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Kishi Daisy
Kishi Daisy
Kamachi Otsu
Cost Characteristic Value Roll Notes
-2 STR 13 12- Lift: 151.6kg; HTH: 2 1/2d6; END: [2]
0 DEX 20 13- OCV: 7  DCV: 7
-4 CON 18 13-
0 BODY 18 13-
8 INT 18 13- PER Roll: 13-
6 EGO 13 12- ECV: 4; Mental Defense: 0
0 PRE 15 12- PRE Attack: 3d6
2 COM 14 12-
0 PD 10   Total: 30 PD (20 rPD)
0 ED 10   Total: 30 ED (20 rED)
0 SPD 4   Phases: 3, 6, 9, 12
0 REC 10   Running: 9" / 18"
0 END 40   Swimming: 2" / 4"
0 STUN 45   Leap: 12" 1/2" Forward / 6 1/2" Upward
Kishi Daisy | Summary
Real Name: Kamachi Otsu Hair Color: Blonde
Concept: Martial Artist Eye Color: Green
Affiliation: Kishi Hanabana Height & Weight: 5' 2" (1.57 m) / 104 lbs (47.00 kg)
Played By: NPC Nationality: Japanese
Created By: Noah Thorp Place of Birth: Yokohama, Japan
GM: NPC Date of Birth: April 29, 1992
Cost Powers END
96 Kishi Characteristics: (Total: 118 Active Cost, 96 Real Cost) +5 STR (5 Active Points); Only In Heroic Identity (-1/4) (Real Cost: 4) plus +10 DEX (30 Active Points); Only In Heroic Identity (-1/4) (Real Cost: 24) plus +10 CON (20 Active Points); Only In Heroic Identity (-1/4) (Real Cost: 16) plus +8 BODY (16 Active Points); Only In Heroic Identity (-1/4) (Real Cost: 13) plus +5 PRE (5 Active Points); Only In Heroic Identity (-1/4) (Real Cost: 4) plus +7 PD (7 Active Points); Only In Heroic Identity (-1/4) (Real Cost: 6) plus +6 ED (6 Active Points); Only In Heroic Identity (-1/4) (Real Cost: 5) plus +1 SPD (10 Active Points); Only In Heroic Identity (-1/4) (Real Cost: 8) plus +3 REC (6 Active Points); Only In Heroic Identity (-1/4) (Real Cost: 5) plus +4 END; Only In Heroic Identity (-1/4) (Real Cost: 2) plus +11 STUN (11 Active Points); Only In Heroic Identity (-1/4) (Real Cost: 9) 1
8 Kishi Leap: Leaping +10" (12 1/2" forward, 6" upward) (10 Active Points); Only In Heroic Identity (-1/4) 1
5 Kishi Running: Running +3" (9" total) (6 Active Points); Only In Heroic Identity (-1/4) 1
5 Kishi Transformation: Cosmetic Transform 2d6 (Clothing into costume and vice-versa), Reduced Endurance (0 END; +1/2) (15 Active Points); Limited Target Limited (-1/2), Extra Time (Full Phase, -1/2), OIF-Daisy (-1/2), Gestures (-1/4), Incantations (-1/4) 0
34 Daisy Wheel of Love: Multipower, 60-point reserve, (60 Active Points); all slots OIF (-1/2), Only In Heroic Identity (-1/4)
3u 1) Daisy Chain: Entangle 4d6, 4 DEF, Reduced Endurance (0 END; +1/2) (60 Active Points); OIF (-1/2), Beam (-1/4), Cannot Form Barriers (-1/4), Only In Heroic Identity (-1/4) 0
2u 2) Daisy Deflection: Missile Deflection (Any Ranged Attack), Full Range (+1) (40 Active Points); OIF (-1/2), Only In Heroic Identity (-1/4) 0
3u 3) Daisy Shield: Force Field (20 PD/20 ED), Reduced Endurance (0 END; +1/2) (60 Active Points); OIF (-1/2), Only In Heroic Identity (-1/4) 0
2u 4) Daisy Spin: (Total: 47 Active Cost, 22 Real Cost) Hand-To-Hand Attack +5d6, Reduced Endurance (0 END; +1/2) (37 Active Points); Hand-To-Hand Attack (-1/2), OIF (-1/2), Only In Heroic Identity (-1/4) (Real Cost: 16) plus +2 with Bind, Block, Disarm, or Takeaway Maneuvers (10 Active Points); OIF (-1/2), Only In Heroic Identity (-1/4) (Real Cost: 6) 0
Cost Perquisites
3 The Gardener: Contact: Niwashi 11-
Cost Martial Arts
Maneuver Phase OCV DCV Notes
28 Kishi Fighting Skills
Block 1/2 +2 +2 Block, Abort
Disarm 1/2 -1 +1 Disarm; 33 STR to Disarm
Dodge 1/2 -- +5 Dodge, Affects All Attacks, Abort
Escape 1/2 +0 +0 38 STR vs. Grabs
Jump Kick 1/2 +0 +2 6 1/2d6 Strike
+2 HTH Damage Class(es)
Cost Skills
3 Acrobatics 13-
1 Athletic Skill: Gymnastics 8-
3 Breakfall 13-
3 Computer Programming 13-
5 Cramming
3 Deduction 13-
3 Electronics 13-
0 Everyman Skills
AK: Yokohama, Japan 11-
Acting 8-
Climbing 8-
Concealment 8-
Conversation 8-
Deduction 8-
Language: Japanese (Idiomatic, native accent)
[Notes: Native Language]
PS: Middle School Student 11-
Paramedics 8-
Persuasion 8-
Shadowing 8-
Stealth 8-
3 Inventor 13-
3 KS: Literature 13-
3 Language: English (completely fluent)
3 Mechanics 13-
2 PS: Book Store Clerk 11-
13 Scientist
SS: Electrical Engineering 13-
SS: Mathematics 13-
SS: Mechanical Engineering 13-
SS: Powered Armor Systems Design 13-
SS: Robotics & Robot Design 13-
3 Teamwork 13-
125+ Disadvantages
15 Dependent NPC: Masao-kun 8-
20 Hunted: Mister Chaos 8-
20 Normal Characteristic Maxima
10 Physical Limitation: Needs glasses to see
20 Psychological Limitation: Always Logical
15 Psychological Limitation: Meek and Demure
1 Quirk: Carries A Book Around With Her Wherever She Goes
1 Quirk: Collects Photo-Stickers
1 Quirk: Has a Crush on Koorogi
1 Quirk: Hates Spiders and Other Icky Things
1 Quirk: World's Worse Cook
5 Social Limitation: Minor
15 Social Limitation: Secret Identity
0 Experience Points
Kishi Daisy | Points Summary
Characteristics Cost: 10 Base Points: 125
Powers Cost: 158 Disadvantages: 125
Talents Cost: 0 Total Experience: 0
Perks Cost: 3 Spent Experience: 0
Martial Arts Cost: 28 Unspent Experience: 0
Skills Cost: 51 Total Points: 250

