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Shadow Dragon
Shadow Dragon
Mieko Yui
Cost Characteristic Value Roll Notes
8 STR 18 13- Lift: 303.1kg; HTH: 3 1/2d6; END: [2]
39 DEX 23 14- OCV: 8  DCV: 8
16 CON 18 13-
0 BODY 10 11-
3 INT 13 12- PER Roll: 12-
6 EGO 13 12- ECV: 4; Mental Defense: 0
5 PRE 15 12- PRE Attack: 3d6
3 COM 16 12-
6 PD 10/19   Total: 10/19 PD (0/9 rPD)
5 ED 9/18   Total: 9/18 ED (0/9 rED)
17 SPD 5   Phases: 3, 5, 8, 10, 12
2 REC 9   Running: 6" / 12"
0 END 36   Swimming: 2" / 4"
2 STUN 30  
Shadow Dragon | Summary
Real Name: Mieko Yui Hair Color: Black
Concept: Weapon Master Eye Color: Black
Affiliation: Senshudan One Height & Weight: 5' 2" (1.57 m) / 112 lbs (51.00 kg)
Played By: KL Wilson Date of Birth: July 17, 1983
Created By: KL Wilson Place of Birth: Tokyo, Japan
Cost Powers END
18 Armored Costume: Armor (9 PD/9 ED) (27 Active Points); OIF (-1/2)
5 Fan Block: Missile Deflection (Arrows, Slings, Etc.) (10 Active Points); OAF (War Fans; -1)
30 War Fans: Multipower, 60-point reserve, (60 Active Points); all slots OAF (-1)
3u 1) Blunted Darts: Energy Blast 12d6, 8 Recoverable Charges (+0) (60 Active Points); OAF (-1)
2u 2) Drugged Darts: Energy Blast 6d6, No Normal Defense (+1) (60 Active Points); OAF (-1), 8 Charges (-1/2)
3u 3) Piercing Darts: Energy Blast 8d6, 8 Recoverable Charges (+0), Armor Piercing (+1/2) (60 Active Points); OAF (-1)
2u 4) Pinned in Place: Entangle 4d6, 5 DEF, 8 Recoverable Charges (+0), Entangle And Character Both Take Damage (+1/4) (56 Active Points); OAF (-1), Cannot Form Barriers (-1/4)
2u 5) Deadly Knives: Killing Attack - Ranged 4d6 (60 Active Points); OAF (-1), 4 Recoverable Charges (-1/2)
2u 6) Closed Fan: Hand-To-Hand Attack +9 1/2d6, Reduced Endurance (1/2 END; +1/4) (60 Active Points); OAF (-1), Hand-To-Hand Attack (-1/2) 2
3u 7) Razor Edge: Killing Attack - Hand-To-Hand 3d6 (4d6 w/STR), Reduced Endurance (1/2 END; +1/4) (56 Active Points); OAF (-1) 2
Cost Talents
15 Combat Sense 12-
Cost Perquisites
4 Contact: Undefined (Contact has significant Contacts of his own, Contact has: useful Skills or resources) 11-
10 Money: Wealthy
Cost Martial Arts
Maneuver Phase OCV DCV Notes
26 Jujutsu
Atemi Strike 1/2 -2 +0 Grab One Limb; 3d6 NND
Block 1/2 +1 +3 Block, Abort
Escape 1/2 +0 +0 43 STR vs. Grabs
Joint Break 1/2 -1 -2 Grab One Limb; HKA 1 1/2d6 , Disable
Joint Lock/Throw 1/2 +1 +0 Grab One Limb; 3 3/4d6 NND ; Target Falls
Strike 1/2 +0 +2 7 1/2d6 Strike
8 +2 HTH Damage Class(es)
4 Weapon Element: Blades, Clubs, Staffs, War Fan
Cost Skills
3 Acrobatics 14-
3 Breakfall 14-
3 Climbing 14-
3 Concealment 12-
3 Contortionist 14-
10 Defense Maneuver I-IV
0 Everyman Skills
Acting 8-
Deduction 8-
PS: Socialite 11-
Paramedics 8-
Persuasion 8-
TF: Small Motorized Ground Vehicles
3 High Society 12-
21 Linguist
Language: Arabic (Modern) (completely fluent; literate)
Language: Cantonese (completely fluent; literate)
Language: English (completely fluent; literate)
Language: Mandarin (completely fluent; literate)
Language: Russian (completely fluent; literate)
Language: Spanish (completely fluent; literate)
Native Language: Japanese (idiomatic; literate)
5 PS: Dancer 16-
2 Senshudan One Team Package
Mind Link , Specific Group of Minds, No LOS Needed, Number of Minds (x4), Sense Affected As Another Sense (Radio; +0) (30 Active Points); IAF (Earpieces; -1/2), Sense Affected As More Than One Sense Hearing (Can Be Flashed as Radio or Hearing; -1/2)
Fringe Benefit: Local Police Powers, Membership
Hunted: Japanese Media 8- (Mo Pow, NCI, Watching)
Hunted: Senshudan One Sponsors 11- (As Pow, NCI, Watching)
Social Limitation: Held to a Higher Standard (Frequently, Minor)
Teamwork 14-
30 Scholar
AK: Tokyo (3 Active Points) 12-
KS: Ballet 12-
KS: Jujutsu 12-
KS: Modern Dance 12-
KS: Society Figures 12-
KS: Tap Dance 12-
KS: Tessenjutsu 15-
KS: The Vice World 11-
KS: The Yakuza 14-
KS: Tokyo Underworld 11-
KS: Traditional Japanese Dance 14-
3 Shadowing 12-
3 Sleight Of Hand 14-
5 Stealth 15-
3 Streetwise 12-
2 TF: Skiing (snow), Two-Wheeled Motorized Ground Vehicles
200+ Disadvantages
20 Dependent NPC: This Week's Person in Need 11- (Normal; Unaware of character's adventuring career/Secret ID)
20 Hunted: The Yakuza 8- (Mo Pow, NCI, Harshly Punish)
5 Physical Limitation: Short (Infrequently, Slightly Impairing)
15 Psychological Limitation: Must Avenge the Murder of any Friend, Family Member, or Protected Party (Uncommon, Total)
15 Psychological Limitation: Must Help Those In Need (Common, Strong)
10 Psychological Limitation: Pretends to be Meek and Demure (Common, Moderate)
20 Psychological Limitation: Turns a Blind Eye to Father's Activities (Common, Total)
10 Social Limitation: Familial Social Obligations (Frequently, Minor)
15 Social Limitation: Secret Identity (Frequently, Major)
10 Social Limitation: Family Connection (Frequently, Minor)
10 Unluck: 2d6
Shadow Dragon | Points Summary
Characteristics Cost: 112 Base Points: 200
Powers Cost: 70 Disadvantages: 150
Talents Cost: 15 Total Experience: 2
Perks Cost: 14 Spent Experience: 1
Martial Arts Cost: 38 Unspent Experience: 1
Skills Cost: 102 Total Points: 352

