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Oscar Sundin
Cost Characteristic Value Roll Notes
5 STR 15 12- Lift: 200.0kg; HTH: 3d6; END: [1]
24 DEX 18 13- OCV: 6  DCV: 6
20 CON 20 13-
0 BODY 10 11-
3 INT 13 12- PER Roll: 12-
0 EGO 10 11- ECV: 3; Mental Defense: 0
5 PRE 15 12- PRE Attack: 3d6
2 COM 14 12-
4 PD 7   Total: 15 PD (8 rPD)
3 ED 7   Total: 15 ED (8 rED)
12 SPD 4   Phases: 3, 6, 9, 12
0 REC 7   Running: 14" / 56"
15 END 60   Swimming: 2" / 4"
4 STUN 32  
ARCTOS | Summary
Real Name: Oscar Sundin Hair Color: Blonde
Concept: Energy Blaster Eye Color: Blue
Affiliation: International House of Crime Height & Weight: 5' 11" (1.81 m) / 159 lbs (72.00 kg)
Played By: NPC Date of Birth: October 30, 1982
Created By: Ben Langdon Place of Birth: Stockholm, Sweden
Cost Powers END
60 Ice Powers: Multipower, 60-point reserve
6u 1) Blast of Cold: Energy Blast 12d6 (60 Active Points) 6
6u 2) Break Down The Barriers: Drain DEF 3d6, PD and ED simultaneously (+1/2), Ranged (+1/2) (60 Active Points) 6
6u 3) Cold To The Bone: Energy Blast 6d6, No Normal Defense (LS: Safe In Intense Cold) (+1) (60 Active Points) 6
6u 4) Ice Statues: Entangle 6d6, 6 DEF (60 Active Points) 6
6u 5) Wall Of Ice: Force Wall (12 PD/8 ED; 5" long and 2" tall) (60 Active Points) 6
39 Aura Of Cold: Change Environment 4" radius, -9 Temperature Level Adjustment, Personal Immunity (+1/4), Reduced Endurance (0 END; +1/2) (68 Active Points); No Range (-1/2), Gradual Effect (1 Turn (Post-Segment 12); -1/4) 0
2 Comfortable Even In The Coldest of Nights: Life Support (Safe in Intense Cold) 0
33 Freezing Touch: Killing Attack - Ranged 1d6, Reduced Endurance (0 END; +1/2), Armor Piercing (+1/2), Persistent (+1/2), Damage Shield (Offensive; +3/4) (49 Active Points); Always On (-1/2) 0
17 Ice-Assisted Running: Running +8" (14" total), x4 Noncombat (21 Active Points); Visible: Leaves Ice Footprints (-1/4) 2
14 Body Armour: Armor (8 PD/8 ED) (24 Active Points); OIF (-1/2), Real Armor (-1/4) 0
3 Visor: Sight Group Flash Defense (5 points) (5 Active Points); OIF (-1/2) 0
Cost Perquisites
1 Olympian: Silver Medal From 2002 Salt Lake City Winter Olympics
Cost Skills
15 +3 with Ranged Combat
2 AK: Copenhagen, Denmark 11-
2 AK: Scandinavian Wilderness 11-
3 Breakfall 13-
0 Everyman Skills
AK: Stockholm, Sweden 11-
Acting 8-
Climbing 8-
Concealment 8-
Conversation 8-
Deduction 8-
Paramedics 8-
Persuasion 8-
Shadowing 8-
Stealth 8-
TF: Small Motorized Ground Vehicles
0 Gambling 8-
1 High Society 8-
10 Jack of All Trades
PS: Cat Burglar (2 Active Points) 11-
PS: Ice Skating 11-
PS: Olympic Biathlete (3 Active Points) 13-
PS: Skiing (3 Active Points) 13-
PS: Snowboarding (3 Active Points) 13-
1 KS: African Mining Companies 8-
2 KS: Diamonds 11-
2 KS: European Mining Companies 11-
11 Linguist
Language: English (completely fluent) (3 Active Points)
Language: French (completely fluent) (3 Active Points)
Language: German (completely fluent) (3 Active Points)
Language: Norwegian (completely fluent) (3 Active Points)
Language: Swedish (idiomatic)
3 Lockpicking 13-
2 Navigation (Land) 12-
3 Persuasion 12-
3 Security Systems 12-
3 Seduction 12-
3 Stealth 13-
2 Survival (Arctic/Subarctic) 12-
3 Trading 12-
2 WF: Small Arms
200+ Disadvantages
5 Distinctive Features: Skin Is Always Cool
15 Hunted: Zodiac Agency 8-
20 Normal Characteristic Maxima
15 Physical Limitation: Weird Biochemistry Requires Specialist Medical Care
15 Psychological Limitation: Adrenaline Junky
15 Psychological Limitation: Attention Seeker
15 Psychological Limitation: Life Is A Party
10 Psychological Limitation: Self-Assured
5 Rivalry: Professional (Any Fire-Based Heroes and Villains)
15 Social Limitation: Secret Identity
10 Vulnerability: 2 x BODY Heat-Based Attacks
10 Vulnerability: 2 x STUN Heat-Based Attacks
25 Experience Points
ARCTOS | Points Summary
Characteristics Cost: 97 Base Points: 200
Powers Cost: 198 Disadvantages: 150
Talents Cost: 0 Total Experience: 19
Perks Cost: 1 Spent Experience: 19
Martial Arts Cost: 0 Unspent Experience: 0
Skills Cost: 73 Total Points: 369

