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PÕRGUNEITSI
PÕRGUNEITSI
Eliisabet Truuvali
Cost Characteristic Value Roll Notes
0 STR 10 11- Lift: 100.0kg; HTH: 2d6; END: [1]
12 DEX 14 12- OCV: 5  DCV: 5 (9)
10 CON 15 12-
0 BODY 10 11-
5 INT 15 12- PER Roll: 12-
20 EGO 20 13- ECV: 7; Mental Defense: 10
5 PRE 15 12- PRE Attack: 3d6
1 COM 12 11-
4 PD 6   Total: 6 / 30 PD (0 / 24 rPD)
3 ED 6   Total: 6 / 30 ED (0 / 24 rED)
16 SPD 6   Phases: 2, 4, 6, 8, 10, 12
2 REC 6   Running: 6" / 12"
10 END 50   Swimming: 2" / 4"
7 STUN 30   Flight: 10" / 20"
 
PÕRGUNEITSI | Summary
Real Name: Eliisabet Truuvali Hair Color: Dark Brown
Concept: Mystic Eye Color: Green
Affiliation: Solo Height & Weight: 5' 5" (1.65 m) / 106 lbs (48.00 kg)
Played By: NPC Date of Birth: February 21, 1982
Created By: Ben Langdon Place of Birth: Tallinn, Estonia
Cost Powers END
45 Sorcery: Variable Power Pool (Magic Pool), 30 base + 15 control cost, (45 Active Points)
0 1) Demonic Temptress: Mind Control 6d6 (30 Active Points); Limited Class Of Minds Male Only (-1/2), Eye Contact Required (-1/2) Real Cost: 15 3
0 2) Dispel Magic: Dispel Magic 8d6, any Magic power one at a time (+1/4) (30 Active Points) Real Cost: 30 3
0 3) Hell Dimension (Papa's House): Extra-Dimensional Movement (Single Dimension, Any Location) (25 Active Points) Real Cost: 25 2
0 4) Illusions: Sight and Hearing Groups Images Increased Size (2" radius; +1/4), +/-3 to PER Rolls (24 Active Points) Real Cost: 30 3
0 5) Levitation: Flight 10", Uncontrolled (+1/2) (30 Active Points) Real Cost: 30 3
0 6) Magic Blast: Energy Blast 6d6 (30 Active Points) Real Cost: 30 3
0 7) Raise The Heat: Change Environment 2" radius, +4 Temperature Level Adjustment, Long-Lasting: 20 Minutes, Personal Immunity (+1/4) (30 Active Points); No Range (-1/2) Real Cost: 20 3
0 8) Shields of Eldritch Force: Force Wall (6 PD/6 ED) (30 Active Points) Real Cost: 30 3
0 9) Shifting Visage: Shape Shift (Sight and Hearing Groups, (Devil Girl, 'Plain Jane', Demonic Visage and the Witch King)), Reduced Endurance (0 END; +1/2) (27 Active Points) Real Cost: 27 0
0 10) Vanish: Invisibility to Sight Group and Detect Magic , Reduced Endurance (1/2 END; +1/4) (29 Active Points) Real Cost: 29 1
10 Staff of Vanatühi: Elemental Control, 50-point powers, (25 Active Points); all slots OAF Expendable (Very Difficult to obtain new Focus; -1 1/2)
15 1) Bite of Vanatühi: Killing Attack - Hand-To-Hand 2d6, +2 Increased STUN Multiplier (+1/2), Armor Piercing (+1/2), Affects Desolidified Any form of Desolidification (+1/2) (75 Active Points); No STR Bonus (-1/2), No Knockback (-1/4) 7
10 2) Blink And She's Gone: Teleportation 15", No Relative Velocity, Safe Blind Teleport (+1/4) (50 Active Points) 5
10 3) Ensnare: Entangle 4d6, 4 DEF, Cannot Be Escaped With Teleportation (+1/4) (50 Active Points) 5
20 4) Life Drain: Transfer 3d6 (END to END), Delayed Return Rate (points return at the rate of 5 per Minute; +1/4), Area Of Effect Nonselective (6" Radius; +3/4) (90 Active Points); Extra Time (Full Phase, -1/2), Concentration (1/2 DCV; -1/4) 9
9 5) Mystic Armour: Armor (17 PD/17 ED) (51 Active Points); Nonpersistent (-1/4), Costs Endurance (Only Costs END to Activate; -1/4) 5
10 6) Vanatühi's Flames: Energy Blast 10d6 (50 Active Points) 5
7 Rings of Power - Evasion: Elemental Control, 20-point powers, (10 Active Points); all slots OIF (-1/2)
7 1) Evade: +4 with DCV (20 Active Points)
7 2) Increased Reaction Speed: +2 SPD (20 Active Points)
7 Rings of Power - Endurance: Elemental Control, 20-point powers, (10 Active Points); all slots OIF (-1/2)
7 1) Fast Healing: Armor (7 PD/7 ED) (21 Active Points)
4 2) Regeneration: Healing 1 BODY, Reduced Endurance (0 END; +1/2), Persistent (+1/2) (20 Active Points); Extra Time (Regeneration-Only) 1 Turn (Post-Segment 12) (-1 1/4)
7 Magic Resistance I: Energy Damage Reduction, 25% (10 Active Points); Magic Only (-1/2)
7 Magic Resistance II: Mental Damage Reduction, 25% (10 Active Points); Magic Only (-1/2)
7 Magic Resistance III: Physical Damage Reduction, 25% (10 Active Points); Magic Only (-1/2)
6 Mental Shields: Mental Defense (10 points total)
     