Mieko bowed her head over her brother's closed coffin, memories of the explosion flooding her mind. They had been on their way to meet their parents for dinner when her brother said he needed to pick something up. Akio had told her to wait in the car then slipped out into the rain and walked up to the door of a run down building.

She watched as her brother spoke briefly with the man who opened the door and as he stepped inside. Settling in her seat for what she hoped would only be a short wait Mieko tried not to think about what was probably happening inside the building. Though her father had tried to keep it from her she knew what business he and, through him, Akio, were in. The kind of business conducted at night in back alleys not the kind conducted out in the open on bright sunny days.

Long minutes passed before the door was opened for the second time and two men came running out. They ran half way down the block, jumped into a car parked at the curb, and sped off into the night. Afraid for her brother, Mieko fumbled with the door until she was able to open it. Throwing herself out of the car she ran for the door Akio had entered, slipping in a puddle before she was halfway there. Hitting the ground hard enough to daze her she lay with the rain falling in her face for a few seconds before being able to try to get to her feet. She had made it halfway when the building exploded throwing her back down to the ground. Her brother had never emerged.

Mieko choked back tears as anger grew within her. She looked around at the other mourners, her mother's tiny frame huddled in her father's arms, her father's grim face. It was his fault her brother was dead. If he had not dragged Akio into the family business Akio would still be alive. Her anger grew as she watched her parents. How her father made a show of grief but she knew he was really more concerned someone had dared challenge him. That someone thought he was weak and could no longer keep what was his.

At that moment Mieko made a decision. She would find a way to take her own revenge on the people who killed Akio and she would find a way to prevent any other family from going through the anguish she was feeling. She would let her father think she was innocent of his true business and use what knowledge she had to put an end to the violence before it could claim any more victims.


Mieko grew up adoring her older brother Akio and his death has created an emptiness inside her. She blames her father for Akio's death and while she still loves him, she has vowed to bring his criminal empire to an end. To this end she concentrates her efforts on her father's activities, though she tries to make sure he is not implicated in any of her busts, as she doesn't want to see him go to prison.

She shows very little mercy to those who would harm others. While killing is not her first solution she will not hesitate if the situation warrants it, such as preserving her own or another's life. She will also consider lethal force if her opponent has consistently avoided justice.


"Why should I show mercy to you when you would show no mercy to others?"


Believing his children should be able to protect themselves Mieko's father made sure all his children had the best Martial Arts training he could buy. As a result Mieko received her black belt in Jujutsu at a very early age. She has combined her skill in martial arts with her training in dance to create her own very flexible style of fighting, making it difficult for her opponents to anticipate her moves. Since her brother's death she has also taught herself the use of war fans and has had a tessen specially made allowing for ranged attacks and to return when thrown.


At 5'2" Mieko is a small, unimposing woman. With her slight build and delicate features she could pass for being a doll suddenly brought to life.

As Mieko, her choice of dress is very feminine, preferring frilly dresses and pastel colors that set off her black, shoulder length, hair.

As Shadow Dragon, she wears loose fitting black pants and tunic with mask, reminiscent of a movie ninja's costume.