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Nitzol (last name unknown)
Cost Characteristic Value Roll Notes
5 STR 15 12- Lift: 200.0kg; HTH: 3d6; END: [1]
33 DEX 21 13- OCV: 7  DCV: 7
20 CON 20 13-
4 BODY 12 11-
8 INT 18 13- PER Roll: 13-
4 EGO 12 11- ECV: 4; Mental Defense: 7
5 PRE 15 12- PRE Attack: 3d6
0 COM 10 11-
7 PD 10   Total: 10 PD (10 rPD)
6 ED 10   Total: 10 ED (10 rED)
19 SPD 5   Phases: 3, 5, 8, 10, 12
0 REC 7   Running: 6" / 12"
0 END 40   Swimming: 2" / 4"
0 STUN 30  
Survivor | Summary
Real Name: Nitzol (last name unknown) Hair Color: Varies
Concept: Metamorph Eye Color: Varies
Affiliation: Cabala Height & Weight: 6' 0" (1.83 m) / 179 lbs (81.19 kg)
Played By: NPC Nationality: Naturalized Israeli
Created By: Noah Thorp Place of Birth: Krakow Poland
GM: NPC Date of Birth: August 5, 1922
Cost Powers END
8 Harden Flesh: Damage Resistance (10 PD/10 ED) (10 Active Points); Costs Endurance (Only Costs END to Activate; -1/4) 1
31 Holocaust Link: Retrocognitive Clairsentience (Hearing And Sight Groups), Reduced Endurance (Half END; +1/4) (62 Active Points); Precognition/Retrocognition Only (-1) 2
30 Pain Resistance: (Total: 30 Active Cost, 30 Real Cost) Energy Damage Reduction, Resistant, 25% (Real Cost: 15) plus Physical Damage Reduction, Resistant, 25% (Real Cost: 15)
76 Shape Change: Shapeshift (Sight , Smell/Taste and Touch Groups, limited group of shapes), Cellular, Imitation, Instant Change, Reduced Endurance (0 END; +1/2) (76 Active Points)
14 Rapid Healing: Healing BODY 2d6, Reduced Endurance (0 END; +1/2), Persistent (+1/2) (40 Active Points); Extra Time (1 Turn (Post-Segment 12), -1 1/4), Self Only (-1/2)
5 Scrambled Mind: Mental Defense (7 points total)
Cost Talents
4 Fluid Body: Double Jointed
5 Never Forget: Eidetic Memory
20 Voices of the Past I: Universal Translator 13-
27 Voices of the Past II: Danger Sense (immediate vicinity, out of combat, Function as a Sense) 13-
Cost Perquisites
1 Able Traveler: Passport
3 Law Enforcement Agent: Federal/National Police Powers
5 Longtime Friend: Night of U-Force 8-
Cost Skills
3 Acting 12-
3 Concealment 13-
3 Contortionist 13-
3 Cryptography 13-
7 Disguise 15-
0 Everyman Skills
Acting 8-
Climbing 8-
Concealment 8-
Conversation 8-
Deduction 8-
Language: Yiddish (Idiomatic, native accent)
[Notes: Native Language]
PS: Rabbi 11-
Paramedics 8-
Persuasion 8-
Shadowing 8-
Stealth 8-
TF: Small Motorized Ground Vehicles
[Notes: Custom Mod is Everyman Skill]
2 Forgery (Documents) 13-
3 KS: The Holocaust 13-
3 Lipreading 13-
3 Lockpicking 13-
3 Mimicry 13-
2 PS: Hunter of War Criminals 11-
3 Security Systems 13-
3 Shadowing 13-
3 Ventriloquism 13-
3 Stealth 13-
3 Tracking 13-
9 Traveler
AK: Argentina 13-
AK: Germany 13-
AK: Krakow, Poland 11-
AK: Russia 13-
200+ Disadvantages
10 Accidental Change: When Faced with a Nazi War Criminal (11-)
20 Hunted: Kinder der Zukunft 8-
20 Hunted: Fatwa 8-
10 Monitored: Five Pillars 8-
10 Physical Limitation: Plagued by Voices in Head
15 Physical Limitation: Weird Biochemistry, Requires Special Medical Attention
5 Psychological Limitation: Feeling His Age
20 Psychological Limitation: Multiple Personality Disorder
20 Psychological Limitation: Obsessed with Hunting Nazi War Criminals
5 Psychological Limitation: Recurring Nightmares
10 Reputation: Nazi War Criminal Hunter , 11-
15 Social Limitation: Secret Identity
39 Experience Points
Survivor | Points Summary
Characteristics Cost: 111 Base Points: 200
Powers Cost: 164 Disadvantages: 160
Talents Cost: 56 Total Experience: 39
Perks Cost: 9 Spent Experience: 39
Martial Arts Cost: 0 Unspent Experience: 0
Skills Cost: 59 Total Points: 399

