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Cynea Enuverax
Cost Characteristic Value Roll Notes
5 STR 15 12- Lift: 200.0kg; HTH: 3d6; END: [1]
39 DEX 23 14- OCV: 8  DCV: 8
16 CON 18 13-
0 BODY 10 11-
3 INT 13 12- PER Roll: 12-
14 EGO 17 12- ECV: 6; Mental Defense: 0
8 PRE 18 13- PRE Attack: 3 1/2d6
6 COM 22 13-
4 PD 7   Total: 14 PD (7 rPD)
3 ED 7   Total: 14 ED (7 rED)
7 SPD 4/6   Phases: 2, 4, 6, 8 10, 12 (in water)
0 REC 7   Running: 6" / 12"
3 END 42   Swimming: 25" / 200"
3 STUN 30   Flight: 23" / 184"
SIREN | Summary
Real Name: Cynea Enuverax Hair Color: Dark Green, with white strands
Concept: Martial Artist / Mentalist / Speedster Eye Color: Yellow
Affiliation: Atlantis Height & Weight: 5' 5" (1.65 m) / 119 lbs (54.00 kg)
Played By: NPC Date of Birth: February 16, 1983
Created By: Ben Langdon Place of Birth: Auriana Ridge, Atlantic Ocean
Cost Powers END
40 Marine Animal Control: Multipower, 70-point reserve, (70 Active Points); all slots Concentration, Must Concentrate throughout use of Constant Power (1/2 DCV; -1/2); Visible: Ultrasonic Waves (-1/4)
3u 1) Communication: Telepathy 9d6 ( Aquatic Animals class of minds), Reduced Endurance (0 END; +1/2) (67 Active Points); Marine Animals Only (-1/2) 0
3u 2) Control: Mind Control 9d6, Telepathic (+1/4), Reduced Endurance (1/2 END; +1/4) (67 Active Points); Marine Animals Only (-1/2) 3
3u 3) Diversion: Mental Illusions 7d6, Area Of Effect (8" Cone; +1) (70 Active Points); Marine Animals Only (-1/2) 7
2u 4) Summon Marine Animals: Summon 8 Marine Animals 200-point creatures, Friendly (+1/4) (69 Active Points); Arrives Under Own Power (-1/2), Summoned Being Must Inhabit Locale (-1/2) 7
2u 5) Wide Range Control: Mind Control 6d6, Area Of Effect (8" Cone; +1), Telepathic (+1/4) (67 Active Points); Marine Animals Only (-1/2), No Range (-1/2) 7
56 Superspeed: Multipower, 56-point reserve
6u 1) Aerial Dominance: Flight 23", x8 Noncombat (56 Active Points) 6
4u 2) Ride The Currents: Swimming +23" (25" total) (x8 Noncombat), Reduced Endurance (1/2 END; +1/4) (41 Active Points) 1
5 Breathes Like A Fish: Life Support (Water Breathing) 0
5 See In The Dark: Nightvision 0
3 Suited To The Dangers Of The Deep: Life Support (Safe in High Pressure; Safe in Intense Cold) 0
14 Underwater Fluidity: +2 SPD (20 Active Points); Only When Submerged In Water (-1/2) 0
12 Atlantean Body Armour: Armor (7 PD/7 ED) (21 Active Points); OIF (-1/2), Real Armor (-1/4) 0
Cost Talents
3 Aquatic: Environmental Movement (No Penalties In Water)
Cost Martial Arts
Maneuver Phase OCV DCV Notes
38 Atlantean Self-Defence Training
Block 1/2 +2 +2 Block, Abort
Dodge 1/2 -- +5 Dodge, Affects All Attacks, Abort
Escape 1/2 +0 +0 40 STR vs. Grabs
Flying Grab 1/2 -2 -1 Grab Two Limbs, 35 STR for holding on; Full Move
Nerve Strike 1/2 -1 +1 3d6 NND
Passing Strike 1/2 +1 +0 5d6 +v/5; Full Move
Strike 1/2 +0 +2 7d6 Strike
+2 HTH Damage Classes (already added in)
Cost Skills
6 +2 with Atlantean Self-Defence Training
2 AK: Atlantis 11-
1 AK: Lemuria 8-
2 Animal Handler (Aquatic Animals) 13-
3 Contortionist 14-
0 Everyman Skills
AK: Auriana Ridge, Atlantis 11-
Acting 8-
Climbing 8-
Concealment 8-
Conversation 8-
Deduction 8-
Language: Atlantean (idiomatic)
PS: Storyteller 11-
Paramedics 8-
Persuasion 8-
Shadowing 8-
Stealth 8-
TF: Small Motorized Ground Vehicles
1 KS: Citizen Soldier Customs and History 8-
3 KS: Legends and Stories 12-
2 KS: Underwater Warfare 11-
2 Language: English (fluent conversation)
2 Language: Lemurian (fluent conversation)
2 Language: Spanish (fluent conversation)
3 Lipreading 12-
2 Navigation (Marine) 12-
3 Oratory 13-
3 Paramedics 12-
3 Stealth 14-
200+ Disadvantages
10 Distinctive Features: Atlantean
15 Hunted: Lemuria 8-
15 Monitored: Atlantean Government 8-
15 Physical Limitation: Weird Biochemistry Requires Specialist Medical Care
15 Psychological Limitation: Distrusts Surface Dwellers
10 Psychological Limitation: Hates Traitors
15 Psychological Limitation: Malicious Towards Surface Dwellers (Can't Resist Causing Them Trouble)
15 Psychological Limitation: Overprotective Of Marine Life
10 Social Limitation: Overly Talkative (Won't Shut Up)
20 Susceptibility: Hot And Dry Conditions (30+ degrees Celsius), 3d6 Drain Flight per Turn
10 Vulnerability: 2 x STUN Heat-Based Attacks
0 Experience Points
SIREN | Points Summary
Characteristics Cost: 111 Base Points: 200
Powers Cost: 158 Disadvantages: 150
Talents Cost: 3 Total Experience: 0
Perks Cost: 0 Spent Experience: 0
Martial Arts Cost: 38 Unspent Experience: 0
Skills Cost: 40 Total Points: 350

