Uberworld Home | Campaigns Home | Character Database | FAQs | Organisations | Emerald Crane |
DESTINO
DESTINO
Benny Insulza
 
Cost

Characteristic

Value Roll Notes
10 STR 20 13- Lift: 400kg; 4d6; [2]

48 DEX 26 14- OCV: 9    DCV: 9
20 CON 20 13-
6 BODY 13 12-
8 INT 18 13- PER Roll 13-
16 EGO 18 13- ECV: 6
15 PRE 25 14- PRE Attack: 5d6
3 COM 16 12-
6 PD 10   Total: 18/24 PD (8 rPD)
6 ED 10   Total: 18/24 ED (8 rED)
24 SPD 6   Mental Defense: 0
4 REC 10   Phases: 2, 4, 6, 8, 10, 12
2 END 44   Running: 12" / 24"
7 STUN 40   Swimming: 2" / 4"
 

Cost

Powers

END

15 Sword: Multipower, 30-point reserve, (30 Active Points); all slots OAF (-1)
1u 1) Blunt Side: Hand-To-Hand Attack +4d6 (20 Active Points); OAF (-1), Hand-To-Hand Attack (-) 2
1u 2) Slash: Killing Attack - Hand-To-Hand 2d6 (3d6+1 w/STR) (30 Active Points); OAF (-1) 3
14 Body Armour: Armor (8 PD/8 ED) (24 Active Points); OIF (-), Real Armor (-) 0
25 Photon Blaster: Energy Blast 10d6, 16 Charges (+0) (50 Active Points); OAF (-1) 0
15 Fortune Of The Brave: Luck 3d6 0
12 Peak Performance I: Running +6" (12" total) 1
 

Cost

Talents

12

Combat Luck (6 PD/6 ED)

Cost

Perks

3

Reputation: Brazilian Slum Hero (A medium-sized group) 11-, +3/+3d6

10

Money: Wealthy

Cost

Martial Arts
Maneuver Phase OCV DCV Notes
46 Capoeira
Defensive Block 1/2 +1 +3 Block, Abort
Dodge 1/2 -- +5 Dodge, Affects All Attacks, Abort
Fast Strike 1/2 +2 +0 8d6 Strike
High Spin Kick 1/2 -2 +1 10d6 Strike
Joint Lock/Throw 1/2 +1 +0 Grab One Limb; 4d6 NND ; Target Falls
Legsweep 1/2 +2 -1 7d6 Strike, Target Falls
Sacrifice Disarm 1/2 +2 -2 Disarm, 40 STR to Disarm
Strike 1/2 +1 +3 6d6 Strike
Takedown 1/2 +1 +1 6d6 Strike; Target Falls
+2 HTH Damage Classes (already added in)
Weapon Element: Blades

Cost

Skills

32

+4 with All Combat

2

Area Knowledge: Mexico City, Mexico 11-

2

Area Knowledge: New York City, USA 11-

2

Area Knowledge: Rio de Janeiro, Brazil 11-

3

Acrobatics 14-

3

Breakfall 14-

3

Bribery 14-

3

Bugging 13-

3

Deduction 13-

0

Everyman Skills

Area Knowledge: Florianopolis, Brazil 11-

Acting 8-

Climbing 8-

Concealment 8-

Conversation 8-

Deduction 8-

Language: Portuguese (idiomatic)

Professional Skill: Thief 11-

Paramedics 8-

Persuasion 8-

Shadowing 8-

Stealth 8-

Transport Familiarity: Small Motorized Ground Vehicles

3

Fast Draw 14-

3

Language: English (completely fluent)

4

Language: Spanish (idiomatic)

3

Lipreading 13-

3

Lockpicking 14-

3

Oratory 14-

2

Professional Skill: Counter-Revolutionary 11-

3

Professional Skill: Dancer 14-

3

Professional Skill: Gangster 12-

3

Persuasion 14-

17

Scholar

Knowledge Skill: Brazil Organised Crime (Especially Slum Crime Families) 13-

Knowledge Skill: Capoeira 14-

Knowledge Skill: International Law Enforcement Agencies 13-

Knowledge Skill: Known Martial Artists 13-

Knowledge Skill: The Emerald Crane 14-

Knowledge Skill: The Mercenary World 13-

3

Security Systems 13-

3

Seduction 14-

3

Shadowing 13-

3

Sleight Of Hand 14-

3

Stealth 14-

3

Streetwise 14-

2

Survival (Urban) 13-

3

Teamwork 14-

3

Trading 14-

4

Weapon Familiarity: Common Melee Weapons, Small Arms
300+ Disadvantages

15

Dependent NPC: Angelica (wife) 8- (Normal; Unaware of character's adventuring career/Secret ID)

