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Otto von Harnz
Cost Characteristic Value Roll Notes
0 STR 10 11- Lift: 100.0kg; HTH: 2d6; END: [1]
24 DEX 18 13- OCV: 6  DCV: 6
10 CON 15 12-
0 BODY 10 11-
30 INT 30 15- PER Roll: 15-
10 EGO 15 12- ECV: 5; Mental Defense: 15
5 PRE 15 12- PRE Attack: 3d6
0 COM 10 11-
3 PD 13   Total: 28 PD (23 rPD)
2 ED 13   Total: 28 ED (23 rED)
12 SPD 4   Phases: 3, 6, 9, 12
0 REC 5   Running: 6" / 12"
0 END 30   Swimming: 2" / 4"
2 STUN 25  
Professor | Summary
Real Name: Otto von Harnz Hair Color: Gray
Concept: Gadgeteer Eye Color: Brown
Affiliation: Oktober Height & Weight: 5' 6" (1.68 m) / 115 lbs (52.16 kg)
Played By: NPC Date of Birth: June 9, 1956
Created By: Noah Thorp Place of Birth: Dresden, Germany
Cost Powers END
133 Gadget Power Pool: VPP (Gadget Pool), 100 base + 33 control cost, (150 Active Points); all slots OIF (-1/2)
0 1) EMP Bomb: Dispel Any Electrical Device 24d6 (72 Active Points); IAF (-1/2), 8 Charges (-1/2) Real Cost: 36
0 2) Force Field Generator: Force Field (15 PD/15 ED), Reduced Endurance (0 END; +1/2) (45 Active Points); OIF (-1/2) Real Cost: 30
0 3) Incompacitator: Entangle 6d6, 6 DEF (Stops A Given Sense: Normal Sight), Cannot Be Escaped With Teleportation (+1/4), Entangle And Character Both Take Damage (+1/4) (97 Active Points); OAF (-1), 8 Charges (-1/2) Real Cost: 39
0 4) Psi-Shield: Mental Defense (15 points total) (12 Active Points); OIF (-1/2) Real Cost: 8
0 5) Teleport Ring: Teleportation 5", MegaScale (1" = 1 km; +1/4), Reduced Endurance (0 END; +1/2) (17 Active Points); OIF (-1/2) Real Cost: 11
0 6) Vari-Blaster: Energy Blast 8d6, 32 Charges (+1/4), Variable Advantage (+1/2 Advantages; +1) (90 Active Points); OAF (-1) Real Cost: 45
3 Goggles: Sight Group Flash Defense (5 points) (5 Active Points); OIF (-1/2)
3 Magnifying Lens: Microscopic (x10) with Sight Group (5 Active Points); OIF (-1/2)
14 Reinforced Costume: Armor (8 PD/8 ED) (24 Active Points); OIF (-1/2), Real Armor (-1/4)
Cost Talents
5 Trained Memory: Eidetic Memory
3 I Know Pie To The 32nd Decimal Place: Lightning Calculator
Cost Skills
3 Analyze: Technology 15-
3 AK: Secret Soviet Military Bases 15-
3 Computer Programming 15-
3 Cryptography 15-
3 Demolitions 15-
3 Electronics 15-
0 Everyman Skills
AK: Dresdin, Germany 11-
Acting 8-
Climbing 8-
Concealment 8-
Conversation 8-
Deduction 8-
Language: German (Idiomatic, native accent)
[Notes: Native Language]
PS: Scientist 11-
Paramedics 8-
Persuasion 8-
Shadowing 8-
Stealth 8-
TF: Small Motorized Ground Vehicles
[Notes: Custom Mod is Everyman Skill]
3 Forensic Medicine 15-
3 Interrogation 12-
3 Inventor 15-
3 KS: Known Uberhumans 15-
3 Language: English (Completely Fluent, w/Accent)
3 Language: Russian (Completely Fluent, w/Accent)
11 Power: Gageteering 19-
[Notes: Skill used for modifying VPP]
3 Mechanics 15-
3 Paramedics 15-
3 Security Systems 15-
3 Systems Operation 15-
7 Weaponsmith (Biological Weapons, Chemical Weapons, Energy Weapons, Firearms, Incendiary Weapons, Missiles & Rockets) 15-
25 Scientist
SS: Biology 15-
SS: Chemistry 15-
SS: Cybernetics 15-
SS: Electronic Engineering 15-
SS: Genetics 15-
SS: Medicine 15-
SS: Metallurgy 15-
SS: Nuclear Physics 15-
SS: Physics 15-
SS: Robotics 15-
SS: Subatomic Physics 15-
200+ Disadvantages
5 Distinctive Features: Looks Like a Mad Scientist
20 Hunted: Russian Dawn 8-
15 Hunted: The Brotherhood 8-
20 Normal Characteristic Maxima
5 Reputation: Mad Scientist, 11-
10 Rivalry: Professional (Other Scientific Types)
20 Psychological Limitation: Amoral
15 Psychological Limitation: Cannot Resist Tinkering With Machines
15 Psychological Limitation: Scientific Curiosity
10 Social Limitation: Occuptation: Mad Scientist
15 Social Limitation: Public Identity
0 Experience Points
Professor | Points Summary
Characteristics Cost: 98 Base Points: 200
Powers Cost: 153 Disadvantages: 150
Talents Cost: 8 Total Experience: 0
Perks Cost: 0 Spent Experience: 0
Martial Arts Cost: 0 Unspent Experience: 0
Skills Cost: 91 Total Points: 350