The Salt Lake City Winter Olympics were scorched by a brazen kidnapping at the hands of Zodiac. Twenty-four competitors were taken hostage at the Games' Village and then transported to Canada where they were subjected to violent radiation therapy and chemical injections. Zodiac were attempting to test theories on ubergene activation, the plans of which they had taken from a previous assignment. Sanction managed to track the hostages in the hidden base, which was just beyond the border between Alaska and Canada, and launched a midnight attack, scattering the twelve members of Zodiac.

Of the twenty four competitors, only three survived the tests. One of them was Oscar Sundin, a member of the Swedish biathlon team. He had been injected with a blue serum, the contents of which were never identified, and although he felt intensely cold, Doctor Spin could find nothing else wrong with him. Sundin was released a week later and returned to Stockholm, although he was suffering vivid nightmares and cold sweats.

Sundin's ubergene had been activated by Zodiac's experiments, and he gradually came to realise his body had changed. His skin was always cold, and one night when he went to shake his uncle's hand Sundin realised just how much everything had changed. His hand clasped his uncle's and neither man could let go. Slowly, Sundin watched as his uncle froze to death at his hands. When the older man fell to the floor, Sundin wrenched his hand free and fled. He lived on the streets for months, not worrying about the cold - and, in fact, feeling more comfortable in the sub-zero temperatures because he knew no one could come looking for him. Gradually he began to explore his powers, firstly suing them to help him survive through petty crimes and changes to the harsh Winter environment.

But Sundin could see the potential in his new abilities. He looked up at the high towers, at the lights coming from exclusive dance parties and gatherings. He had had enough of the isolation and the cold. He decided that he would crash the party, become one of the select few who live the life of the movers and shakers. He employed his ice powers to undertake a string of burglaries, netting himself some sizeable diamonds in the process. He held the diamonds and marvelled at their intricate, but cold, beauty. From that moment on he developed a kind of obsession with diamonds, the choice of loot, the one thing he could never pass up.

And his wealth increased from the burglaries, and then quickly dissipated through hard partying. Sundin enjoyed his life, never caring for the mundane nine-to-five traps that his family had envisioned for him once he "grew up". He continued to steal and party, and came across Queen Bee one night as they both attempted to fleece a rich couple from Lisbon. After some exciting moments of sparring on a tenth-floor balcony, Sundin and Queen Bee came to an understanding. Sundin allowed Bee to take the cash and ancient artefacts and Sundin left with the wife's diamonds.

A month later Sundin received an invitation to join the International House Of Crime, and he accepted, impressed with the elite club's resources and hungry to use their networks to track down the biggest and most expensive diamonds.


Sundin is young and rather reckless, enjoying the ability to do what he pleases and take what he fancies. He is confident and always positions himself at the centre of the party, in the blinding spotlight where he can be seen and admired. Although his powers allow him to drop the temperature physically, Sundin is a very warm and affectionate man, and on more than one occasion he has expertly melted the hearts of rich widows and wide-eyed heiresses.


“You're shivering. Let me take care of that."


Arctos is able to create ice and lower the temperature around him. Even without concentrating, his body produces cold energy, and his skin is always cool to the touch. He has developed a wide range of abilities utilising these ubergene powers, including walls of ice, transforming people into ice statues, as well as more aggressive blasts of ice shards. He needs to keep his hands covered with insulated gloves to avoid killing those he touches, although he has forgotten on many occasions, much to the chagrin of those he comes in close contact with.


Oscar Sundin is a former Olympian, with a skiers physique, white-blonde hair and piercing blue eyes. As Arctos he wears electric blue shades, an armoured black and silver costume with turquoise highlights and his his name etched down the outside leg. He always wears gloves, in and out of costume, and usually wears something diamond, whether it be ear studs, an expensive watch, ring or piercing.