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Ord Hlrang
Ord Hlrang
Ord Hlrang


Value Roll Notes
0 STR 10 11- Lift: 100.0kg; Dice: HTH Damage 2d6 END [1]

Ord Hlrang

3 DEX 11 11- OCV 4 DCV 4
0 CON 10 11-
0 BODY 10 11-
8 INT 18 13- PER Roll 15-
8 EGO 14 12- ECV: 5
3 PRE 13 12- PRE Attack: 2 1/2d6
0 COM 10 11-
2 PD 4/19   4/19 PD (0/15 rPD)
2 ED 4/19   4/19 ED (0/15 rED)
0 SPD 2   Mental Defense: 0
0 REC 4   Phases: 6, 12
0 END 20   Running: 6" (12" NC)
0 STUN 20   Swimming: 2" (4" NC)




3 Canine Abilities: Elemental Control, 6-point powers
10 1) I Can Smell Fear: Detect Emotional State 13- (Smell/Taste Group), Discriminatory, Range (15 Active Points); Requires A Background Skill (Appropriate Knowledge of Species) Roll (-1/4)
3 2) To Smell is to Know: Discriminatory with Normal Smell (5 Active Points)
3 3) Trodnean Senses: +2 PER with all Sense Groups (6 Active Points)
15 Environmental Field Harness: Life Support (Safe in High Pressure; Safe in High Radiation; Safe in Intense Cold; Safe in Intense Heat; Safe in Low Pressure/Vacuum; Self-Contained Breathing), 16 clips of 1 Continuing Charge lasting 6 Hours (+0) (19 Active Points); IIF (-1/4)
25 Personal Gravitic Flight Field Generator: Flight 11", 4 clips of 1 Continuing Fuel Charge lasting 20 Minutes (+1/4), Variable Advantage (+1/4 Advantages; Full Reverse, Megascale, No Turn Mode, Usable Underwater; +1/2) (38 Active Points); Conditional Power Only in 0.1G or Greater Gravity Field (-1/4), IIF (-1/4)
20 Repulsor Field Generator: Force Field (15 PD/15 ED), 1 Continuing Fuel Charge lasting 1 Hour (+0) (30 Active Points); OIF (-1/2)
15 Stasis Field Generator: Extra-Dimensional Movement (Single Dimension (to Stasis)), x8 Increased Weight, Usable As Attack (+1) (70 Active Points); Extra Time (1 Minute, -1 1/2), 2 Charges (-1 1/2), IAF (-1/2), Crew-Served 2 crew (Systems Operation) (-1/4)




Computer: Stellar Shield Communications Pod


Contact: Galactic Guard (Contact has: very useful Skills or resources, Good relationship with Contact), Organization Contact (x3) (21 Active Points) 13-


Contact: UCW Caucus (Contact has significant Contacts of his own, Contact has: useful Skills or resources, Good relationship with Contact), Organization Contact (x3) (15 Active Points) 11-


Fringe Benefit: Starship License, Weapon Permit (where appropriate)


Fringe Benefit: Captain of the Galactic Guard, Security Clearance (UCW Defense Force)




Breakfall 11-

Everyman Skills (Advanced Tech, Adventurous UCW)

AK: Trodyn 11-

AK: Union of Civilized Worlds 11-

Acting 8-

Concealment 8-

Conversation 8-

Deduction 8-

Language: Union Standard (idiomatic) (4 Active Points)

PS: Adventurer 11-

Paramedics 8-

Persuasion 8-

SS: General Science 11-

Systems Operation 8-

TF: Custom Adder, Personal Use Spacecraft
[Notes: Custom Mod is Everyman Skill]

Galactic Guard Intelligence Agent

Bureaucratics 12-

Contact: Galactic Guard (Contact has: very useful Skills or resources, Good relationship with Contact), Organization Contact (x3) (21 Active Points) 13-

Language: F'plrarian (completely fluent)

Language: Skellarian (completely fluent)

PS: Agent/Liaison 13-

SS: XenoPsychology 15-

Shadowing 13-

Social Limitation: Subject to Orders

Systems Operation 13-

TF: Science Fiction & Space Vehicles

WF: Beam Weapons, Energy Weapons, Small Arms


High Society 12-


PS: Trodnean Moon Arts 8-


CuK: Fringe Races 13-

KS: Desserts of the Fringe Worlds (2 Active Points) 11-

KS: Fringe Races (5 Active Points) 15-
[Notes: Galactic Guard Intelligence Agent Package]

KS: Galactic Guard (3 Active Points) 13-
[Notes: Galactic Guard Intelligence Agent Package]

KS: Stellar Shield (3 Active Points) 13-

KS: Union of Civilized Worlds (3 Active Points) 13-


WF: Vehicle Weapons (UCW Fast Cruisers)
175+ Disadvantages


Hunted: Union of Civilized Worlds 14- (Mo Pow, NCI, Watching)


Psychological Limitation: Adventurous and Fun-loving (Common, Strong)


Psychological Limitation: Code vs Killing (Common, Total)


Quirk: Ears Visibly Perk Up When He Perceives Something Unusual


Quirk: Fascinated by Moons


Quirk: Growls When Agitated


Quirk: Often Uses the Word "Smell" in Place of "Perceive" or "Sense"

Trodnean Disadvantages


1) Distinctive Features: Trodnean Morphology (Concealable; Noticed and Recognizable; Detectable By Commonly-Used Senses; Not Distinctive In Some Cultures)


2) Physical Limitation: Dietary Restriction, Carnivore (Infrequently, Slightly Impairing)
5 Experience Points
Characteristics Cost 26 Base Points 175
Powers Cost 94 Disadvantages 69
Talents Cost 0 Experience Points 5
Perks Cost 72 Total Points 249
Martial Arts Cost 0
Skills Cost 57
Total Cost 249
Concept Agent Hair Colour Brown
Nationality Trodnean Eye Colour Brown
Place of Birth Bonebury Hill, Trodyn Height 1.72 m/5' 8"
Date of Birth March 23, 1971 Weight 64.00 kg/141 lbs

As a pup, Ord was always more curious than others especially about things beyond Trodyn. While most Trodyn overcome their fascination of the moon by the time they reach adolescence, he has never outgrown this instinct. After achieving his age of independence, he immediately petitioned for the rare offworld pass that was not of Class A (Scent Tourist Journey). He was granted a Class B pass to join the Galactic Guard.

He served as a diplomatic aide for a period of time, apprenticing to Jik Krrg, an accomplished UCW Diplomat to the Fringe. Subsequently, he gained an independent assignment for world surveillance and cultural analysis. For the past three years, he has served as the Stellar Shield liaison in charge of logistical and intelligence support for the Quadrant Gamma team.

Ord is a very excitable Trodnean. When something piques his interest, he becomes very animated. He can easily control this outburst, especially when on a mission, but most of the time, he'll hop about and, sometimes even howl. While more adventurous than most of his kind, he still shares the common love of scents.
"I smell a problem arising."

Ord has no personal powers other than the usual heightened senses typical of Trodneans. He has honed his skill in scents such that, if he knows the species and its typical scents, he can generally determine a target's emotional state from smell. He also carries gear typical to Galactic Guard field agents. Although he is an intelligence agent, his frequent association with the Stellar Shield warrants the use of these equipment.


Ord is of fairly typical size and appearance of Trodneans. He has brown fur that covers most of his body, although the parts normally covered with equipment or clothing are usually shaved close for comfort. When not on clandestine assignments, he will be found in his Galactic Guard 'greens' with various equipment about his person.