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BOUNTY
BOUNTY
Yukiyoshi Yoshimoto
 
Cost

Characteristic

Value Roll Notes
20 STR 30 15- Lift: 1600kg; 6d6; [3]

66 DEX 32 15- OCV: 11    DCV: 11
36 CON 28 15-
20 BODY 20 13-
8 INT 18 13- PER Roll 13-
8 EGO 14 12- ECV: 5
10 PRE 20 13- PRE Attack: 4d6
2 COM 14 12-
6 PD 12   Total: 20/45 PD (8/18 rPD)
6 ED 12   Total: 20/30 ED (8/18 rED)
38 SPD 8   Mental Defense: 0
16 REC 20   Phases: 2, 3, 5, 6, 8, 9, 11, 12
2 END 60   Running: 30" / 60"
1 STUN 50   Hyper Running: Close to FTL
 

Cost

Powers

END

60 Superspeed Movement: Multipower, 60-point reserve
5u 1) Does The Impossible: Flight 15", Variable Advantage (+ Advantages; +1) (60 Active Points); Only In Contact With A Surface (-) 6
4u 2) Maximum Velocity: Flight 6", No Turn Mode (+), Reduced Endurance (END; +), Noncombat acceleration/deceleration (+1), Megascale (1" = 100,000 km; +1), Can Be Scaled Down: 1" = 1km (+) (51 Active Points); Only In Contact With A Surface (-) 2
6u 3) Spin Tunneling: Tunneling 10" through 10 DEF material, Fill In (60 Active Points) 6
6u 4) Super Running: Running +24" (30" total), Reduced Endurance (END; +) (60 Active Points) 2
53 Speed Tricks: Multipower, 80-point reserve, (80 Active Points); Requires A Speed Tricks Skill Roll (-)
4u 1) Battering Ram: Hand-To-Hand Attack +7d6, Reduced Endurance (0END; +) (52 Active Points); Only With Move Through/By (-1), Hand-To-Hand Attack (-) plus +6 with Grab By, Move By and Move Through 0
8u 2) Dizzying Spin: Drain DEX 4d6, Delayed Return Rate (points return at the rate of 5 per Minute; +), Reduced Endurance (END; +), DEX and CON simultaneously (+) (80 Active Points) 3
5u 3) Hyper Throwing - Blunt: Energy Blast 8d6, Reduced Endurance (END; +), Autofire (5 shots; +) (80 Active Points); Blunt Objects Of Opportunity (Trophies) (-), Range Based On Strength (-) 3
5u 4) Hyper Throwing - Sharp: Killing Attack - Ranged 2d6, Autofire (5 shots; +), Reduced Endurance (END; +) (80 Active Points); Sharp Objects Of Opportunity (Trophies) (-), Range Based On Strength (-) 3
4u 5) Killing Shake: Killing Attack - Hand-To-Hand 3d6, Reduced Endurance (END; +), Penetrating (+) (79 Active Points); No STR Bonus (-), No Knockback (-) 3
6u 6) Quick Rearrangement: Change Environment 64" Radius, Long-Lasting: Permanent, Multiple Combat Effects, Varying Combat Effects (70 Active Points); Range Based on Speed (-) 7
4u 7) Sonic Boom Finger Snap: Energy Blast 8d6, No Normal Defense (LS: High Pressure or Armoured Head Covering) (+1) (80 Active Points); No Range (-), Gestures (-), Does Not Work In A Vacuum (-) 8
10 Superspeed: Elemental Control, 20-point powers
7 1) Rapid Healing: Healing BODY 1d6, Reduced Endurance (0END; +), Persistent (+) (20 Active Points); Self Only (-) 0
23 2) Superspeed Aura: +15 PD (15 Active Points); Adds 1PD per 1" velocity per Phase (-) plus Armor (10 PD/10 ED) (30 Active Points); Adds 1DEF per 1" velocity per Phase (-) (This is based on a Power created by Michael Surbroock) 0
9 Doesn't Age: Life Support (Longevity: 1600 Years; Safe in High Pressure; Safe in Intense Cold; Safe in Low Pressure/Vacuum) 0
12 Swift Sight: Normal Sight with Megascale (1" = 100,000km) (+1) (12 Active Points) 0
8 Anti-Glare Lens: Sight Group Flash Defense (10 points) (10 Active Points); IIF (-) 0
14 Body Armour: Armor (8 PD/8 ED) (24 Active Points); OIF (-), Real Armor (-) 0
5 Protective Ear Plugs: Hearing Group Flash Defense (6 points) (6 Active Points); IIF (-) 0
 

Cost

Perks

15

Makes A Lot Of Money Killing People: Money: Filthy Rich

Cost

Martial Arts
Maneuver Phase OCV DCV Notes
30 Ninjitsu - Gikan Ryu
Atemi Punch 1/2 -1 +1 3d6 NND
Block 1/2 +2 +2 Block, Abort
Dodge 1/2 -- +5 Dodge, Affects All Attacks, Abort
Kick 1/2 -2 +1 12d6 Strike
Punch 1/2 +0 +2 10d6 Strike
+2 HTH Damage Classes (already added in)
Weapon Element: Blades

