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HAFIZ
HAFIZ
N/A
Cost Characteristic Value Roll Notes
3 STR 13 12- Lift: 151.6kg; HTH: 2 1/2d6; END: [1]
9 DEX 13 12- OCV: 4  DCV: 4
10 CON 15 12-
0 BODY 10 11-
10 INT 20 13- PER Roll: 13-
10 EGO 15 12- ECV: 5; Mental Defense: 0
10 PRE 20 13- PRE Attack: 4d6
0 COM 10 11-
3 PD 6   Total: 9 PD (3 rPD)
3 ED 6   Total: 9 ED (3 rED)
7 SPD 3   Phases: 4, 8, 12
0 REC 6   Running: 6" / 12"
0 END 30   Swimming: 2" / 4"
5 STUN 30  
 
HAFIZ | Summary
Real Name: N/A Hair Color: Black
Concept: Skilled Normal Eye Color: Brown
Affiliation: Justiciar Height & Weight: 5' 9" (1.75 m) / 132 lbs (60.00 kg)
Played By: NPC Date of Birth: February 19, 1965
Created By: Ben Langdon Place of Birth: Nairobi, Kenya
Cost Powers END
4 Leather Jacket: Armor (3 PD/3 ED) (9 Active Points); OAF (-1), Real Armor (-1/4)
     
Cost Talents
5 Long Memory: Eidetic Memory
   
Cost Perquisites
1 Medical Doctor I: Fringe Benefit: License to Practice Medicine
1 Medical Doctor II: Education: Medical Degree
   
Cost Skills
10 +1 Overall
3 Acting 13-
3 Bribery 13-
3 Bureaucratics 13-
3 Conversation 13-
3 Cryptography 13-
3 Deduction 13-
0 Everyman Skills
AK: Nairobi, Kenya 11-
Acting 8-
Climbing 8-
Concealment 8-
Conversation 8-
Deduction 8-
PS: Medical Doctor 11-
Paramedics 8-
Persuasion 8-
Shadowing 8-
Stealth 8-
TF: Small Motorized Ground Vehicles
3 Interrogation 13-
3 KS: Witch Doctor 13-
8 Linguist
Language: Arabic (fluent conversation) (2 Active Points)
Language: English (completely fluent) (3 Active Points)
Language: Spanish (completely fluent) (3 Active Points)
Language: Swahili (idiomatic)
5 Paramedics 14-
3 Persuasion 13-
11 Scientist
SS: Biology 14- (4 Active Points)
SS: Medicine 14- (4 Active Points)
SS: Psychiatry 13- (3 Active Points)
3 Seduction 13-
3 Streetwise 13-
2 Survival (Urban) 13-
   
100+ Disadvantages
20 Normal Characteristic Maxima
15 Psychological Limitation: Believes The Ends Justify The Means (Common, Strong)
15 Psychological Limitation: Manipulative (Common, Strong)
0 Experience Points
   
HAFIZ | Points Summary
Characteristics Cost: 70 Base Points: 100
Powers Cost: 4 Disadvantages: 50
Talents Cost: 5 Total Experience: 0
Perks Cost: 2 Spent Experience: 0
Martial Arts Cost: 0 Unspent Experience: 0
Skills Cost: 69 Total Points: 150
Background

A Kenyan doctor with a mysterious past, the man known as Hafiz found his way to Malabo in Equatorial Guinea after working for the Witch Doctor in Azambia, an experience which both haunted and intrigued him. He found himself working against his former employer in a far away country, but such a turn around in his situation was not unexpected. Hafiz was a man who often made enemies. He enjoyed watching others and identifying their flaws - for everyone had flaws.

Inmaculada and Hafiz founded the small anti-government group called Justiciar, although neither one of them considered their actions to be heroic. Inmaculada was determined to wrest control back of her slave trade, and Hafiz simply wanted to find a weakness in the Witch Doctor's plans. What he would do with such a weakness is still uncertain, even to Hafiz.

 

Personality

Hafiz never gives much of himself away. He is a genius and knows it. In fact, the awareness of his own genius seems to give him the justification to do as he pleases. If he believes something is right then it is, end of story. While he and Inmaculada share some inner knowledge of the workings of Justiciar, not even the fiery woman knows much about Hafiz. His involvement in Justiciar seems to be to find information about the Witch Doctor, but depending on the time of day it is unclear whether Hafiz hates or admires the African dictator.

 

Quote

"Don't question me. Imbecile."

 

Powers

Hafiz is intelligent and ruthless. Apart from that, however, he is a regular human.

 

Appearance

With a gaunt face, and penetrating eyes Hafiz appears like an interrogator in all situations. He wears dark clothing, including a heavy leather jacket, and enjoys watching people from the shadows from where he can make better judgements of people.