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Salvo
Salvo
Evan Salvatore Aristodemos
Cost Characteristic Value Roll Notes
10 STR 20 13- Lift: 400.0kg; HTH: 4d6; END: [2]
39 DEX 23 14- OCV: 8  DCV: 8
26 CON 23 14-
2 BODY 11 11-
1 INT 11 11- PER Roll: 11-
0 EGO 10 11- ECV: 3; Mental Defense: 0
3 PRE 13 12- PRE Attack: 2 1/2d6
2 COM 14 12-
6 PD 10   Total: 20 PD (10 rPD)
10 ED 15   Total: 25 ED (10 rED)
17 SPD 5   Phases: 3, 5, 8, 10, 12
2 REC 10   Running: 6" / 12"
2 END 50   Swimming: 2" / 4"
2 STUN 35  
 
Salvo | Summary
Real Name: Evan Salvatore Aristodemos Hair Color: Black
Concept: Energy Blaster Eye Color: Hazel
Affiliation: Legion Height & Weight: 5' 11" (1.80 m) / 159 lbs (72.00 kg)
Played By: NPC Nationality: Greek
Created By: Ben Langdon Place of Birth: Corfu, Greece
GM: NPC Date of Birth: August 8, 1986
Cost Powers END
62 Tricks With Fire: Multipower, 62-point reserve, all slots Personal Immunity (+1/4), Reduced Endurance (1/2 END; +1/4) (93 Active Points); all slots Extra Time (Full Phase, -1/2)
3u 1) Absorb Fire And Flames: Suppress 10d6, any Fire and Heat power one at a time (+1/4) (62 Active Points); Extra Time (Full Phase, -1/2), Concentration (1/2 DCV; -1/4) 3
4u 2) Fire Blast: Energy Blast 12d6 (60 Active Points); Extra Time (Full Phase, -1/2) 3
4u 3) Fire Salvo: Energy Blast 8d6, Autofire (5 shots; +1/2) (60 Active Points); Extra Time (Full Phase, -1/2) 3
3u 4) Heat Blast: Killing Attack - Ranged 2d6, Invisible to Sight Group (+1/2) (45 Active Points); Extra Time (Full Phase, -1/2), No Knockback (-1/4) 2
3u 5) Heat Flash: Sight Group Flash 6d6, Area Of Effect Nonselective (13" Cone; +1) (60 Active Points); No Range (-1/2), Extra Time (Full Phase, -1/2) 3
3u 6) Nova Blast: Energy Blast 7d6, Area Of Effect Nonselective (4" Radius; +3/4) (61 Active Points); No Range (-1/2), Extra Time (Full Phase, -1/2) 3
30 Fire Resistant: Energy Damage Reduction, Resistant, 75% (60 Active Points); (Fire and Heat Only; -1) 0
6 Self-Regulated Body Temperature: Life Support (Safe in High Radiation; Safe in Intense Cold; Safe in Intense Heat) 0
3 Legion Armour: Elemental Control, 10-point powers, (5 Active Points); all slots Cyberware Battlesuit (-1/2)
14 1) Body Armour: Armor (10 PD/10 ED) (30 Active Points); Cyberware Battlesuit (-1/2), Real Armor (-1/4) 0
3 2) Defensive Systems I: Hearing Group Flash Defense (10 points) (10 Active Points); Cyberware Battlesuit (-1/2) 0
3 3) Defensive Systems II: Sight Group Flash Defense (10 points) (10 Active Points); Cyberware Battlesuit (-1/2) 0
3 4) Infrared Vision: Infrared Perception (Sight Group) (5 Active Points); Cyberware Battlesuit (-1/2) 0
9 5) Legion Link: Mind Link , Specific Group of Minds, Any distance, Number of Minds (x8) (30 Active Points); Only With Others Who Have Mind Link (-1), Cyberware Battlesuit (-1/2), Does Not Provide Mental Awareness (-1/4) 0
Cost Martial Arts
Maneuver Phase OCV DCV Notes
18 Pankration
Break Bone 1/2 -2 +0 HKA 1d6 +1
Crush 1/2 +0 +0 8d6 Crush, Must Follow Grab
Grab 1/2 -1 -1 Grab Two Limbs, 30 STR for holding on
Kick/Punch 1/2 +0 +2 6d6 Strike
Legsweep 1/2 +2 -1 5d6 Strike, Target Falls
Cost Skills
15 +3 with Ranged Combat
2 AK: Major Cities Of Italy (Poor Areas) 11-
3 Breakfall 14-
0 Everyman Skills
AK: Corfu, Greece 11-
Acting 8-
Climbing 8-
Concealment 8-
Conversation 8-
Deduction 8-
PS: Street Kid 11-
Paramedics 8-
Persuasion 8-
Shadowing 8-
Stealth 8-
TF: Small Motorized Ground Vehicles
[Notes: Custom Mod is Everyman Skill]
1 KS: Pankration 8-
2 KS: World Of The Itinerant And Homeless People 11-
9 Linguist
Language: English (completely fluent)
Language: French (completely fluent)
Language: Greek (Modern) (Idiomatic, native accent)
[Notes: Native Language]
Language: Italian (completely fluent)
3 Lockpicking 14-
1 Mechanics 8-
4 Penalty Skill Levels: +2 vs. Range Modifier with with Fire Attacks
3 Security Systems 11-
3 Seduction 12-
3 Sleight Of Hand 14-
3 Stealth 14-
3 Streetwise 12-
2 Survival (Urban) 11-
200+ Disadvantages
20 Hunted: EURO 8-
15 Hunted: Dawnstars 8-
15 Physical Limitation: Weird Biochemistry Requires Specialist Medical Care
15 Psychological Limitation: Fear Of Being Controlled
15 Psychological Limitation: Loyal To The Legion
15 Psychological Limitation: Pyromaniac
10 Psychological Limitation: Trying To Overcome His Past (Reckless, Manipulated Arsonist)
10 Psychological Limitation: Will Not Murder
10 Social Limitation: Seen As A Hothead
15 Social Limitation: Wanted Criminal
10 Vulnerability: 2 x Effect Mind Control
0 Experience Points
Salvo | Points Summary
Characteristics Cost: 122 Base Points: 200
Powers Cost: 153 Disadvantages: 150
Talents Cost: 0 Total Experience: 0
Perks Cost: 0 Spent Experience: 0
Martial Arts Cost: 18 Unspent Experience: 0
Skills Cost: 57 Total Points: 350
Background

