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Josef Mengele
Cost Characteristic Value Roll Notes
8 STR 18 13- Lift: 303.1kg; HTH: 3 1/2d6; END: [2]
24 DEX 18 13- OCV: 6  DCV: 6
16 CON 18 13-
12 BODY 16 12-
3 INT 13 12- PER Roll: 12-
8 EGO 14 12- ECV: 5; Mental Defense: 0
8 PRE 18 13- PRE Attack: 3 1/2d6
1 COM 12 11-
2 PD 26/38   Total: 26/38 PD (0/12 rPD)
2 ED 26/38   Total: 26/38 ED (0/12 rED)
12 SPD 4   Phases: 3, 6, 9, 12
4 REC 10   Running: 6" / 12"
2 END 40   Swimming: 2" / 4"
1 STUN 35   Flight: 15" / 120"
Vaterschmerz | Summary
Real Name: Josef Mengele Hair Color: Grey
Concept: Energy Blaster Eye Color: Blue
Affiliation: Kinder der Zukunft (Children of the Future) Height & Weight: 5' 11" (1.80 m) / 160 lbs (72.57 kg)
Played By: NPC Nationality: German
Created By: Neil M. Place of Birth: Gunzburg, Germany
GM: NPC Date of Birth: March 16, 1911
Cost Powers END
80 Father of Pain: Multipower, 80-point reserve, all slots All Powers Use Endurance Reserve (+0)
7u 1) Heighten Pain Sensation: Drain 5d6, Stun and Rec simultaneously (+1/2) (75 Active Points) 7
8u 2) Mind Pain: Ego Attack 8d6 ( Human class of minds) (80 Active Points) 8
8u 3) Painful Beam: Energy Blast 8d6, No Normal Defense (Feels No Pain or Different Nervous System Biochemistry; +1) (80 Active Points) 8
5u 4) Pain Paralysis: Entangle 3d6, 4 DEF, Takes No Damage From Attacks Limited Group (Physical Attacks; +1/4), Works on EGO, not STR (+1/4), Based On EGO Combat Value (Mental Defense applies; +1), Range Modifiers Apply (-1/4) (79 Active Points); Only if Target Has Taken Damage from another Pain Attack and Not Fully Recovered (-1/2) 8
5u 5) Painful Touch: Hand-To-Hand Attack +8d6, No Normal Defense (Feels No Pain or Different Nervous System Biochemistry; +1) (80 Active Points); Hand-To-Hand Attack (-1/2) 8
9 Pain-Free: Elemental Control, 18-point powers
31 1) Pain Buffer: (Total: 40 Active Cost, 40 Real Cost) +20 PD (Real Cost: 20) plus +20 ED (Real Cost: 20)
9 2) Painless: Automaton (Cannot Be Stunned) (15 Active Points)
11 3) Reduced Sense of Pain I: Physical Damage Reduction, 50% (20 Active Points)
11 4) Reduced Sense of Pain II: Energy Damage Reduction, 50% (20 Active Points)
27 Flight Pack: Flight 15", x8 Noncombat, 1 Continuing Fuel Charge lasting 1 Hour (+0) (40 Active Points); OIF (-1/2)
10 Lucky Getaway: Luck 4d6 (20 Active Points); Only to Get Away (-1)
26 Pain Reserve: Endurance Reserve (100 END, 16 REC) (26 Active Points)
15 Pain Sense: Detect Pain A Single Thing 12- (Unusual Group), Discriminatory, Range, Sense
24 Vaterschmerz Armor: Armor (12 PD/12 ED) (36 Active Points); OIF (-1/2)
5 Vaterschmerz Armor Visor: Sight Group Flash Defense (8 points) (8 Active Points); OIF (-1/2)
Cost Perquisites
9 Contact: neo-Nazis (Contact has access to major institutions), Organization Contact (x3) (9 Active Points) 11-
Cost Skills
10 +2 with DCV
30 +6 with Pain Multipower
3 Analyze: Ubers 12-
3 Bribery 13-
3 Bureaucratics 13-
9 Doctor Package
Forensics 11-
Fringe Benefit: M.D.
Fringe Benefit: Medical License
PS: Physician 12-
Paramedics 12-
SS: Medicine 12-
SS: Pharmacology 12-
SS: Physiology 12-
Social Limitation: Occupation (Medical Doctor)
0 Everyman Skills
AK: Gunzburg, Germany 11-
Acting 8-
Climbing 8-
Concealment 8-
Conversation 8-
Deduction 8-
PS: Mad Scientist 11-
Paramedics 8-
Persuasion 8-
Shadowing 8-
Stealth 8-
TF: Small Motorized Ground Vehicles
[Notes: Custom Mod is Everyman Skill]
9 Expert: Pain
KS: Pain-Causing Devices 12-
SS: Electrophysiology 12-
SS: Neurology 12-
13 Interrogation 18-
10 Linguist
Language: English (fluent conversation)
Language: German (Idiomatic, native accent)
[Notes: Native Language]
Language: Italian (completely fluent)
Language: Japanese (completely fluent)
Language: Spanish (completely fluent)
3 Persuasion 13-
3 Systems Operation 12-
300+ Disadvantages
5 Dependence: Pain Medication Weakness: -3 To Characteristic Rolls and related rolls per time increment (Easy To Obtain, 1 Hour)
25 Hunted: S.A.G.E. 11-
20 Physical Limitation: Feels No Pain
15 Physical Limitation: Weird Biochemistry Requires Special Medical Care
20 Psychological Limitation: Determined to Rule the World of Man
20 Psychological Limitation: Filters Everything through the Lens of His Political Beliefs
20 Psychological Limitation: Sadist
10 Reputation: Sadist, 8- (Extreme)
15 Social Limitation: Secret Identity
Vaterschmerz | Points Summary
Characteristics Cost: 103 Base Points: 300
Powers Cost: 291 Disadvantages: 150
Talents Cost: 0 Total Experience: 49
Perks Cost: 9 Spent Experience: 49
Martial Arts Cost: 0 Unspent Experience: 0
Skills Cost: 96 Total Points: 499

