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Amanda Spitz
Cost Characteristic Value Roll Notes
10 STR 20 13- Lift: 400.0kg; HTH: 4d6; END: [2]
48 DEX 26 14- OCV: 9  DCV: 9
26 CON 23 14-
4 BODY 12 11-
3 INT 13 12- PER Roll: 12-
0 EGO 10 11- ECV: 3; Mental Defense: 0
8 PRE 18 13- PRE Attack: 3 1/2d6
2 COM 14 12-
1 PD 25   Total: 33 PD (23 rPD)
0 ED 5   Total: 13 ED (21 rED)
24 SPD 6   Phases: 2, 4, 6, 8, 10, 12
2 REC 10   Running: 6" / 12"
2 END 50   Swimming: 2" / 4"
1 STUN 35   Flight: 40" / 320"
Rollergirl | Summary
Real Name: Amanda Spitz Hair Color: Brown
Concept: Speedster Eye Color: Brown
Affiliation: Lost Girls Height & Weight: 5' 8" (1.73 m) / 139 lbs (63.05 kg)
Played By: NPC Nationality: American
Created By: Noah Thorp Place of Birth: Kansas City, Missouri
GM: NPC Date of Birth: March 14th, 1985
Cost Powers END
28 Super Skating: Multipower, 50-point reserve, (50 Active Points); all slots OIF (Skates; -1/2), (Only While in Contact with a Surface; -1/4)
3u 1) Hyper Skating: Flight 20", x8 Noncombat (50 Active Points); OIF (Skates; -1/2), (Only While in Contact with a Surface; -1/4) 5
3u 2) Overdrive: Flight 20", MegaScale (1" = 1 km; +1/4) (50 Active Points); OIF (Skates; -1/2), (Only While in Contact with a Surface; -1/4) 5
15 Skate Tricks: Elemental Control, 30-point powers
21 1) Battering Ram: (Total: 48 Active Cost, 30 Real Cost) Hand-To-Hand Attack +6d6 (30 Active Points); (Only with Move Through/By; -1), Hand-To-Hand Attack (-1/2) (Real Cost: 12) plus +6 with Grab By, Move By, and Move Through (Real Cost: 18) 3
24 2) Skate and Grab: Telekinesis (20 STR), Area Of Effect (6" Radius; +1 1/4), Selective (+1/4) (75 Active Points); (Only to Disarm/Grab Objects; -1), No Range (-1/2) 7
27 3) Weaving In and Out: Hand-To-Hand Attack +5d6, Area Of Effect (20" Line; +1 1/4), x2 Length (+0) (56 Active Points); Hand-To-Hand Attack (-1/2) 6
10 Impact Resistance: +20 PD (20 Active Points); (Only Protects Against Damage From Move Bys/Throughs the Character Performs; -1)
14 Pads: Armor (8 PD/8 ED) (24 Active Points); OIF (-1/2), Real Armor (-1/4)
15 One Tough Broad: Damage Resistance (15 PD/15 ED)
Cost Skills
4 +2 with Hyper Skating
6 +2 with Battering Ram, Skate and Grab, and Weaving In and Out
3 Acrobatics 14-
3 Acting 13-
3 Athletic Skill: Skating 14-
3 Breakfall 14-
3 Climbing 14-
10 Defense Maneuver I-IV
0 Everyman Skills
AK: Kansas City, Missouri 11-
Acting 8-
Climbing 8-
Concealment 8-
Conversation 8-
Deduction 8-
Language: English (Idiomatic, native accent)
[Notes: Native Language]
PS: Professional Roller Girl 11-
Paramedics 8-
Persuasion 8-
Shadowing 8-
Stealth 8-
TF: Small Motorized Ground Vehicles
[Notes: Custom Mod is Everyman Skill]
5 Rapid Attack (HTH)
3 Security Systems 12-
3 Shadowing 12-
3 Sleight Of Hand 14-
3 Stealth 14-
3 Streetwise 13-
3 Teamwork 14-
1 TF: Skating (iceskating or rollerskating)
200+ Disadvantages
20 Hunted: Local Law Enforcement 8-
20 Hunted: Sanction 8-
10 Physical Limitation: Requires Twice The Normal Food Intake
15 Physical Limitation: Weird Biochemistry, Requires Special Medical Attention
15 Psychological Limitation: Cannot Resist Taunting Opponents In Combat
20 Psychological Limitation: Headstrong
15 Psychological Limitation: Thrill Seeker
15 Social Limitation: Known Homosexual
15 Social Limitation: Public Identity
5 Unluck: 1d6
0 Experience Points
Rollergirl | Points Summary
Characteristics Cost: 131 Base Points: 200
Powers Cost: 160 Disadvantages: 150
Talents Cost: 0 Total Experience: 0
Perks Cost: 0 Spent Experience: 0
Martial Arts Cost: 0 Unspent Experience: 0
Skills Cost: 59 Total Points: 350

