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PANDORA
PANDORA
N/A
Cost Characteristic Value Roll Notes
5 STR 15 12- Lift: 200.0kg; HTH: 3d6; END: [1]
39 DEX 23 14- OCV: 8  DCV: 8
10 CON 15 12-
0 BODY 10 11-
14 INT 24 14- PER Roll: 14-
20 EGO 20 13- ECV: 7; Mental Defense: 0
5 PRE 15 12- PRE Attack: 3d6
1 COM 12 11-
4 PD 7   Total: 15 PD (8 rPD)
4 ED 7   Total: 15 ED (8 rED)
7 SPD 4   Phases: 3, 6, 9, 12
2 REC 7   Running: 12" / 48"
1 END 32   Swimming: 2" / 4"
6 STUN 32  
 
PANDORA | Summary
Real Name: N/A Hair Color: Black-Brown
Concept: Martial Artist Eye Color: Brown
Affiliation: Next Gen Height & Weight: 2' 9" (0.84 m) / 110 lbs (50.00 kg)
Played By: NPC Date of Birth: Spring, 1991
Created By: Ben Langdon Place of Birth: Unrevealed location in the Nigerian forest
Cost Powers END
6 Feet And Hands Are All Up To The Task: Extra Limbs (2), Inherent (+1/4) (6 Active Points) 0
17 Quick In Mind And Fleet Of Foot: Running +6" (12" total), x4 Noncombat 2
7 The Bite Is Worse Than Than Bark: Killing Attack - Hand-To-Hand 1/2d6 (1d6+1 w/STR) (10 Active Points); Restrainable (-1/2) 1
 
14 Next Gen Body Armour: Armor (8 PD/8 ED) (24 Active Points); OIF (-1/2), Real Armor (-1/4) 0
13 Next Gen Communicator: Mind Link , Any Willing Target, No LOS Needed, Number of Minds (x8) (40 Active Points); Only With Others Who Have Mind Link (-1), Sense Affected As More Than One Sense Hearing and Radio (-1/2), Does Not Provide Mental Awareness (-1/4), IIF (-1/4) 0
     
Cost Talents
4 "Monkey Bones": Double Jointed
3 Numbers Fall Into Place Easily: Lightning Calculator
3 Orientation Sense: Bump Of Direction
6 She Knows When To Jump: Combat Luck (3 PD/3 ED)
5 What Goes In Stays In, Catalogued And Ready For Review: Eidetic Memory
9 Which Hand Right, Left? Foot? Whatever: Ambidexterity (no Off Hand penalty)
   
Cost Perquisites
15 Next Gen Corporation: Money: Filthy Rich
   
Cost Martial Arts
Maneuver Phase OCV DCV Notes
37 Chimpan-Fu
Dodge 1/2 -- +5 Dodge, Affects All Attacks, Abort
Fast Strike 1/2 +2 +0 8d6 Strike
Grab 1/2 -1 -1 Grab Two Limbs, 40 STR for holding on
Leaping Strike 1/2 -2 +1 10d6 Strike
Nerve Strike 1/2 -1 +1 3 1/2d6 NND
Takeaway 1/2 +0 +0 Grab Weapon, 40 STR to take weapon away
+3 HTH Damage Classes (already added in)
   