Born into poverty and quickly smuggled out of Greece by illegal adoption, Evan found himself abandoned in Rome at the age of ten after his new family fled the Carabinieri. He was welcomed into the fraternity of homeless men and shown the other side of society, which he grudgingly accepted as his new life. As a teenager, Evan drew the attention of Remus who knew of the boy's active ubergene. Evan's life was thrust into chaos again when he incinerated a house he was sheltering in, and as he fled, Remus moved in to manipulate the young uberhuman. Evan followed Remus and was exposed to training and experimentation as a test subject in the DIYUbergene Project.

In 1999 Evan appeared as Torch, infiltrated the Dawnstars base in Venice and went about destroying all lives and property in his reach. The base was destroyed and so were many lives. In the confusion, Evan escaped into the employment of Remus and dropped off the radar for a few years. When he returned he was part of Gauntlet, a motley collection of assassins who had accepted bounties on the heads of former and current Dawnstars. What followed was a series of massacres, culminating in a confrontation between Gauntlet and the Dawnstars in Spain.

Remus was eventually usurped from his criminal throne by an unknown party (probably a combination of TITAN and SUMMIT), who destroyed his network of contacts and institutions across Europe in less than a week. Remus vanished and Torch was left in the custody of Spanish police.

When he was rescued by Medusa he had come to realise that his entire life had been one of manipulation and vowed never to be controlled again. He agreed to work for Medusa and the Legion as long as it was as an equal member, with equal benefits.

Personality

Salvo grew up in poverty and has never forgotten the peasant sensibilities of his brief upbringing. He hoards money, withholds information like a collector of secrets, and has developed a desire to look out for himself first. Since fighting free of Remus' control he has become more of the person he always wanted to be: free and able to do as he pleases. He still has strong memories of his derelict past although he is actively trying to erase all traces of that past and remodel himself as a powerful and dangerous uberhuman mercenary.

Quote

Quote: "Hear the cracklin'?"

Quote About Him: "There's no way that little imbecile could have managed this on his own." - Joca Vanderkooie, aka Valkyrie of the Dawnstars, discussing Torch's apparent success at destroying the original Dawnstars' base.

Powers

Salvo is a (once sadistic) pyrokinetic who enjoys using his powers to cause destruction and injury. He is able to generate intense heat and flames, as well as the ability to absorb and reduce the effects of fires and heat. His body is constantly generating heat and this also provides him with protection from the elements: he is never cold. While his control has increased over the flames he creates, his sadism and raw power has subsided. Salvo is a competent mercenary focusing on control over pure destructive capabilities.

Appearance

Since regaining control of his life, Salvo has become more confident and self-assured and this has had an impact on his appearance. Whereas once he was sickly and nervous, now he appears to be like any other young man, full of bravado and testosterone. He has several piercings and a flame tattoo. His burgeoning confidence has even given him something of a magnetic charm, drawing female attention and affection. Salvo has grown into adulthood in the recent months with the Legion and cast away his mostly neurotic former self.

Like all members of Legion, Salvo wears a highly resistant black body armour with dark grey pads on the legs, shoulders, boots and gloves. His mask has a stylised skull motif with green eyes (infrared visor), and this symbol is repeated on the shoulder pads. There is a Legion symbol on the left side of his chest: a lightning-like 'L' in yellow.