Cost Talents
5 Second Generation Witch: Magesight
   
Cost Perquisites
5 Daddy's Little Girl: Money: Well Off
   
Cost Skills
6 +2 with Staff of Vanatühi
2 AK: Hell Dimension 11-
3 Acting 12-
1 Bribery 8-
3 Disguise 12-
0 Everyman Skills
AK: Tallinn, Estonia 11-
Acting 8-
Climbing 8-
Concealment 8-
Conversation 8-
Deduction 8-
PS: Second Generation Super Villain 11-
Paramedics 8-
Persuasion 8-
Shadowing 8-
Stealth 8-
TF: Small Motorized Ground Vehicles
2 KS: Known Russian and East European Uberhumans 11-
3 KS: Occult 12-
10 Linguist
Language: English (completely fluent) (3 Active Points)
Language: Estonian (idiomatic)
Language: Finnish (fluent conversation) (2 Active Points)
Language: Lithuanian (completely fluent) (3 Active Points)
Language: Russian (completely fluent) (3 Active Points)
3 Mimicry 12-
3 Persuasion 12-
5 Power: Magic 14-
1 Seduction 8-
3 Shadowing 12-
3 Sleight Of Hand 12-
1 TF: Helicopters
1 WF: Staffs
   
200+ Disadvantages
10 Distinctive Features: Demonic Visage (Easily Concealed; Always Noticed and Causes Major Reaction; Detectable By Commonly-Used Senses)
15 Hunted: Russian Dawn 8- (Mo Pow, Harshly Punish)
15 Hunted: The Brotherhood 8- (Mo Pow, Harshly Punish)
10 Monitored: Witch King (father) 11- (Mo Pow, Watching)
20 Normal Characteristic Maxima
15 Psychological Limitation: Compelled To Live Up To Her Father's Image (Common, Strong)
10 Psychological Limitation: Vain (Common, Moderate)
15 Psychological Limitation: Would Betray Anyone If It Helped Her In Some Way (Common, Strong)
1 Quirk: Has No Idea Of Money
1 Quirk: A Screamer (Over Does The Damsel Thing)
1 Quirk: Keeps Making References To Her Papa - 'The Witch King Of Estonia'
1 Quirk: Maintains That She Is Half-Demon
1 Quirk: Thinks She Is More Attractive And Beguiling Than She Really Is
10 Reputation: Spoiled Brat Of A Bona Fide Super Villain, 11-
15 Social Limitation: Secret Identity (Frequently, Major)
10 Social Limitation: Seen As A Spoiled Brat (Frequently, Minor)
0 Experience Points
   
