Uberworld Home | Campaigns Home | Character Database | FAQs | Organisations | Dawnstars |
Gustavo Uribe
Cost Characteristic Value Roll Notes
3 STR 13 12- Lift: 151.6kg; HTH: 2 1/2d6; END: [1]
24 DEX 28 15- OCV: 9  DCV: 9
12 CON 21 13-
0 BODY 10 11-
8 INT 18 13- PER Roll: 13-
6 EGO 13 12- ECV: 4; Mental Defense: 0
3 PRE 13 12- PRE Attack: 2 1/2d6
2 COM 14 12-
2 PD 5/23   Total: 5/23 PD (0/18 rPD)
0 ED 4/22   Total: 4/22 ED (0/18 rED)
12 SPD 5   Phases: 3, 5, 8, 10, 12
0 REC 7   Running: 6" / 12"
0 END 42   Swimming: 2" / 4"
4 STUN 32   Flight: 53" / 424"
QUANTUM | Summary
Real Name: Gustavo Uribe Hair Color: Black / None
Concept: Energy Blaster Eye Color: Brown / Silver
Affiliation: Dawnstars Height & Weight: 5'10" / 6' 7" (1.78 m / 2.00 m) / 155 lbs / 220 lbs (70 kg / 100 kg)
Played By: Andy Mathews Nationality: Spanish
Created By: Andy Mathews Place of Birth: Madrid, Spain
GM: Ben Langdon Date of Birth: Unrevealed
Cost Powers END
35 Gravity Control Effects: Multipower, 62-point reserve, (62 Active Points); all slots Activation Roll 15- (-1/4), Only In Heroic Identity (-1/4), Shared Framework Effects (-1/4)
3u 1) Area Gravity Lift: Flight 9", x4 Noncombat, Usable Simultaneously (up to 32 people at once; +1 1/2) (57 Active Points); Activation Roll 15- (-1/4), Only In Heroic Identity (-1/4), Shared Framework Effects (-1/4) 6
3u 2) Area Increased Gravity Field: Entangle 2d6, 3 DEF, Takes No Damage From Attacks All Attacks (+1/2), Area Of Effect (4" Radius; +1) (62 Active Points); Activation Roll 15- (-1/4), Only In Heroic Identity (-1/4), Shared Framework Effects (-1/4) 6
3u 3) Change Gravity Point: Flight 12", Ranged (+1/2), Usable As Attack (+1) (60 Active Points); Activation Roll 15- (-1/4), Only In Heroic Identity (-1/4), Shared Framework Effects (-1/4) 6
3u 4) Fast Gravity Pull: Flight 10", Reduced Endurance (1/2 END; +1/4), MegaScale (1" = 1,000 km; +1), Can Be Scaled Down: 1" = 1km (+1/4) (50 Active Points); Activation Roll 15- (-1/4), Only In Heroic Identity (-1/4), Shared Framework Effects (-1/4) 2
2u 5) Gravity Cancelation: Telekinesis (20 STR), Area Of Effect (3" Radius; +1) (60 Active Points); Up or Down Only (-1), Activation Roll 15- (-1/4), Only In Heroic Identity (-1/4) 6
3u 6) Gravity Control: Telekinesis (40 STR) (60 Active Points); Activation Roll 15- (-1/4), Only In Heroic Identity (-1/4), Shared Framework Effects (-1/4) 6
3u 7) Gravity Distortion: Energy Blast 12d6 (60 Active Points); Activation Roll 15- (-1/4), Only In Heroic Identity (-1/4), Shared Framework Effects (-1/4) 6
3u 8) Gravity Drag: Suppress 8d6 (standard effect: 24 points), any Movement power one at a time (+1/4), Reduced Endurance (1/2 END; +1/4) (50 Active Points); Activation Roll 15- (-1/4), Only In Heroic Identity (-1/4), Shared Framework Effects (-1/4) 2
3u 9) Increased Gravity Field: Entangle 3d6, 5 DEF, Takes No Damage From Attacks All Attacks (+1/2) (60 Active Points); Activation Roll 15- (-1/4), Only In Heroic Identity (-1/4), Shared Framework Effects (-1/4) 6
20 Gravity Effects: Elemental Control, 60-point powers, (30 Active Points); all slots Shared Framework Effects (-1/4), Only In Heroic Identity (-1/4)
21 1) Personal Gravity Manipulation: Flight 22", x4 Noncombat, Costs END Only To Activate (+1/4) (61 Active Points); Shared Framework Effects (-1/4), Only In Heroic Identity (-1/4) 5
20 2) Quantum Field: Force Field (15 PD/15 ED/13 Power Defense/5 Flash Defense: Sight Group), Reduced Endurance (1/2 END; +1/4) (60 Active Points); Shared Framework Effects (-1/4), Only In Heroic Identity (-1/4) 2
Quantum Form Powers
