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Kalindi Basu
Cost Characteristic Value Roll Notes
15 STR 25 14- Lift: 800.0kg; HTH: 5d6; END: [2]
45 DEX 25 14- OCV: 8  DCV: 8
20 CON 20 13-
0 BODY 10 11-
3 INT 13 12- PER Roll: 12-
10 EGO 15 12- ECV: 5; Mental Defense: 0
8 PRE 18 13- PRE Attack: 3 1/2d6
3 COM 16 12-
9 PD 14   Total: 14 PD (12 rPD)
10 ED 14   Total: 14 ED (12 rED)
15 SPD 5   Phases: 3, 5, 8, 10, 12
2 REC 10   Running: 6" / 12"
0 END 40   Swimming: 2" / 4"
7 STUN 40   Leaping: 15" Forward / 7 1/2" Upward
Bhairavi | Summary
Real Name: Kalindi Basu Hair Color: Black
Concept: Martial Artist Eye Color: Glowing Green
Affiliation: The Assembly Height & Weight: 5' 9" (1.76 m) / 155 lbs (70 kg)
Played By: NPC Nationality: Indian
Created By: Ben Langdon Place of Birth: Surat, India
GM: NPC Date of Birth: September 5, 1973
Cost Powers END
5 Infrared Vision: Infrared Perception (Sight Group)
5 Night Sight: Nightvision
8 Reflective Eyes: Sight Group Flash Defense (8 points)
6 Six-Armed Warrior: Extra Limbs (4), Inherent (+1/4) (6 Active Points)
15 Spring Attack: Leaping +10" (15" forward, 7 1/2" upward) (Accurate) 1
12 Tough Skin: Damage Resistance (12 PD/12 ED)
19 Blades of Bhairavi: Killing Attack - Hand-To-Hand 1 1/2d6 (2d6+1 w/STR), Range Based On STR (+1/4), Armor Piercing (+1/2) (44 Active Points); OAF (-1), 6 Recoverable Charges (-1/4)
Cost Talents
9 Six Hands Are Better Than Two: Ambidexterity (no Off Hand penalty)
Cost Martial Arts
Maneuver Phase OCV DCV Notes
28 Six-Armed Warrior Training
Block 1/2 +2 +2 Block, Abort
Disarm 1/2 -1 +1 Disarm; 40 STR to Disarm
Grab 1/2 -1 -1 Grab Two Limbs, 40 STR for holding on
Kick 1/2 -2 +1 10d6 Strike
Strike 1/2 +0 +2 8d6 Strike
Throw 1/2 +0 +1 6d6 +v/5, Target Falls
+1 HTH Damage Class(es)
Weapon Element: Blades
Cost Skills
18 +6 with Six-Armed Warrior Training Martial Arts
3 Acrobatics 14-
3 Artistic Skill: Essay Composition 12-
-1 Assembly Team Package
AK: India and Protectorate of Pakistan 11-
AK: Mumbai, India 11-
Communicator: High Range Radio Perception (Radio Group); IIF (-¼) plus Scrambled Transmission Function: VPP (Scrambler Pool), 4 base +2 control cost; IIF (-¼), Only For One Language At A Time (-1)
Criminology 12-
Monitored by The Assembly 11-
National Police Powers
Social Limitation: Subject to Orders
Teamwork 14-
3 Contortionist 14-
0 Everyman Skills
AK: Surat, India 11-
Acting 8-
Climbing 8-
Concealment 8-
Conversation 8-
Deduction 8-
PS: War Correspondent 11-
Paramedics 8-
Persuasion 8-
Shadowing 8-
Stealth 8-
TF: Small Motorized Ground Vehicles
[Notes: Custom Mod is Everyman Skill]
2 Journalist Package
AK: Karachi, Pakistan 11-
Bureaucratics 13-
Contact: American Photographer 8-
Conversation 13-
PS: Journalist 11-
Press Pass
Social Limitation: Publish or Perish
11 Linguist
Language: Arabic (completely fluent)
Language: English (Idiomatic, native accent)
[Notes: Native Language]
Language: Hindi (idiomatic)
Language: Mandarin Chinese (fluent conversation)
Language: Nepalese (fluent conversation)
3 Lockpicking 14-
2 Navigation (Land) 12-
3 Paramedics 12-
5 Rapid Attack (HTH)
10 Scholar
KS: Current Events 12-
KS: Modern Wars 12-
KS: Police Procedure 11-
KS: Politics of India 11-
KS: The Assembly 11-
3 Security Systems 12-
3 Seduction 13-
3 Shadowing 12-
3 Sleight Of Hand 14-
3 Stealth 14-
3 Streetwise 13-
4 Survival (Desert, Mountain) 12-
10 Two-Weapon Fighting (HTH)
2 WF: Common Melee Weapons
200+ Disadvantages
15 Distinctive Features: Six-Armed Woman
15 Hunted: Kali and Her Cult 8-
15 Physical Limitation: Weird Biochemistry Requires Specialist Medical Care
15 Psychological Limitation: Aggressive In Combat
15 Psychological Limitation: Brash
15 Psychological Limitation: Reluctant To Kill
1 Quirk: Dislikes Children
1 Quirk: Dreams Of Famous Battles Where She Takes The Leading Role
1 Quirk: Enjoys Taunting Sexist Men
1 Quirk: Serial Dater - Will Pick Up Every Week
1 Quirk: Vegetarian
15 Social Limitation: Bounty
15 Social Limitation: Constantly Scrutinized By The Media, Government and Public
5 Social Limitation: Fear Of Commitment
15 Social Limitation: Public Identity
5 Unluck: 1d6
0 Experience Points
Bhairavi | Points Summary
Characteristics Cost: 147 Base Points: 200
Powers Cost: 70 Disadvantages: 150
Talents Cost: 9 Total Experience: 0
Perks Cost: 0 Spent Experience: 0
Martial Arts Cost: 28 Unspent Experience: 0
Skills Cost: 96 Total Points: 350