"Heil, Mein Vater," the wolfman said as he thumped his fist on his chest and shot it forward in salute. "A flying car approaches. Likely it is the vermin who have been pursuing us for the past weeks."

Bringing the comb down the left side of his well-greased hair, Josef Mengele continued to look at his image in the mirror. He never liked hearing bad news. And if he thought he could do it quickly, he would have inflicted pain on the wolfman. Instead, he merely said, "all of die Kinder shall muster to destroy these nuisances. Quickly, go now."

He then turned to his faithful bodyguard and said, "Leibwachter, gather four of the most stealthy of die Kinder and prepare to leave. But first, you must find one of the new uninitiated who is similar to me in height and build. Bring him to me immediately."

Without hesitation, his faithful 'children' saluted, smiled, and said together with far too much enthusiasm, "Jawohl mein Vater."

Josef finished his hair and powdered his face then went to the equipment. He waited for Leibwachter's return next to the rack. He would need to carry out some torture first. Someone must feel pain for his having to relocate the comfortable mansion.


Throughout his entire life, Mengele never believed that the rules that applied to others also applied to him as well. His youth was spent as part of the Brown Shirts and then a member of the Schulzstaffen. He toyed with the lives of thousands of Jewish victims in places like Auschwitz and Buchwald. In the latter decades he built up the Kinder from the ground. He believes that he is the apex of the superior. The main mission of his life is to renew Nazism to bring about the Fourth Reich with himself as Vater. And, he still indulges in his passion - bringing pain to others.


"Do you have an ubergene? You do realize your superiority over other humans."


Mengele has studied pain since the middle of World War II. His numerous experiments have resulted in sera and rays that he has used on himself. Now he is all but impervious to pain and also is able to inflict pain of various sorts on his victims and enemies. He also wears a suit of armor made of composite fibers interlaced with very strong metal alloys. The armor is fitted with a jetpack that give him the ability to fly when needed.


Handsome and almost youthful looking despite his nearly century of life, Josef Mengele has a small degree of vanity about his looks. When not directly supervising Kinder activities, he wears well tailored crimsom-colored suits. As Vaterschmerz, he dons red lacquered armor made to look like that of a German Baron from the era of the Holy Roman Empire.