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Mignon Thévenet
Cost Characteristic Value Roll Notes
10 STR 20 13- Lift: 400.0kg; HTH: 4d6; END: [2]
48 DEX 26 14- OCV: 9  DCV: 9
20 CON 20 13-
6 BODY 13 12-
5 INT 15 12- PER Roll: 12-
10 EGO 15 12- ECV: 5; Mental Defense: 0
5 PRE 15 12- PRE Attack: 3d6
3 COM 15 12-
11 PD 15   Total: 15 PD (5 rPD)
6 ED 10   Total: 10 ED (5 rED)
24 SPD 6   Phases: 2, 4, 6, 8, 10, 12
0 REC 8   Running: 10" / 20"
0 END 40   Swimming: 5" / 10"
7 STUN 40  
Real Name: Mignon Thévenet Hair Color: Brown
Concept: Weapon Master Eye Color: Brown
Affiliation: Jeu d'Extrémité (End Game) Height & Weight: 5' 10" (1.77 m) / 154 lbs (70.00 kg)
Played By: NPC Date of Birth: March 22, 1982
Created By: Ben Langdon Place of Birth: Paris, France
Cost Powers END
30 Guillotine Sword: Multipower, 61-point reserve, (61 Active Points); all slots OAF (-1)
3u 1) Decapitation: Killing Attack - Hand-To-Hand 2d6+1 (3d6 w/STR), Reduced Endurance (1/2 END; +1/4), Armor Piercing (+1/2) (61 Active Points); OAF (-1) 2
2u 2) Mercy Strike: Energy Blast 8d6, Reduced Endurance (1/2 END; +1/4) (50 Active Points); OAF (-1), No Range (-1/2) 2
23 Retractable Twin Blades: Killing Attack - Hand-To-Hand 1d6 (1 1/2d6 w/STR), Autofire (3 shots; +1/4), Penetrating (+1/2), Reduced Endurance (1/2 END; +1/2) (34 Active Points); OIF (-1/2) 1
10 Knife Hand: Killing Attack - Hand-To-Hand 1/2d6 (1d6+1 w/STR) 1
8 Peak Performance I: Running +4" (10" total) 1
6 Peak Performance II: Leaping +6" (10" forward, 5" upward) 1
3 Peak Performance III: Swimming +3" (5" total) 1
5 Toughened By Radiation I: Damage Resistance (5 PD/5 ED) 0
5 Toughened By Radiation II: Power Defense (5 points) 0
Cost Skills
15 +3 with HTH Combat
20 +4 with DCV
1 AK: France 8-
3 Acrobatics 14-
3 Acting 12-
1 Analyze: Combat 8-
3 Breakfall 14-
3 Climbing 14-
3 Contortionist 14-
0 Everyman Skills
AK: Paris, France 11-
Acting 8-
Climbing 8-
Concealment 8-
Conversation 8-
Deduction 8-
Language: French (idiomatic)
PS: Protestor 11-
Paramedics 8-
Persuasion 8-
Shadowing 8-
Stealth 8-
TF: Small Motorized Ground Vehicles
3 Interrogation 12-
2 KS: Environmental Issues 11-
3 KS: French Anarchists 12-
3 KS: Politics 12-
3 Language: English (completely fluent)
3 Language: Spanish (completely fluent)
3 Lockpicking 14-
3 Oratory 12-
3 Persuasion 12-
3 Security Systems 12-
3 Seduction 12-
3 Shadowing 12-
3 Stealth 14-
3 Streetwise 12-
2 Survival (Urban) 12-
3 Tactics 12-
2 WF: Common Melee Weapons
200+ Disadvantages
10 Distinctive Features: Radioactive (Not Concealable; Always Noticed and Causes Major Reaction; Detectable Only By Unusual Senses)
20 Hunted: French Law Enforcement Agencies 8- (Mo Pow, NCI, Harshly Punish)
15 Hunted: Trinity 8- (Mo Pow, Harshly Punish)
15 Physical Limitation: Dying From Radiation Poisoning (Infrequently, Fully Impairing)
15 Physical Limitation: Weird Biochemistry Requires Specialist Medical Care (Frequently, Greatly Impairing)
20 Psychological Limitation: Amoral (Common, Total)
15 Psychological Limitation: Takes Pleasure In Breaking Laws And Taunting The Police (Common, Strong)
15 Psychological Limitation: Thrill Seeker (Common, Strong)
5 Reputation: Blood Thirsty, 8-
10 Rivalry: Professional (Commandant Cérébrale; Rival is More Powerful; Seek to Outdo, Embarrass, or Humiliate Rival; Rival Aware of Rivalry)
10 Social Limitation: Seen As A Hot Head (Frequently, Minor)
0 Experience Points
Characteristics Cost: 155 Base Points: 200
Powers Cost: 95 Disadvantages: 150
Talents Cost: 0 Total Experience: 0
Perks Cost: 0 Spent Experience: 0
Martial Arts Cost: 0 Unspent Experience: 0
Skills Cost: 100 Total Points: 350

Mignon has always been a rebel and wherever she goes, conflict soon follows. She was cast out of schools and homes since she was barely into her teenage years and by the time she was nineteen she was well known as a professional protestor and agitator. She picketed the Gravelines B 1-4 energy plant on the wrong day, though, and when the super villain group Maximum Force decided to use the site as a deadly calling card for their nemeses, The New Men, Mignon was one of the few survivors, although she was also one of the few to be mutated in the course of the meltdown. She was taken to Paris to recover but was told that she would be dead within two years. The news enraged her, and her views of society had deteriorated even more so that she now cares even less about the rules and social norms of people around her.

She followed Commandant Cerebrale out of the Parisian hospital more out of a daze than any strategic planning, but after he led them through a serious of conflicts with the military Mignon, who was now calling herself Madame Guillotine, enjoyed the thrills of hacking and slashing at men in hard hats. Cerebrale didn't seem to have a plan, though, so Mignon made a play for power which nearly got them captured. She led them on a rampage through a series of banks. While she netted several thousand euros, if it wasn't for the timely arrival of Cerebrale, the team would have been defeated by Trinity. It seemed that her coup was over.



Mignon doesn't particularly want to die, but given her new circumstances, she is determined to live her life while she still has it. She does what she wants, and dares those who would oppose her to speak out. Those who have, invariably discover why she is called Madame Guillotine. While she is still strong, Mignon feels it is her right to lead the Jeu d'Extrémité (End Game), although she is still out powered and outmanoeuvred by Cerebrale.



"I will clear your head from your shoulders, make no mistake."



Madame Guillotine is incredibly swift and agile, the result of her late uberhuman abilities. She uses this speed and grace with a sword and a pair of twin blades which are housed along her left knuckles. Her ruthless use of these 'guillotines' has begun to spread into a reputation across France: something she is pleased to enhance. Her body has been hardened by her exposure to the radiation and she can also use her own hands to inflict deadly moves on opponents.



Her parents were originally from the West Indies, but Mignon lived her life in Paris with a series of flawed foster families. She has dusky brown skin, a high proud forehead, brown eyes and long thick brown hair. She gives the impression of a pirate in her carefree attitude, her graceful movements and her costume. She wears a white crop top and tight purple pants with darker purple boots. She carries her sword everywhere, not caring about rules and regulations. She never conceals her identity and dares others to find fault with her.