8 1) Quantum Form I: +1 SPD (10 Active Points); Only In Heroic Identity (-1/4)
17 2) Quantum Form II: +10 DEX (30 Active Points); No Figured Characteristics (-1/2), Only In Heroic Identity (-1/4)
8 3) Quantum Form III: +5 CON (10 Active Points); Only In Heroic Identity (-1/4)
9 4) Quantum Form IV: Armor (3 PD/3 ED), Hardened (+1/4) (11 Active Points); Only In Heroic Identity (-1/4)
28 5) Quantum Power Reserve: Endurance Reserve (155 END, 20 REC) (35 Active Points); Only In Heroic Identity (-1/4)
38 Cosmic Power Body: Life Support (Eating: Character does not eat; Immunity: All terrestrial diseases and biowarfare agents; Longevity: 800 Years; Safe in High Pressure; Safe in High Radiation; Safe in Intense Cold; Safe in Intense Heat; Safe in Low Pressure/Vacuum; Self-Contained Breathing; Sleeping: Character does not sleep)
10 Energy Parasite Protection: Power Defense (10 points)
13 Energy Sense: Detect Energy Fields A Class Of Things 16- (Unusual Group), Discriminatory
3 Super Gravity Distortion: Energy Blast 4d6 (20 Active Points); Increased Endurance Cost (x10 END; -4), Linked (Gravity Distortion; -1/2), Lesser Power can only be used when character uses greater Power at full value (-1/4), Activation Roll 15- (-1/4), Only In Heroic Identity (-1/4) 20
Cost Skills
4 Alien Symbiote Package (these skills are not yet discovered)
Navigation (Dimensional) 13-
SS: Quantum Theory 8-
SS: Xenobiology 8-
1 Analyze: Energy Signature 8-
3 Electronics 13-
0 Everyman Skills
AK: Madrid, Spain 11-
Acting 8-
Climbing 8-
Concealment 8-
Conversation 8-
Deduction 8-
PS: Space Mission Pilot 11-
Paramedics 8-
Persuasion 8-
Shadowing 8-
Stealth 8-
TF: Small Motorized Ground Vehicles
[Notes: Custom Mod is Everyman Skill]
11 Linguist
Language: Alien Parasite Language (fluent conversation)
Language: Another Alien Language (completely fluent)
Language: English (fluent conversation)
Language: German (fluent conversation)
Language: Italian (completely fluent)
Language: Spanish (Idiomatic, native accent)
[Notes: Native Language]
9 Military Package
[Notes: Combination Spanish Air Force and EU Space Corps]
Climbing 15-
Combat Piloting 15-
Navigation (Air, Space) 13-
PS: Pilot 11-
Social Limitation: Civilians Just Don't Get It
TF: Combat Aircraft, Helicopters, Large Planes, Spaceplanes
Tactics 13-
WF: Small Arms
1 Power: Gravity Control 8-
6 Scholar
KS: EAF Customs and History 11-
KS: History of Space Flight 11-
KS: The Military World 11-
2 SS: Physics 11-
200+ Disadvantages
15 Accidental Change: Out of Quantum Form: When END Reserve runs out of END 14-
Notes: Form Change: Quantum Form is defined by the "Quantum Form" abilities found on Powers Tab. MP and EC are only available when Quantum Form END Reserve is active.]
10 Distinctive Features: Dual-Minded Being Detectable By Uncommonly-Used Senses (Telepathy, Empathy))
10 Distinctive Features: Strange IR Signature
15 Hunted: School 8-
20 Hunted: Mystery 8-
15 Monitored: EU Military Command 14-
15 Physical Limitation: Requires Specialized Medical Care
15 Psychological Limitation: Loves Using Powers
15 Psychological Limitation: Proud
15 Psychological Limitation: Reluctant to Kill
1 Quirk: Dislikes Modern Music
1 Quirk: Has Some "Old-World" Sensibilities
1 Quirk: Hot-Tempered
1 Quirk: Isn't Comfortable With New Condition
1 Quirk: Misses The Taste Of Food
15 Social Limitation: Public Identity
QUANTUM | Points Summary
Characteristics Cost: 76 Base Points: 200
Powers Cost: 256 Disadvantages: 165
Talents Cost: 0 Total Experience: 5
Perks Cost: 0 Spent Experience: 4
Martial Arts Cost: 0 Unspent Experience: 1
Skills Cost: 37 Total Points: 370