Once Otto von Harnz was one of the top two scientist in the Soviet Union. His only rival for being the best was Sergei Prospepov. The two seemed to compete for the most powerful weapon, the most complicated design. However, unlike Otto, Sergei did his work because he believed in what he was doing. For Otto it was all personal. For years their rivalry went on, and both didn't take notice of what was going on in the world.

It was Otto who was summoned to Afghanistan, while Sergei was exiled to Afganistan, after Super-Spetzna, a creation of Sergeis' genius went totally berserk a destroyed a whole battalion of mechanized infantry before committing suicide. Little did Sergei know that Otto tampered with Super-Spetzna. So in Otto's book he won, and Sergei lost.

After the Soviet pull out of Afganistan, Otto's star continued to rise. He became a closely guarded secret, and anything he wanted he got. Otto was even given a code-name by the KGB. He was known in secret documents at Professor. As for Sergei, Otto quickly forgot about him. However, like all good things, they must always come to an end.

Otto had returned from a Cuban vacation to find that the Soviet Union had crumbled while he was away. Needless to say, he was quite shocked. His laboratory was locked up tight, and he couldn't get to his notes, and to make matters worse there was an arrest warrent out for him. Otto quickly hid after that. He became an underground arms merchant providing the Russian Mafia with high tech weapons. For Otto it was just a means of surviving, and wasn't as satisfying or as rewarding as when the Soviet Union was behind him.

This was also the time that Baba Natasha came back into his life. She offered him the backing like he had before once Oktober overthrew the govenment. Needless to say Otto was intrigued, and eventually agreed. Since then Professor has become Oktobers resident genius.


Otto von Harnz is a scientist, pure and simple. It matters little to him what his genius is used for, so long as he can use it. Ethics according to Professor is for weaker men. He never has a qualm about doing experiments that others would be considered cruel, or unjustified. His passion is science, and hates to let anything interfere with it. Otto cannot help but constantly tinkering with things. He demands that any technological item that Okotober comes across must be turned into him for examination.


"Comrade, I do believe that, I, Professor, have just the device that would be perfect for this situation."


Otto is very much an ordinary man, but is probabaly one of the smartest men in the world. He has no super-powers but makes up for it with the gadgets he can create. He usually keeps a few odd gadgets on him, but usually will have vari-blaster which can hurt almost anything. There are a few gadgets that Professor keeps on him at all times. His costume is reinforced with special fibers that protect him from almost any attack. Professor is always with his goggles that not only protect him from flash attacks, but allow him to magnify his vision.


Professor is not a very tall man, and is very slight, almost skeletal. Otto von Harnz is mostly bald except for a few wisps of grey hair around his ears. For a man in his fifties, Otto is in excellent shape. His costume consists of black slack with a white buttoned up lab smock. Once, his identity was a well kept state secret, but with the break up of the Soviet Union his name has made the rounds. For a while he attempted to keep it a secret, but since rejoining Oktober, Otto has given that up.