Cost Skills
6 +2 with Chimpan-Fu
3 Acrobatics 14-
2 Animal Handler (Primates) 12-
3 Breakfall 14-
3 Bureaucratics 12-
3 Climbing 14-
3 Contortionist 14-
3 Conversation 12-
3 Cryptography 14-
3 Deduction 14-
0 Everyman Skills
AK: Forests of Nigeria 11-
Acting 8-
Climbing 8-
Concealment 8-
Conversation 8-
Deduction 8-
PS: CEO Next Gen Corporation 11-
Paramedics 8-
Persuasion 8-
Shadowing 8-
Stealth 8-
TF: Small Motorized Ground Vehicles
3 Inventor 14-
9 Linguist
Language: Chimpanzee (idiomatic)
  Language: English (completely fluent) (3 Active Points)
Language: French (fluent conversation) (2 Active Points)
Language: Latin (fluent conversation) (2 Active Points)
Language: Yoruba (completely fluent) (3 Active Points)
3 Lockpicking 14-
3 Oratory 12-
3 Paramedics 14-
3 Persuasion 12-
17 Scholar
KS: Next Gen (3 Active Points) 14-
KS: Accounting (3 Active Points) 14-
KS: Corporate Law (3 Active Points) 14-
KS: Criminal Law (3 Active Points) 14-
KS: Economics (3 Active Points) 14-
KS: Super Hero Teams Around The Globe (3 Active Points) 14-
KS: The Politics Of Primate-Human Relations (3 Active Points) 14-
9 Scientist
SS: Anthropology 14- (3 Active Points)
SS: Mathematics 14- (3 Active Points)
SS: Physics 11- (2 Active Points)
SS: Ubergetics 11- (2 Active Points)
3 Shadowing 14-
3 Sleight Of Hand 14-
3 Stealth 14-
3 Systems Operation 14-
3 Tactics 14-
3 Teamwork 14-
3 Tracking 14-
3 Trading 12-
   
200+ Disadvantages
15 Distinctive Features: Chimpanzee
15 Hunted: The Hunter 8-
10 Monitored: Africa Force 8-
15 Psychological Limitation: Considers The Members Of Next Gen To Be Her 'Babies' (As A Way Of Compensating For Her Infertility)
20 Psychological Limitation: Loyal To Pan
15 Psychological Limitation: Reluctant To Kill
15 Rivalry: Professional - Africa Force
15 Rivalry: Professional - The New Men
15 Social Limitation: Public Identity
15 Social Limitation: Seen As A 'Talking Monkey'
13 Experience Points
   
PANDORA | Points Summary
Characteristics Cost: 118 Base Points: 200
Powers Cost: 57 Disadvantages: 150
Talents Cost: 30 Total Experience: 13
Perks Cost: 15 Spent Experience: 13
Martial Arts Cost: 37 Unspent Experience: 0
Skills Cost: 106 Total Points: 363
Background

When Infinite Man first battled the New Men in Africa, he generated a mutagenic plague which was intended to destroy Dr Saul Numen, and while the attack failed, the plague was not entirely cleaned up in the aftermath. A family of chimpanzees contracted the mutagenic disease and suffered terribly. When Balthasar Numen discovered that the plague had shifted to the primates he alerted his family who quickly swung into action and created an antidote. However, many of the chimpanzees had perished. Those who remained were taken to the capital Abuja where Saul Numen hastily set up a clinic to treat them.

Twelve months later and only two chimpanzees remained alive: Pan and Pandora. A side effect of the mutagen was that both chimpanzees developed higher functioning brains and long after Dr Saul Numen turned his attention away from these creatures they decided to take matters into their own highly dextrous hands.

They realised that humans would never be able to save the chimpanzees' dwindling population because they were so easily distracted. Pan and Pandora realised it would fall to them to take the salvation of their species on to the world stage. They began to track the activities of Dr Numen and realised that he had great respect across the globe as well as great wealth. Added to these were his ubergenic powers and close-knit super family. Pan decided to emulate Numen, but to use the influence such things brought in a way which benefited the primate world.

He discharged himself from the clinic and together with Pandora set out to visit Gorilla City which had always been a kind of myth. He was greeted cordially by the cautious King and spent many months in the vast libraries and halls of knowledge. During her stay in the primate city, Pandora began to train with the security forces. She knew that Pan's dream would require a firm hand and while he excelled in the field of the intellect he was quite inept in the field of physical combat. Even before their family was killed Pan was something of a runt.

Pan and Pandora left Gorilla City with enough knowledge to establish their own 'New Men', although with obvious differences. They returned to Nigeria where they ventured into the dwindling forests. Pan called together a modest number of chimpanzees and spent hours talking to them about the coming dawn.

None of the chimpanzees seemed particularly worried about their lot in life, and in fact, many of them showed fear when faced with Pan's unusual behaviour.