Otsu Kamachi came from a long line of booksellers. Her family had run the Book-a-Topia for three generations, of which Otsu was the youngest member of the family. She was the hardest working of her parents’ children, unlike her older brother Masao. Her brother could be counted on to find something better to do than work in the store.

Otsu had been born in the city of Yokohama, but when her grandparents had decided to retire the whole family moved to Tokyo. It was in elementary school that Otsu met her best friend Hiroko Ikoma. Otsu was always a quiet girl, and some of the other girls at her school thought it would be fun to pick on her, because she wouldn’t defend herself. It was Hiroko who came to her rescue and sent the mean girls packing. Her friendship with Hiroko was perfect. She wasn’t good at schoolwork, and it wasn’t long after that Otsu decided to tutor her. On the other hand, Otsu couldn’t boil water without burning it, and Hiroko was a fairly good cook.

It was while the two were just starting middle school that things changed a little. Masao being two years older than her he had gotten a moped for his birthday, and instantly thought he was some kind of biker or something. She just thought her brother looked ridiculous trying to look tough and all. It came as quite a shock to Otsu when Hiroko confessed to Otsu, her undying love for her brother. Of course Hiroko couldn’t confess her feelings to Masao, as she would be too embarrassed. Otsu wasn’t sure what to do; it was only Masao after all.

Things got even weirder when Hiroko started making Masao box lunches. Hiroko seemed to prepare a new one every day. Not that Masao took any notice of this however; he just gulped down the food and thanked her before getting on his moped and taking off to join his friends. At first Hiroko would become maudlin over this, but then later would say that her box lunch wasn’t good enough for her Masao-kun, and be off to create an even more perfect box for him. It seemed so illogical to Otsu.

However, the girls’ friendship was strong as ever. Both needed each other, and helped out one another all the time. It was a rare day when both were calling the other on her cell phone.