Kalindi Basu was a foreign correspondent for the Times of India newspaper and often found herself in hostile environments, before being captured by the Taliban in Afghanistan and thrown into a chasm where she was presumed dead. Instead of death, however, Kalindi found that her body was undergoing radical changes and she soon passed out amid feverish dreams of Hindu battles between gods and demons. Her uber gene was activated as her body fought against death and Kalindi became Bhairavi, the six-armed warrior woman who battled her way through the mountains of Afghanistan and back from the Underworld.

Once back in India, Kalindi was approached by the Minister for Defence and invited to join the fledgling Assembly. Kalindi agreed and has been a constant member of the team throughout its history, being a vocal supporter of the liberation of Pakistan and the expansion of India.


Kalindi was always an adventurous woman, but since her transformation she has begun to embrace her more aggressive and competitive side. She is bold and outspoken, but is generally amiable. She likes to flirt and finds men interesting as playthings, but baulks at the idea of anything more serious than a long weekend of pleasure.

One romantic entanglement that managed to catch Kalindi by surprise was with the English businessman, Sir Lindsey Sherrington. After discovering that the six-armed beauty was not interested in furthering their relationship, Sherrington used his unsavoury contacts to organise a bounty on her head. Much to Kalindi's amusement, Sherrington is planning on abducting her and sending her to his alleged Saudi Arabian harem. To her credit, Kalindi has countered seven attempts over the past two years and plans on destroying Sherrington's reputation when she can find the time.


“It's actually quite embarrassing how many times men like you underestimate women like me.”


Bhairavi's most obvious manifestation of the uber gene is in her four additional arms, all of which are as dextrous and capable as her original two. Her body has been hardened which provides her with protection against most opponents, and her physical attributes have also been enhanced.

Her eyes are unusual, but people often only notice them after looking at her six arms. They are a solid luminescent green with no pupils or whites, and they provide her with the ability to see well at night as well as into the infrared spectrum.

In addition to her natural abilities, Bhairavi sometimes employs six swords which she has become highly proficient in using during her whirling attacks. Most of the time she avoids using them, but if the opponent is severe enough and she has enough preparation time Bhairavi is willing to pick up her lethal blades. The results are never pretty.


Bhairavi is a beautiful Indian woman with six arms. Her skin is a rich honey colour and her hair is long and straight, although she almost always wears it tied back. Her eyes glow green and can be eerie, although some say they add to her unnatural beauty. She favours gold jewellery, especially bangles and rings, and wears light and graceful clothing which is often provocative and always expensive. Her costume changes but she mostly wears a strapless green silk dress with a large pink sash and knee-high strapped sandals.