Cost

Skills

3

+1 with Ninjitsu

2

Area Knowledge: Japan 11-

3

Acrobatics 15-

3

Breakfall 15-

0

Everyman Skills

Area Knowledge: Kyoto, Japan 11-

Acting 8-

Climbing 8-

Concealment 8-

Conversation 8-

Deduction 8-

Professional Skill: Assassin 11-

Paramedics 8-

Persuasion 8-

Shadowing 8-

Stealth 8-

Transport Familiarity: Small Motorized Ground Vehicles

3

High Society 13-

9

Linguist

Language: English (completely fluent)

Language: French (fluent conversation)

Language: Japanese (idiomatic)

Language: Ninja Clan Symbols and Codes (completely fluent)

Language: Portuguese (fluent conversation)

11

Power: Speed Tricks 19-

11

Scholar

Knowledge Skill: Ichiban 13-

Knowledge Skill: Mon, Signs and Symbols 13-

Knowledge Skill: Ninjitsu 13-

Knowledge Skill: The Martial Arts World 13-

3

Security Systems 13-

3

Shadowing 13-

3

Sleight Of Hand 15-

3

Stealth 15-

3

Streetwise 13-

3

Tactics 13-

2

Weapon Familiarity: Common Melee Weapons
400+ Disadvantages

5

Distinctive Features: Moves Very Fast... Too Fast For A Human

15

Enraged: When Using His Powers At Full For A Turn (12 Seconds), Go 11-, Recover 11-

20

Hunted: International Law Enforcement Agencies 8-

15

Hunted: Sanctity 8-

15

Monitored: Ichiban 8-

10

Physical Limitation: Must Concentrate To Remain Still

15

Physical Limitation: Weird Biochemistry Requires Specialist Medical Care

15

Psychological Limitation: Casual Killer

15

Psychological Limitation: Holds Mortals in Contempt

15

Psychological Limitation: Lives For The Hunt

20

Psychological Limitation: Overconfident

15

Psychological Limitation: The Rules Don't Apply To Him

10

Reputation: Killer Of Super Heroes, 11-

15

Social Limitation: Supervillain
7 Experience Points
 
Characteristics Cost 239 Base Points 400
Powers Cost 258 Disadvantages 200
Talents Cost 0 Experience Points 9
Perks Cost 15 Total Points 607
Martial Arts Cost 30
Skills Cost 65
Total Cost 607
 
Concept Speedster Hair Colour Grey White
Nationality Japanese Eye Colour White
Place of Birth Kyoto, Japan Height 1.77m / 5' 10"
Date of Birth April 12, 1958 Weight 70kg / 154 lbs
 
Background

Yukiyoshi has become one of the most successful and feared assassins in the world, originally hailing from the secretive Ichiban criminal organisation. He outgrew Ichiban and began freelancing, although his former employers were only convinced of his independence after he killed over twenty assassins who were sent to bring him back. Since his split from Ichiban, Yukiyoshi has worked for a wide variety of employers. He chooses his assignments based on money and the risk factor, preferring to only take assignments where there is the prospect of a challenge. This has meant that he is almost exclusively used to assassinate uberhumans or those of very high power and influence.

In the late 1990s, Yukiyoshi bought vast tracts of land in Cape Verde and has systematically acquired nearly 90% of the country through business and criminal procurements. He has established himself as absolute ruler, although most of the population is unaware of his power. He has established sophisticated security devices around the islands and is very difficult to get to, which is exactly what he wanted.

He is widely known as Bounty and when he takes on an assignment he generally wears trophy items from previous kills, including items from a variety of dead or maimed superheroes. His home includes a museum to honour all those he has killed.

Personality
Yukiyoshi considers himself beyond the reach of mortals, and truly considers that he is on the path to immortality. He has not aged since his powers manifested and their potency is increasingly exponentially. Every day he is a little faster than the day before. He believes that he will one day disappear from the material world and become a god, beyond the understanding of mortals. To this end he maintains a rigorous fitness regime and is constantly testing himself, trying to push his powers ever further towards his ascension.
Quote
"You are fast, but you still need to think before you can act. I have passed such restraints. Everything, to me, is instantaneous."
Powers

Bounty possesses superhuman speed, an ability which is seemingly increasing every day. When he first began his independent career he possessed peak human abilities, but in the years since that promising debut, Bounty has become perhaps the fastest being on the planet. In addition to his speed, Bounty is also a highly trained assassin.

Appearance

Yukiyoshi has not aged since his mid-twenties, although he is now close to his fifties. He can be calm when needed, but he usually moves at an impossible speed so that he appears as nothing more than a blur. He has shoulder-length grey-white hair which he sometimes wears in a pony tail, and unnerving white eyes. As Bounty he wears a black ninja suit which is decorated with trophy items attached in a variety of places. Some of these items are useful as weapons, but most are hideous reminders of his murders.