Otsu got excited when she was able to get tickets to the Sapporo Photo-Sticker Convention. Naturally she invited Hiroko along. Otsu really got a kick out of photo-stickers and had quite a collection of photos of her, and Hiroko, and even a few of her and Masao. So the two girls had to board the Honshu Express bullet train that would take them out of Tokyo and down south to Sapporo.

Otsu and Hiroko were in deep conversation, or as her father put it, girl talk, when the train shuddered violently. This was quickly followed by the sound of tearing metal. Like the rest of the passengers, the girls watched in horror as two strange manlike creatures tore the roof from their car. The creatures seemed to be like something out of their worst nightmares; they were twisted and grossly deformed. She felt like she was going to have a panic attack. She didn’t like icky things. With lurching steps the monsters came toward the two girls. Hiroko leaped to her feet and stood in front of Otsu. She wouldn’t let Otsu be hurt. However Hiroko herself didn’t have to fight against them as two different men leaped into the hole created by the monsters. Hiroko and Otsu recognized them immediately, as did the rest of the passengers. It was Shenshudan One, the heroes of Japan. One of them was the cricket super-hero Koroogi, and the other was the robotic Ichiro. Otsu barely saw them however, because she had lost her glasses in the struggle.

It was a blurry scene that Otsu saw. The brown blur, which she thought was Koroogi, had kicked one of the monsters so hard that it blew a hole out of the train and was lost from view. Meanwhile, the black and silver blur fire beam of bright red light at the second. This seemed to be too much for the monster because it exploded into a disgusting pile. By the time Otsu found her glasses the heroes was gone, but she could clearly see the smile on Hiroko’s face. The girl looked excited. Otsu was a little disappointed. She had a little crush on Koroogi herself.

A few weeks after the incident of the train, Otsu noticed that Hiroko would disappear at the oddest times. It didn’t make much sense to her. She wondered if Hiroko had found a new best friend, or maybe a new boyfriend (her brother wasn’t much of one if you asked Otsu). After the third time, she was determined to follow Hiroko and find out what she was doing. Putting on a trench coat, a hat, and sunglasses Otsu tried to secretly follow Hiroko.

She was a little surprised when she saw Hiroko talking to an old man; he must be a pervert, as he acted like he wanted to touch Hiroko. Otsu was just about to interrupt when she something poke her in the back. She about jumped out of her skin, because she just knew that it was a gun.

“Hey Onee-chan,” a young voice behind her said, “Whatcha doing, huh?”

A nervous Otsu turned to see young girl in pigtails dressed as a cowgirl, pointing a cap gun at her. She let a loud sigh of relief after she saw that it was only a little girl.

“If you must know,” Otsu said conspiratorially, “I’m secretly trailing my friend. She has been acting suspiciously lately.”

“Oh,” the little girl said, as she peered past Otsu, and then let out a “Wow! She’s beautiful.”

Otsu quickly turned back around, but Hiroko was gone. She couldn’t help but gape. Hiroko had just been there, and then she was gone. However, the old man was still with a bemused look on his face.

Angrily Otsu rushed up to the man her finger pointing. She didn’t notice the young girl trailing behind her.

“You! You!” Otsu growled, “What did you do with Hiroko? Well! Well!” She was practically hysterical over losing sight of Hiroko.

Otsu wasn’t able to say much more, as a nearby wall exploded, and beautiful costumed girl flew towards them, knocking them all to the ground. The girl looked awful familiar; as did the two monsters who stepped through the ruined wall towards them. Otsu couldn’t help herself, and screamed at the top of her lungs. The young girl seemed to be extremely excited at the sight of two Chaos Minions coming toward them.

The costumed girl picked herself up, dusted off her clothes, and Otsu got a real close look at her.


Hiroko turned and smiled at Otsu.

“Isn’t this great Otsu,” Hiroko said gushing, “I can be just like Senshudan One.”

“I won’t forgive you!” Hiroko shouted as she charged the Chaos Minions.

However, Hiroko didn’t seem to be having much luck with the Chaos Minions. These ones seemed faster than her, and soon tears showed in Hiroko’s dress. Otsu was quickly at her wits end. She rushed over to the man, who just stood there watching.

“You got to do something,” she pleaded. However, he just gave a hopeless shrug to Otsu.

“Here,” he said, “Take this.”

The man handed Otsu a daisy.

Otsu totally lost it. She actually yelled at the man.

“And what am I supposed to do with this?!!!!”

And then it came to her unbidden.


