body Armour: Armour (6 PD/6 ED) (18 Active Points); OIF (-1/2), Real Armour (-1/4) 0
3 Mask: Sight Group Flash Defence (5 points) (5 Active Points); OIF (-1/2) 0
     
Cost Skills
15 +3 with HTH Combat
3 Breakfall 14-
1 Demolitions 8-
0 Everyman Skills
AK: Pakistan 2050s (Alternate Future) 11-
Acting 8-
Climbing 8-
Concealment 8-
Conversation 8-
Deduction 8-
Language: Punjabi (idiomatic)
PS: Terrorist 11-
Paramedics 8-
Persuasion 8-
Shadowing 8-
Stealth 8-
TF: Small Motorized Ground Vehicles
2 KS: 2050s (Alternate Future) 11-
2 KS: The Assembly 11-
2 Language: Arabic (fluent conversation)
2 Language: English (fluent conversation)
3 Language: Hindustani (completely fluent)
3 Persuasion 13-
1 Security Systems 8-
3 Stealth 14-
1 Survival (Urban) 8-
3 Teamwork 14-
1 Tracking 8-
   
250+ Disadvantages
5 Distinctive Features: Time Traveller (Temporal Energy)
5 Distinctive Features: Tribal Tattoo On Back
20 Hunted: The Assembly 8-
15 Physical Limitation: Uberhuman Physiology
10 Psychological Limitation: Avoids Intellectual Discussions
15 Psychological Limitation: Combative (Likes To Fight)
15 Psychological Limitation: The Ends Justify The Means
10 Psychological Limitation: Wants To Be Free From His Fatalistic Mission (Wants A Better Life)
10 Social Limitation: Seen As A Dumb Jock
15 Social Limitation: Time Displaced Person (Does Not Officially Exist)
5 Unluck: 1d6
5 Vulnerability: 1 1/2 x BODY Sound-Based Attacks
10 Vulnerability: 2 x Effect Hearing-Based Flash Attacks
10 Vulnerability: 2 x STUN Sound-Based Attacks
0 Experience Points
   
JAZBAH | Points Summary
Characteristics Cost: 203 Base Points: 250
Powers Cost: 155 Disadvantages: 150
Talents Cost: 0 Total Experience: 0
Perks Cost: 0 Spent Experience: 0
Martial Arts Cost: 0 Unspent Experience: 0
Skills Cost: 42 Total Points: 400
Background

Fifty years into the future, India's plans to expand its power over its neighbours have come to fruition with it ruthlessly occupying land as far east as Thailand and as far west as Afghanistan. In its wake the super team Assembly has laid waste to the uberhuman population of those occupied countries, as well as much of its infrastructure and defence forces. India has become a powerful colonial force with its influence matching that of the United States, China and Russia.

Within the wreckage of Pakistan a small fire of rebellion grew, however, in the early 2040s. A man, whose identity was burnt away even as his flesh was stripped from his body by hideous experiments, made a pledge to overthrow Ganesh and the cruel soldiers of the Assembly. He was forged into Intezaar: a cyborg avenger. For years he fought against the Indian armed forces and the Assembly, but it was only when he was teamed with other Pakistani avengers, the Farishtah Zhiyaan, that a glimmer of hope was shown to the rebellion.

Time travel.

It showed how desperate the times were that only by returning to the past could they overthrown the tyranny before them.

Jazbah's past has not been brought up although it is assumed he avoided detection by the Assembly in his era with the assistance of the rebellion. He has mentioned that he had a sister, but that she died when he was very young. Since joining Farishtah Zhiyaan just prior to their departure for what they assumed was the 20th century, Jazbah has shown himself to be dedicated to the cause.

However, once the team arrived in 2008, several years ahead of their planned point, Jazbah has clearly shown himself to be the least dedicated of the team. He is the youngest and most naive of the team. While he hates the Assembly enough to want them dead, he has discovered the the wider world here in 2008 is not as harsh as the world he knew. While he is famous for being close-mouthed, when he does speak Jazbah has on occasion suggested they try to live as best as they can in this new time. The others in the team consider him to be weak-willed, but they require his strength in their fight against the Assembly and have to put up with his fantasies.

 

Personality

Hussein has found himself questioning his mission. He is surrounded by hope for a better world and wonders how long he will last in the team before he runs away to live amongst the enlightened people of 2008. He is a genuine person brought up in a hostile world, and since being exposed to the relative calm of our time he has been able to explore his caring personality.

When not directly controlled by his team mates, Hussein has slipped away to work amongst the people of whatever society he is sheltering in, be it his regular stops in Bangladesh, Thailand or Burma. He has been welcomed by the people who consider him a hero.

All his life he has been trained to fight the Assembly, to tear them apart; but his acceptance as a hero has offered him an alternative future. He knows that he will leave the team one day and wonders how they will cope with the betrayal. At times he has raised the question of turning their mission into something more positive, but each time he has been derided by Afroza or Intezaar.

When he is not being introspective, Hussein is a happy soul and probably because of his bulk and strength he tends to be combative in a friendly push-and-shove kind of way. To him everything is a game or competition, although it is always of a friendly kind.

 

Quote

"My turn, brothers... let me bring this thing tumbling down!"

 

Powers

Jazbah was supposed to be a ruthless killing machine with the strength of a storm giant. Instead he is a gentle giant who sometimes doesn't know his own strength. He is able to comfortably bench press 100 tons and is resistant to almost all forms of injury. However Jazbah isn't too bright, especially in combat. He prefers the direct approach and can be outwitted or tricked into disastrous situations.

On the other hand, his opponents often mistake his oafish behaviour for slow reflexes, whereas his speed and reaction time is way beyond normal human capabilities. His senses are also highly attuned. Given time and more training he really could become an accomplished hero or villain.

 

Appearance

Standing at 6'4" Jazbah is nearly half as wide as he is tall and bristling with tight muscles. In costume he wears a black body suit over a hardened green armour which includes a cowl. He has dark red bands over his chest and a prominent number 4 which designates his role amongst the team (the last and least important, as quoted by Raast).

Out of costume, Hussein is a handsome man who may be just 20 or a little younger. He is obviously strong and healthy, with a bright smile and shoulder-length glossy black hair. On his back is a tribal tattoo, although the design is not known in the present and most likely has something to do with the future Pakistani rebellion.