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KRYSTAL
KRYSTAL
Real Name Unrevealed
Cost Characteristic Value Roll Notes
-2 STR 8 11- Lift: 75.8kg; HTH: 1 1/2d6; END: [1]
21 DEX 17 12- OCV: 6  DCV: 6
10 CON 15 12-
-8 BODY 6 10-
5 INT 15 12- PER Roll: 12-
-4 EGO 8 11- ECV: 3; Mental Defense: 0
-2 PRE 8 11- PRE Attack: 1 1/2d6
-1 COM 8 11-
8 PD 10   Total: 11 PD (1 rPD)
12 ED 15   Total: 25 ED (10 rED)
13 SPD 4   Phases: 3, 6, 9, 12
4 REC 7   Running: 6" / 12"
10 END 50   Swimming: 2" / 4"
12 STUN 30  
 
KRYSTAL | Summary
Real Name: Real Name Unrevealed Hair Color: None
Concept: Energy Blaster Eye Color: Crystal
Affiliation: The Assembly Height & Weight: 5' 7" (1.71 m) / 172 lbs (78.00 kg)
Played By: NPC Date of Birth: September 30, 1984
Created By: Ben Langdon Place of Birth: Mangalore, India
Cost Powers END
20 Crystalline Body: Elemental Control, 40-point powers
20 1) Absorb Energy: Absorption 10d6 (Energy, Stun) (50 Active Points); Only Restores To Starting Values (-1/2) 0
17 2) Blinding Refracted Light: Sight Group Flash 8d6, Reduced Endurance (1/2 END; +1/4) (50 Active Points); OIF (Light Source Of Opportunity) (-1/2), Limited Range 20" (-1/4) 2
26 3) Crystalline Finger Darts: Killing Attack - Ranged 2d6, Reduced Endurance (1/2 END; +1/4), Armor Piercing (+1/2) (52 Active Points); Limited Range 15" (-1/4) 2
20 4) Energy Deflection I: Energy Damage Reduction, 75% (40 Active Points) 0
20 5) Energy Deflection II: Missile Deflection (Any Ranged Attack), Missile Reflection, Reflect At Any Target (50 Active Points); Energy Attacks Only (-1/2) 0
20 6) Extendable Body: Stretching 5", Reduced Endurance (0 END; +1/2) (37 Active Points) 0
13 7) Healing Crystal: Healing 1 BODY, Can Heal Limbs, Resurrection, Reduced Endurance (0 END; +1/2), Persistent (+1/2) (70 Active Points); Extra Time (Regeneration-Only) 1 Hour (-2 1/4), Self Only (-1/2) 0
14 8) Refracted Light: Killing Attack - Ranged 2d6, +2 Increased STUN Multiplier (+1/2) (45 Active Points); OIF (Light Source Of Opportunity) (-1/2), Limited Range 20" (-1/4) 4
14 Crystal Eyes: Sight Group Flash Defense (14 points) 0
17 Crystalline Body I: Armor (1 PD/10 ED) 0
5 Crystalline Body II: Power Defense (5 points) 0
18 Crystalline Body III: Life Support (Eating: Character only has to eat once per year; Safe in High Radiation; Safe in Intense Heat; Safe in Low Pressure/Vacuum; Self-Contained Breathing) 0
Cost Skills
5 +1 with DCV
12 +4 with Crystalline Body Attacks
6 Assembly Package
AK: India and Protectorate of Pakistan 11-
AK: Mumbai, India 11-
Communicator: High Range Radio Perception (Radio Group); IIF (-) plus Scrambled Transmission Function: VPP (Scrambler Pool), 4 base +2 control cost; IIF (-), Only For One Language At A Time (-1)
Criminology 12-
KS: Police Procedure 11-
KS: Politics of India 12-
KS: The Assembly 12-
Monitored: The Assembly 11-
National Police Powers
Social Limitation: Subject to Orders
Teamwork 12-
3 Combat Piloting 12-
3 Computer Programming 12-
0 Everyman Skills
AK: Mangalore, India 11-
Acting 8-
Climbing 8-
Concealment 8-
Conversation 8-
Deduction 8-
Language: Hindustani (idiomatic)
PS: Geophysicist 11-
Paramedics 8-
Persuasion 8-
Shadowing 8-
Stealth 8-
TF: Small Motorized Ground Vehicles
1 KS: Scientific Community 8-
3 Language: English (completely fluent)
11 Scientist
SS: Geology 12- (3 Active Points)
SS: Geophysics 14- (5 Active Points)
SS: Physics 12- (3 Active Points)
3 Systems Operation 12-
1 TF: Assembly Aircraft, Small Planes
   