When Soviet infantry liberated the Auschwitz camps they discovered one of the blockhouses contained rows upon rows of corpses. While all the bodies were in various stages of decomposition, it was obvious that the bodies had altered surgically. It was Private Isaac who found a survivor. In a room, in the blockhouse, in a seperate room from the masses of dead lay a body of a man that was barely breathing. Not sure what his superiors would do with the man, Isaac hid him in his tent. Luckily for Isaac, his battlation were stationed at the camps, instead of being involved in the push towards Berlin. Isaac named the man "Nitzol" the Hebrew word for survivor.

Over the next few weeks, Isaac did his best to help Nitzol recuperate from his ordeal. As the man regained his strength, Nitzol told Isaac about the horrors of the camps. Nitzol even provided voices of the victims to the young private. However, one day when Isaac came back to his tent, Nitzol wasn't there. Isaac never saw Nitzol again.

Years later when the State of Israel started to hunt Nazi war criminals, a special person came forward. Called Survivor, the man showed an uncanny ability to blend in with a crowd, the ability to almost speak any langauge. In simple, an everyman; a person perfect for hunting Nazi war criminals. Of all the war ciminals that Survivor has hunted the one who made him into what he is, has always eluded him, Doctor Joesph Mengele.

After formation of Fatwa, the Israel govenment started looking around for Ubers within its own country to stand against the new threat. At first Survivor was overlooked, as often is the case, but after Cabala was established, Survivor just showed up one day. While not really recognized as an official member of the group, Survivor has remained on the edge of the group helping them, but not trying to relate at all.


Survivor has a composite mindset. The minds that make up Survivor are the Jews who died in the Holocaust. Even with the Nitzol personality in control the other minds are constantly swirling around in Survivors head. At times a mind will take control of the body, some times for weeks, other times for a few minutes. When the new mind takes control, it generally reforms the body to look like the concept of the person when they were alive.

The one thing that unites all the minds, besides being within the body of Survivor, is their dedication to bring Nazi war criminals to justice. The minds will go to great lengths to achieve their goals. Survivor has traveled the world over hunting Nazi, Nazi followers, and Nazi sympathizers. Even though Survivor is starting to feel older the voices drive Survivor on. The voices even plague Survivor in sleep. Nightmares of the Holocaust happen almost every night for Survivor.


"The voices...they cry out for Justice!"


Survivor is a consumate shape changer. There is no person that Survivor cannot immitated to some degree. Only by the use of psionics is it usually possible to detect Survivor. Survivors body is very resilient, able to quickly heal from damage. This is one of the reasons Survivor was selected by Doctor Mengele for his experiments.

Survivor seems to have contact with those who perished in the Holocaust. Many of them inhabit the mind of Survivor as personalities. Survivor isn't even sure how many personalities there are. These personalities allow Survivor to know thinks from the past that might have been forgotten or lost. Also with all the different voices, it is usually difficult to use mind powers against Survivor.


Survivor can be almost anyone, young, old, male, or female. With all the different minds in Survivors head, it's difficult for Survivor to keep it all straight. The Nitzol personality is generally the stronger of all of the personalities, and takes on the shape of an average looking man. Survivor, regardless of the appearance currently used, does not stand out. However, at times when faced by Nazi war criminals, a personality will violently take over the body and shape into the form of the victim of the Nazi. The Nazi's who were close to their victims often are quite shocked to be faced with their victims, decades later.