PÕRGUNEITSI | Points Summary
Characteristics Cost: 95 Base Points: 200
Powers Cost: 195 Disadvantages: 150
Talents Cost: 5 Total Experience: 0
Perks Cost: 5 Spent Experience: 0
Martial Arts Cost: 0 Unspent Experience: 0
Skills Cost: 50 Total Points: 350
Background

The Witch King of Estonia was one of the world's most feared villains during the 1970s and 1980s: a thorn in the side of the Soviet Union as well as the countries of the West. At one point he succeeded in transforming Finland into an anachronistic society of warriors and wizards, something the Finnish people still feel a little uncomfortable about.

During this time of power and influence, the Witch King also managed to produce a number of offspring, among them Eliisabet Truuvali: the daughter of a beautiful (yet dim) cleaning woman at a hotel in Tallinn. When the Witch King arrived to take Eliisabet under his wing at the age of ten, he found a drunken, self-abusing mother and a wide-eyed, gullible little girl. The Witch King took Eliisabet away to one of his dimensions where she was tutored by his minions as well as himself when the need arose.

While Eliisabet managed to grasp the dark forces which were made available to her, she never quite got the hang of the supervillain business. While she wanted world domination as much as her father, she never quite had the attention span to accomplish it. She was impressed with the power she wielded but had no real restraint in its use.

In short, Eliisabet was something of a disappointment for her father.

When she was eighteen, she travelled to Earth and began to set herself up as a super villain, partly to impress her father and partly for the simple fun of it. She called herself the Witch Girl at first, but after successive defeats at the hands of the Brotherhood, she decided to change it to Porguneitsi, the Virgin of Hell, and embark upon a take over of Russian cities rather than those in the West.

This career turned out to be more profitable than her previous one, not the least because there seemed to be less super heroes in Russia than in Germany and France, but she still had difficulty in achieving anything to make her father pleased with her. To this day she continues to seek out his approval but mostly only manages to get herself into embarrassing defeats at the hands of Russian Dawn or the Brotherhood.

 

Personality

Eliisabet maintains that she is half-demon, when actually she is the daughter of an alcoholic hotel cleaner. She can be counted on to mention her father at every opportunity she is given, and portrays their relationship in a much more positive light than it is in reality. While she talks about their kingdoms in Hell where they rule side by side, in truth, the Witch King has not bothered to speak with her in years, although he maintains a close watch on her, probably to ensure she doesn't bring too much shame on him.

Eliisabet is a screamer, and is likely to elicit high-pitched shrieks during combat, even if it is her opponents who are being injured. There is something a little odd about the girl, but it is this oddness which she so dearly holds on to.

She desperately wants to be 'daddy's little girl' and the only way she can do this is to take over the world.

 

Quote

"EEEEEEK!"

or

"My papa, the Witch King of Estonia, has bestowed upon little old me the devastating power of a thousand thousand nightmares... and do you know what I'm going to do with all that power? Ooh, a Versace bag... hang on a minute... a girl's got to shop."

 

Powers

Porguneitsi is a sorceress born with the potent magical powers of her father. She has been tutored by demons and has a good understanding of magic, although she lacks the ability to use it beyond the flash and bangs of super villain tricks. In addition to her magic, which involves illusions, fire control and the ability to travel to the Hell Dimension; Porguneitsi also wields the powerful Staff of Vanatühi and two rings of power.

In addition to her spells and her magic items, Eliisabet is also resistant to magic to a certain degree, thanks to her father's power.

 

Appearance

Eliisabet is able to change her form but her most favoured image is that of the 'devil girl': dark red skin, horns and a devil's tale. Her magic allows her to take on the forms of this devil girl, as well as a more monstrous form with dark red scales, long red forked tongue and several sets of curled horns. She is also able to take the form of her father, although she is even scared of what she looks like in this form.

Her normal appearance is less impressive. She has dark brown hair which she usually wears in two braided buns at the sides of her head, dull green eyes and a thin body which seems to be all angles.