200+ Disadvantages
15 Distinctive Features: Crystalline Body
15 Physical Limitation: Fragile Body
15 Physical Limitation: Weird Biochemistry Requires Specialist Medical Care
15 Psychological Limitation: Coward
10 Psychological Limitation: Loyal To The Assembly Only Because She Is Afraid Of The Consequences
10 Reputation: Overly Fragile (Vulnerable To Physical Attacks), 11-
15 Social Limitation: Public Identity
10 Unluck: 2d6
15 Vulnerability: 1 1/2 x BODY Physical Attacks
30 Vulnerability: 2 x STUN Physical Attacks
0 Experience Points
   
KRYSTAL | Points Summary
Characteristics Cost: 78 Base Points: 200
Powers Cost: 224 Disadvantages: 150
Talents Cost: 0 Total Experience: 0
Perks Cost: 0 Spent Experience: 0
Martial Arts Cost: 0 Unspent Experience: 0
Skills Cost: 48 Total Points: 350
Background

Krystal's fragile body has been smashed into thousands of pieces over her short career with the Assembly, but she always finds a way to return to her humanoid form. She is eminently unlucky and accident-prone, which has led her to become somewhat overly cautious in public. She rarely goes on missions without being directly ordered to do so, and even then she is hesitant and quick to run (something which has made her very unpopular with the more military-minded of the team).

Her cowardice is well documented but her powers are useful which is why she is still on the team. Krystal has also become one of the standard pilots of the team and can be found flying the Assembly aircraft, something which keeps her out of direct combat.

Not much is known about her history before joining the Assembly, although she is knowledgeable in geophysics and geology.

 

Personality

Krystal lives in fear most of the time, especially whenever she associates with The Assembly. She is timid and shrinks away from the powerful personalities of Ganesh, Fusion and Taitaya (among others). She really hates being with the team, but knows the alternatives are even worse. She helps where she can, but always hopes she will be overlooked whether it be at headquarters, in the science lab or on a battle field.

Most of the other team members treat her as overly precious and don't appreciate her cowardice in the field and hysterics in general day to day activities. Krystal doesn't know what she can do in her situation, but would be looking for a way out of it - whether that means running away as a fugitive or working to bring the Assembly down from the inside. Of course, both of those options are impossible in the current climate. Krystal would have to be wooed considerably before she would consider making a stand of any kind.

 

Quote

"Oh no... oh no... I can't believe this is happening... again!"

 

Powers

Krystal's body is made of a semi-translucent crystal and, while being fragile to concussive force, provides her with a variety of abilities. She is mostly protected from energy attacks, especially light, and she has some ability to transform such attacks and turn them back on her opponents. She is also able to project parts of her body as crystal darts, or extend her body by generating new crystals. This extension ability is only new to Krystal but she has discovered that the added flexibility it gives her allows her to be safer in combat - and that's something she is willing to invest time in researching further. In the future she hopes to be able to manipulate her body further, such as reduce its size (so she can hide).

Her body is quite adaptable and even when shattered she has the ability to return to her original crystal form. She rarely eats, has no need to breathe anymore, and is safe in areas of high radiation and heat. She has been into space a couple of times, but hates it even though her body is capable of surviving in that environment.

 

Appearance

No longer made of flesh and bone, Krystal's body is nearly see-through. It is hard to the touch, but very fragile, and Krystal often chips off parts of her body in day to day activities. Because her body needs to be exposed in order for her powers to work properly, she wears a slim costume which allows a lot of her skin surface to be exposed. The costume resembles a blue bikini with yellow stars, something she finds further embarrassing.  People often find her to be unsettling to be around which has helped to make her one of the least popular of the celebrity Assembly team.