: “Roland flight this is launch control.” The radio crackled. “We have all green lights – ready to launch.”

With that, Commander Gustavo Uribe pushed a series of buttons and the Argus Space Plane’s booster engines pushed against the earth. Slowly, it pulled away from the planet. Uribe had spent every moment of his military career working toward this moment. Years in the Spanish Air Force and then years more working at EU Space Command in Athens.

He had been passed over for the first two flights he had qualified for, but today ... the Roland ... was his to pilot. His entire body shook as the space plane continued for fight gravity. He wished that his father could see this.

Minutes later, the Roland had finished its turn and had jettisoned its booster rockets. “Control, this is Roland ... we have the stick.” Uribe said. For the next eight days, the Roland orbited the earth; linking up with the International Space Station and making repairs to three EU satellites.


(Eight Days Later)

“Roland to Control – we are locked into Stuttgart Recovery Station. We are starting re-entry.” Uribe said. Having thoroughly enjoyed the trip, Gustavo was sad to see it end, but adrenaline pumped through his arteries as he prepared to bring the ship back to earth.

“Copy Roland ... you’re radio black for the next 120 seconds.” Control said, “Stuttgart will pick you up when you’re back.”

Uribe clicked his mic twice to signal that he understood, then put both his hands on the stick. “Places everyone.” He said back to his crew; he looked over to his co-pilot and they shared a smile.

****** (eighty seconds later)

Something had hit them. The unknown radar contact that his co-pilot had mentioned just before. Gustavo felt fire and cold running up each leg; his mind tried to react to the alarm claxons he heard ... but his body would not react. In the distance, he heard the screams of his crewmates ... and something else. Something alien.

****** (Crash plus 10 minutes)

Gustavo felt pain throughout his body. He looked around and thought that he should be feeling the fire. Everyone else onboard was dead. He knew that he needed to get out of the ship before something else went wrong. The next thing he knew, he was floating several meters above the wreck of the Roland. He felt his mind controlling forces around him. He looked at his hand ... it was ... silver. ‘My God,’ he thought, ‘what am I?’

‘No.’ An alien presence thought back, ‘What are we?’


Quantum is new to his powers. He was not born with them, nor did he ask for them. He often feels out of place fighting with the Dawnstars team members. He is searching for the whys of his powers and slowly learning to control them.

Gustavo was a military man, disciplined and organized. Now, he has lost some of that. He tends to act on impulse. He finds it somewhat disconcerting that sometimes his powers respond to his unconscious desires rather than his conscious will. He often seems disconnected from the rest of humanity.

Gustavo is unknowingly inhabited by an extraterrestrial symbiotic energy being. The being was forced into Gustavo when its ship crashed into the Roland and it was shunted into this physical dimension. The interaction between Gustavo and the being created Quantum. The relationship quickly became true symbiosis as neither can survive without the other. The energy being keep Gustavo’s body alive and without the body to serve as host in this physical dimension, the energy being would die.

Gustavo is slowly becoming aware of the new person inside of him. And the two are coming to grips with each other.


"We have fallen from space and lived to talk about it. Do you think you can kill me?”


In some cosmic accident, Gustavo Uribe died and was reborn as a cosmic entity. He has control over gravity, as well as a developing control over light. He can use this control to affect changes to the gravity of people or areas: allowing him to create a gravity well in front of himself to fly; or temporarily increase the gravity of a person causing them harm.

To do this, Gustavo much shift into his “Quantum” form. This form alters his physical appearance into a silver covered humanoid, he is also more durable and faster in this Quantum form. Doctors believe that this is Gustavo’s new “true” form and that he transforms back into his old self only as a way of mentally compensating for what has happened. Namely, that he died and has been re-animated by some alien force.


Gustavo has a thin, athletic build jet black hair and a dark complexion. He tends to dress nicely, but not overly so. He wears no jewelry. When he has transformed into Quantum, he is much taller. His skin is silver and he is bald.

Art by Storn Cook.