A bright green glow bloomed around Otsu, and she slowly rose off of the ground. In a blink of an eye, her clothes vanished. Otsu was mortified. However, the transformation continued. Starting from her feet a pair of verdant boots grew, and then at her waist a skirt of black was formed. Finally a pair of verdant gloves grew down from her finger tips to her elbows. The light faded, and she gently returned to the ground. However, not only had she transformed, but so had the daisy. No longer was the daisy a daisy, but it had become a hoop with broad petals projected around the edge of the hoop.

Otsu felt great power coursing through her, and it took her moment to analyze what had happened.

“Wow!” she exclaimed.

“Well don’t just stand there,” the man said impatiently, “Kishi Rose can certainly use your help.”

“Right,” she said as she jumped into the fray. Her normal demeanor of being meek was momentarily forgotten. It felt good to fight against the Chaos Minions.

It was long after her transformation that the Chaos Minions were exploding. It was still icky, but Otsu didn’t have much time to reflect upon it because when the fight was over she and Hiroko transformed back into their normal forms. Hiroko was still excited from the fight.

Hiroko quickly introduced Otsu to the man, whose name was Niwashi, a monk of the Ryu-Dai Monastery. It was Niwashi who gave Hiroko a magical flower that let her fight crime, just like Senshudan One, and now her best friend could fight alongside Hiroko as Kishi Daisy.

Niwashi stood back and beamed at the two girls. His flowers were certainly blooming. Chaos would be held in check. However, his reverie was interrupted by a tug of his robes. Looking down he saw a young girl in pigtails.

“Hey onii-sama,” the girl said peering up at the monk, “Can Chung-ae have a flower too?”

Niwashi beamed down at the girl.


Otsu has always been really smart. She’s the smartest girl in her class. Her one weakness is that she just can’t cook, at all. It’s a good thing that she’s best friends with Hiroko, who’s a descent cook. Otsu always likes to use her intelligence to analyze any situation. Sometimes people think that Otsu is too brainy, especially her brother Masao, but being as smart as Otsu is, she doesn’t seem to notice it.

Otsu isn’t really good in social situations, another good reason to be best friends with Hiroko. Usually Otsu is really a reserved person, very demure. Otsu has never had a boyfriend, and usually doesn’t understand Hiroko’s attraction to Masao. The few times that Otsu comes out of her shell are when Hiroko is in danger.




Otsu has been given a magical daisy by Niwashi the Gardener. When she calls out the magical words, ‘Kishi Daisy TRANS-FORM-ATION!’ she transforms into Kishi Daisy, or the Knight Daisy. Her street clothes vanish and are replaced by her knight costume. This transformation does take a second or two to finish.

Once transformed, Otsu gains a lot more strength, stamina, and speed, but not really to a super-human level; more on the level of a well-trained martial artist. Also transforming with her is her daisy, which transforms into a hoop surrounded by petal-like projections. With her daisy, Otsu is able to perform a number of special maneuvers, from a move where she spins the hoop all around her can anyone hit is bound to get hurt. Or she can fling the hoop causing it to multiply forming a chain around a foe. Defensively she can use the hoop to deflect ranged attacks, or even use it as a personal shield.

Otsu has learned some martial arts from Niwashi. Mostly, it’s defensive in nature, but she can deliver a painful kick. Also the transformation grants Otsu the ability to run and jump further than a girl her age.


Otsu is a fifteen year old girl who wears glasses. She’s isn’t very tall; barely over five feet in height, but she’s a little taller than Hiroko. She has light brown eyes, and short blonde hair color. Typically Otsu likes to wear long skirted dresses with plenty of pockets for her books. However, Otsu always seems to be carrying a daisy around with her.

It’s when Otsu transforms into Kishi Daisy that she truly shines. Her street clothes vanish, and are quickly replaced by a costume that is vaguely like a Japanese school uniform or Seifuku. Her boots are verdant in color and run up to her knees. Likewise her gloves (which are not a normal part of her Japanese school uniform), run up to her elbows and are the same color as her boots. The rest of her costume consists in a short pleated black skirt, a white blouse with a sailor style attached collar, and with a daisy on the breast pocket. Tied around her neck is a verdant neckerchief.

Also her daisy, transforms into a large hoop, with projections that look like petals running around the edge.

Physically, Otsu doesn’t change at all during the transformation. The only change that occurs is that her eye color changes from brown to a green. So far no one has been able to make the connection between Otsu and Kishi Daisy.