Amanda was one of the best. She knew she was destined for greatness. Her latest gig as an underground rollergirl was really paying off. Los Angeles was so much better than Missouri; people seemed so much more open minded too. They didn't mind that Amanda was the best. Every night they cheered her and the LA Outlaws on in an abandoned warehouse, or a parking garage.

Underground roller derby wasn't for the faint of heart. Rules were for weaklings. If there wasn't someone going to the hospital then it was a bad night. Bloodsport, pure and simple, just the way Amanda liked it. Sure Amanda had a few scars from her sport, but for Amanda the price was worth it. The women seemed to like the underground roller derby than the man, and that too was fine with Amanda.

Unlike the other rollergirls, Amanda had an ace up her sleeve. She was an Uber. Amanda had realized her power when she first put on a pair of skates. She could obviously skate faster than anyone else, but could also skate up the side of a wall. No one stood a chance. Just the way Amanda liked it.

Everything changed when Venice Sheridan came into her life. Amanda noticed the socialite in the crowd at her last match. She tried to flirt with Venice, but the other woman seemed to just ignore her. This really pissed Amanda off. With a blur on skates Amanda leaped into the crowd, totally ignoring her team mates and opponents. Bodies flew left and right. Amanda was just about to deck Venice when the lights went out.

Amanda didn't know that she had gone up against another Uber. Venice Sheridan was also known as the Princess (of Darkness). She didn't stand a chance against Princess. No matter how fast Amanda skated she couldn't find Venice. When Amanda was finally worn out, Venice raised the darkness walked over and decked Amanda. The two have been close friends eversince.


Amanda is a rude and crude broad and she's proud of it. She knows that she's white trash, and revels in it. Amanda has the mouth for it too. She never thinks twice about telling her opponents what she thinks of them, especially female opponents. There have been times when she has caused female super heroes to practically go berserk at one of her jibes. Nothing bothers Amanda, so long as she gets her way. She doesn't take direction very well, even from Princess (of Darkness). Forcing Amanda to do something she doesn't want to is a sure way to get her to do the opposite.

Amanda gets a kick out of her powers. She always showing off how much a bad ass she is. No risk, no stunt, is too tame for this Rollergirl.


"Hey baby! Nice costume! You know where it'd look better? Crumpled on the floor of my bedroom. What? What did I say?"


Amanda is an Uber with the ability to skate at superhuman speeds. When skating it's almost impossible for anyone to catch her. Through unknown means, Amanda is even able to skate up walls, and along nearly impossible surfaces such as along cables. Water, and open air seemed to be the only limits on her super skating.

A secondary effect of her powers, is that Amanda is highly resistant to damage that she brings upon herself when crashing into a foe at high speeds. In some crashes Amanda has been able to skate away without a scratch, while her victims haven't been so lucky.

Amanda has trained herself in a number of tactics using her super skating. One of her favorite maneuvers is to slam into a foe like a battering ram. Most foes have trouble standing after being ran over by Rollergirl. Another favorite is Amanda weaving in and out of foes while she clotheslines them. Amanda prefers to uses maneuver against multiple foes. Finally, Amanda likes to take away things (weapons, bikini tops, food, etc...) from her targets while skating at high speeds. Naturally all that skating really builds up an appetite, and Amanda is constantly having to stop and rob a fast food restaurant.


Amanda is of average height and definitely has a rugged athletic build. She keeps her frizzy brown hair cut fairly short. A nose ring completes the picture. For a costume Amanda wears a white tank top, red shorts, leggings with one leg in black and white checks while the other is black and white strips. On her feet, Amanda wears a pair of white roller skates, with red wheels. Amanda wears knee and elbow pads, but doesn't wear a helmet. Helmets are for wimps in her opinion.