10

Distinctive Features: Overwhelming Aura Of Self-Confidence

20

Hunted: CIA 8-

15

Hunted: Sanction 8-

10

Monitored: Brazilian Media 11-

15

Physical Limitation: Illiterate

10

Physical Limitation: Near Sighted

20

Psychological Limitation: Code Of The Emerald Crane (Maintain the Status Quo, Oppose Temporal 'Invaders' and Those Who Seek to Take Control of the World)

10

Psychological Limitation: Makes Friends Easily

5

Psychological Limitation: Superstitious - Respects People Of Magic

1

Quirk: Feels Out Of Place In Affluent Neighbourhoods

1

Quirk: Frustrated By His Poor Upbringing

1

Quirk: Has A Habit Of Making Other Men Jealous

1

Quirk: Romantic

1

Quirk: Seen As The Mediator

15

Social Limitation: Secret Identity
9 Experience Points
 
Characteristics Cost 175 Base Points 300
Powers Cost 83 Disadvantages 150
Talents Cost 12 Experience Points 9
Perks Cost 13 Total Points 459
Martial Arts Cost 46
Skills Cost 130
Total Cost 459
 
Concept Martial Artist Hair Colour Brown
Nationality Brazilian Eye Colour Brown
Place of Birth Florianopolis, Brazil Height 1.88m / 6' 2"
Date of Birth October 10, 1980 Weight 84kg / 185 lbs
 
Background

Benny and Paulo were best friends and friendships were stronger than family in the slums growing up around Rio de Janeiro. Together the boys ran wild, evading death squads and scoring money from unwary tourists and low-level hold ups. While Benny was an easy-going gangster, Paulo was more on the psychotic side and inevitably began killing people. At first it was rival gang bangers but then it progressed to regular citizens who wouldn't hand over money or who looked at him the wrong way.

Without knowing it, Benny had become one half of the most feared and hated duo in the Emerald City slum.

He was cautioned by an old Chinese man and began to learn martial arts and studied from the man's text books. Paulo and Benny began to drift apart and Benny found himself a girl, Angelica. Everything seemed to be changing for the better for Benny, but Paulo was unable to change with the times and continued to use intimidation and violence to get what he wanted.

He tried to force himself on Angelica but Benny intervened. Paulo pulled a knife and stabbed his best friend, but the wound was worth it for Benny who truly realised the limitations of his friendship. Benny moved out of the slums and Paulo was unable to follow. Benny worked hard to provide for his wife but they struggled. It was only when the Emerald Crane, the old man who had mentored Benny as a teenager, began hiring him for protection work in Emerald City that he felt good about his life. The money allowed him to rent a good place and Angelica was happy.

But he was forced to keep his two lives separate. Angelica wouldn't be able to handle knowing that he had returned to the slums.

Benny became the Emerald Crane's favoured son. He excelled at capoeira and generated a buzz around the slums. The people looked to him for protection and he provided it for them. He became a folk hero.

And then the Emerald Crane unveiled his grand plan to combat megacorporations and megalomaniacs. Benny never hesitated and followed his mentor without question. Upon the Emerald Crane's death, Benny assumed control of most of the administrative side of the organisation. He gets along with everyone and they don't see him as a threat.

Personality
Benny Insulza is easy going and friendly. He is everyone's friend and has a way of disarming psychotics, especially Paulo. He is driven to protect the people of Emerald City and his wife, Angelica. He prefers not to kill but realises that sometimes it is the only way. He doesn't talk about it or flaunt it like some of the other gangsters in the slums, and he gains respect because of that.
Quote
"Let's not make this into something it's not. We just want you to disappear. We don't have to kill your entire family for you to do that, you know."
Powers

Destino has uberhuman agility and reaction times.  He is a highly trained martial artist, specialising in the dance-like form of capoeira. He wields a katana and an energy blaster he stole from a Southern Cross International office in Sao Paulo. He is a confident fighter but follows a strict code of conduct as a student of the Emerald Crane.

Appearance

Benny has a magnetic personality which draws all sorts of people to him. He is almost always happy and smiles frequently, showing off perfect teeth. He is physically fit, tall and lithe. He wears glasses although he sometimes wears contact lenses instead, and his most obvious physical feature is his afro. As Destino he wears a tight green armoured one-piece costume, black boots and straps which hold his scabbard to his back. He wears one steel wrist guard on his right forearm which once belonged to Emerald Crane.