It was Pandora who drew Pan back to the city. She counselled him that the way to salvation lay in the humans' world. If they were serious about saving their species they would have to engage in human affairs. She liked his idea of forming a super hero team, but suggested he employ humans. Pan was initially disgusted, but then saw the benefits. Humans were, after all, easier to manipulate than other primates. They were drawn to the power of money and luxury and fame.

So Pan began to scour the countryside of Nigeria for likely candidates, and while the country had a very large population he only found a handful of uberhumans, and of that group he could only persuade two to join his team. Nonetheless, he and Pandora trained them in the use of their powers and covertly set up their organisation. They were very cautious about releasing information too early. It was at this time that Pandora discovered she was now infertile. The discovery sent her into a depression and she withdrew from Pan and his project for several months.

With the advent of Africa Force, Pan thought that their plans would have been thwarted, but once again Pandora counselled him. She came out of her self-imposed exile and took a more active role in their plans. Africa Force was an international peace keeping force, dedicated to helping mankind with no thought of financial reward. Their team, however, would service those people or organisations which had the finances to pay for their help. And she said that there would always be those who had more money than sense.

Again, Pan agreed.

In 2005, Pan addressed the people of Nigeria via a television broadcast. he had already become a public figure through his strategic 'humanitarian work' at the local hospitals and clinics, and now he used that image to propel his super hero team onto the international stage. He unveiled the 'Next Gen' super heroes while Pandora simultaneously launched their organisation on the internet and across the world with offices in London, New York and Johannesburg.

The Next Gen were immediately hired by the government of Nigeria to assist with security around their oil production: something which Pan had predicted months earlier. The team swept into action and quickly eradicated the loosely organised groups of saboteurs. They were then swamped with work from small scale rescues of family members who had gone missing in London and Abuja, to security work protecting valuable museum exhibits in Spain.

As the work increased, the money continued to flow in, and Pandora even began to branch out into sponsorship deals. Soon Next Gen was a household name across most of the world, and their bank accounts were overflowing. Pan had set up the membership of the team with clear employment contracts, so while the company earned a lot of money, individual members only saw a fraction of the plunder. Still, they didn't seem to mind.

 

Personality

Pandora is more sedate than her ambitious brother, although she too believes that the only way to prevent her species from extinction is to actively engage in the human world - and to take as much money and assets from them as possible. It was Pandora's plan to use the profits from Next Gen's activities to purchase land from the Nigerian government, and so far she has established several wildlife corridors with many more on the horizon.

Pandora's influence can be seen in the everyday activities of Next Gen. She has paid the closest attention to the team members and acts as their surrogate mother. She is also more aware of potential problems than her brother and has frequently counselled him against certain rash actions. But she is also quite blinded by her infertility. When she and Pan survived the mutagenic plague she was relieved and felt blessed, but since learning of her inability to reproduce she has come to see her survival as more of a curse. She is driven to find a cure for her barrenness and has taken the members of Next Gen as her children until she or Pan can find a more suitable solution.

 

Quote

"In time they will come to view us as more than escaped circus animals, brother."

 

Powers

Possessing the physical attributes of a powerful chimpanzee, Pandora has trained extensively with what she calls Chimpan-Fu: a martial art she has developed in association with the security forces of Gorilla City as well as what she had learned as a young chimp with her family. She is a ferocious fighter, although she has a soft and gentle heart and will never intentionally maim an opponent. In addition to these fighting skills she possesses a keen intellect and is skilled in many areas. Although she often acts as Pan's assistant, Pandora is just as capable as her older and more intelligent brother.

 

Appearance

Pandora is a chimpanzee the size of a human child, but her eyes which have seen so much suffering, convey a very wise soul. While she prefers her natural appearance, she does realise that humans prefer to do business with clothed beings, so she has long since adopted the habit of wearing tailored clothing and simple dresses. When she joins the Next Gen team in the field she wears an armoured costume which has a dark green band across the top covering her shoulders and upper chest, with a white band covering the rest of her torso, and dark green trunks and pants.