Cynea Enuverax is the poster-girl for the Atlantean Citizen Soldier Corps.  Her natural beauty and uber abilities make her the perfect face to promote Atlantean unity and muster the young and old around the defence of Atlantis.  Cynea seems to have been born with her powers and always frolicked with schools of fish and dolphins as a youngster.  She learned to fly simply by swimming upward and deciding not to stop when she hit the surface.  Her family accepted their strange little girl and the Atlanteans acknowledged that their society was also being affected by this 'uber' phenomenon which seemed to have started in the surface world.

Cynea's matrilineal line was famous for being storytellers and Bards, so when she came of an age, Cynea also began to learn the stories.  She was never as succinct or true to the stories as the other great storytellers, but her tales of the surface worlders gained her some attention.  She fell in with a group of anti-surface worlders and for a time swam with them and helped to spread propaganda and mischief.  With her storytelling career stagnating she followed her father's career and joined the Citizen Soldier Corps, although she was soon promoted to recruitment and then became the poster-girl.

Her image is recognisable anywhere throughout Atlantis and she is considered one of the most appealing sex symbols of her society.  Her image is also known in Lemuria although she is considered to be a demon temptress (although no less alluring to the rank and file troops of the Lemurians).

Cynea is known in the United States as Siren and enjoys causing great mischief along the western seaboard, including several attempts to liberate the animals at Sea World in San Diego, and the systematic sinking of fishing boats in Washington State.  She has clashed with Agwe the Sub Mariner along the Californian coast, and after initially being adversaries the two heroes are now quite friendly and close.  Agwe is the only human that Cynea considers worthy of even talking to, and is certainly the only one she will listen to.

Recently she has begun to appear in a comic book, written by Agwe in his secret identity.  Her voluptuous form and bold actions have created a legion of comic book fans which has outraged Cynea.  She has no idea that Agwe is the writer and illustrator, and if the truth were to get out she would most probably sever their friendship.  She has attempted to disrupt her human popularity by crashing a comic book convention in Los Angeles but when she started to tear the convention down she was met by raucous applause and wide-eyed fans.  Her attempts to intimidate the crowds failed miserably and she fled, defeated.



Siren is a storyteller and has the skills of an Atlantean Bard which have been passed down the generations to her.  However, unlike her predecessors, Siren doesn't seem to know when to stop talking.  She has been known to talk well in to the night and finds unusual tangents in traditional tales to be more interesting than the regular plot.  Subsequently her career as a Bard has not taken off, which has allowed her to become the Atlantean pin-up girl and marketing face so closely associated with the Citizen Soldiers.

Her powers of flight have allowed her to move up into the surface world, but she hasn't liked what she has seen there.  Her early experiences, coupled with the fantastic rumours and stories circulating through Atlantis have turned her in to quite a xenophobe.  She refuses to give the surface dwellers any benefit of the doubt and attributes blame to them for a whole host of problems - some of which simply couldn't be the surface dwellers' fault.  There is a growing group of anti-surface dwellers in Atlantis and Siren has joined the movement with open arms.

She uses her abilities to cause trouble for the surface dwellers, particularly along the western seaboard of the Continental United States.  Although she is not actively seeking to harm humans she does gravitate towards causing mayhem and property destruction.  Her main concern, as always, is the welfare of the marine world, particularly the animals which live within it.  She believes that she belongs to a long line of protectors and her ability to communicate and control marine animals is proof to her that she has been chosen for this task.  She considers humans as annoying and ignorant.  If they get in the way of her mission they will be taught a lesson in perspective.

Despite sometimes appearing as a villain, particularly in the United States, Siren has helped avert major disasters in the surface world.



"Come to me, my aquatic friends! Come to me and help rid this place of the foul-smelling surface dwellers!"



Siren is an Atlantean Uber, one of a growing number in the modern era.  She has the ability to fly at high speeds in the air and underwater.  She has trained in the Citizen Soldier corps and has good hand to hand combat skills and a knowledge of underwater warfare.  She uses these combat skills to good effect when combined with her superspeed.

Her main uber power is the ability to communicate and control marine animals using an ultrasonic wave which travels great distances through water (although not as far in the air).  She has been known to summon blue whales and packs of orcas, as well as calm frenzied sharks and charm swarms of jellyfish.   She is sensitive to other psychic powers and although she may not fully understand their uses she is able to perceive the psychic activity of others.



A very glamorous Atlantean, Siren has long wavy sea-weed-like hair which is dark green with pearl-white highlights.  She is considered to be a sex symbol in Atlantis and a demon-temptress in Lemuria, and she has featured prominently in many Citizen Soldier advertising campaigns.  Like all Atlanteans, Siren has green skin and a fish-like appearance with whiskers protruding from her fish-like lips.  Her fingers and toes are webbed and she has gills on her neck which can process oxygen from air and water.

She wears Atlantean armour which appears to be a wetsuit, although the compounds used in its manufacture are as tough as kevlar.  Her armour is light blue with short sleeves and legs, and is bordered in mother of pearl.  She wears a headband handed down to her by her maternal grandmother which is silver with a coral pink stone in its centre.  The headband was originally worn by one of her descendents who also had the ability to communicate and control the denizens of the marine world.