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Menhit
Menhit
Amanishakhete Kamel
Cost Characteristic Value Roll Notes
45 STR 55 20- Lift: 51.2tons; HTH: 11d6; END: [5]
54 DEX 28 15- OCV: 9  DCV: 9
36 CON 28 15-
20 BODY 20 13-
4 INT 14 12- PER Roll: 14-
20 EGO 20 13- ECV: 7; Mental Defense: 15
15 PRE 25 14- PRE Attack: 5d6
5 COM 20 13-
2 PD 13   Total: 30 PD (17 rPD)
4 ED 10   Total: 27 ED (17 rED)
12 SPD 5   Phases: 3, 5, 8, 10, 12
6 REC 20   Running: 18" / 144"
3 END 62   Swimming: 14" / 56"
0 STUN 62  
 
Menhit | Summary
Real Name: Amanishakhete Kamel Hair Color: Black, dyed Reddish-Brown
Concept: Brick Eye Color: Brown
Affiliation: Sons of Set Height & Weight: 6' 6" (1.97 m) / 194 lbs (88.00 kg)
Played By: NPC Nationality: Sudanese
Created By: Ben Langdon Place of Birth: Khartoum, Sudan
GM: NPC Date of Birth: April 9, 1970
Cost Powers END
25 Lion Goddess Of War: Elemental Control, 50-point powers
45 1) Claws Of Menhit: Killing Attack - Hand-To-Hand 2 1/2d6 (5d6 w/STR), Reduced Endurance (1/2 END; +1/4), Armor Piercing (+1/2) (70 Active Points) 3
26 2) Instantaneous Healing: Armor (17 PD/17 ED) (51 Active Points) 0
25 3) Living Goddess: Life Support (Eating Character does not eat; Immunity All terrestrial diseases and biowarfare agents; Immunity All terrestrial poisons and chemical warfare agents; Longevity: Immortal; Safe in High Pressure; Safe in High Radiation; Safe in Intense Cold; Safe in Intense Heat; Safe in Low Pressure/Vacuum; Self-Contained Breathing; Sleeping Character does not sleep) (50 Active Points) 0
26 4) Predator: Running +12" (18" total), x8 Noncombat, Reduced Endurance (0 END; +1/2) (51 Active Points)
13 5) Regeneration: Healing 3d6, Reduced Endurance (0 END; +1/2), Persistent (+1/2) (60 Active Points); Extra Time (1 Turn (Post-Segment 12), -1 1/4), Self Only (-1/2) 0
25 6) Sense Weakness In Opponents: Find Weakness 15- with All Attacks (50 Active Points) 0
6 Keen Senses: +2 PER with all Sense Groups 0
17 Natural Swimmer: Swimming +12" (14" total) (x4 Noncombat) 2
5 Night Predator: Nightvision 0
11 Unfathomable: Mental Defense (15 points total) 0
Cost Talents
20 Goddess Of War: Danger Sense (self only, in combat, Function as a Sense) 17-/15-
Cost Skills
10 +2 with HTH Combat
3 Acrobatics 15-
2 Animal Handler (Felines) 14-
3 Breakfall 15-
3 Climbing 15-
3 Contortionist 15-
10 Defense Maneuver I-IV
0 Everyman Skills
AK: Khartoum, Sudan 11-
Acting 8-
Climbing 8-
Concealment 8-
Conversation 8-
Deduction 8-
PS: Personal Trainer / Outdoor Instructor 11-
Paramedics 8-
Persuasion 8-
Shadowing 8-
Stealth 8-
TF: Small Motorized Ground Vehicles
[Notes: Custom Mod is Everyman Skill]
3 KS: History Of War 12-
3 KS: Predators Of Africa 12-
10 Linguist
Language: Arabic (Modern) (Idiomatic, native accent)
[Notes: Native Language]
Language: English (completely fluent)
Language: French (fluent conversation)
Language: Ki-Swahili (completely fluent)
Language: Nubian (completely fluent)
2 Navigation (Land) 12-
3 Paramedics 12-
3 Shadowing 12-
3 Stealth 15-
6 Survival (Temperate/Subtropical, Desert, Mountain) 12-
3 Teamwork 15-
3 Tracking 12-
2 WF: Common Melee Weapons
350+ Disadvantages
10 Distinctive Features: Overpowering Aura Of Confidence
15 Hunted: Fatwa 8-
15 Hunted: Five Pillars 8-
20 Hunted: S.A.G.E. 8-
15 Physical Limitation: Weird Biochemistry Requires Specialist Medical Care
15 Psychological Limitation: Bloodlust
15 Psychological Limitation: Casual Killer
10 Rivalry: Professional and Romantic (The Savage Lion)
15 Social Limitation: Secret Identity
15 Social Limitation: Subject To Orders
5 Susceptibility: Sight-Based Flashes 1d6 damage Instant
45 Experience Points
Menhit | Points Summary
Characteristics Cost: 226 Base Points: 350
Powers Cost: 224 Disadvantages: 150
Talents Cost: 20 Total Experience: 45
Perks Cost: 0 Spent Experience: 45
Martial Arts Cost: 0 Unspent Experience: 0
Skills Cost: 75 Total Points: 545
Background

The embodiment of the ancient goddess Menhit, Shakhete Kamel was discovered by Nephthys leading a group of business executives through pride lands of northern Sudan. When Nephthys decided to have some fun at their expense, only Shakhete managed to survive, and with that survival she was transformed into a godlike being, taking on the aspect of Menhit - "She Who Slaughters".

Shakhete found her new powers intoxicating and followed Nephthys, her new mistress, back to Egypt willingly. She became the Goddess' right hand during her formative years colluding behind the scenes in the Egyptian government, and has proven herself worthy of the name Menhit.

During one encounter with The Hunt, Shakhete came to blows with The Hunt's leader, the Savage Lion. Since then she has found herself fantasising about the Man Lion and hopes to capture him one day in the future so she can explore the possibilities of a successful pairing. At the moment she is too preoccupied with assisting in the return of Set, but will take up the opportunity if it presents itself.

Personality

Menhit is known as The Slaughterer, and her personality has developed along these lines since she was bestowed with godlike abilities. She relishes the opportunity to draw blood and, although she no longer needs to eat for sustenance, Menhit finds it refreshing to drink the blood of humans. She is cold hearted and has no mercy.

Before the transformation, Shakhete was a thoroughly professional, and often detached, woman intent on keeping everything in its place. As a goddess, she now has the power to do as she pleases and has managed to create a comfortable lifestyle for herself which is separate to that of Nephthys' assistant.

Quote

"I will see you on your knees before me."

Powers

Menhit possesses godlike powers, including incredible strength and resistance to injury. She enjoys an impressive regenerative system and has never met her match in combat. She no longer needs to breathe, eat or sleep; and is comfortable in any environment - and just as deadly. Her claws have shed more blood than she can truly recall, and are sharp and lethal, leaving little to chance.

Appearance

Menhit is a strong and impressive woman. Some people would consider her intimidating. She has thick reddish-brown hair which falls to her shoulders which is usually tied back in a ponytail, although in combat she allows it to rise out like a lion's mane. She wears very little clothing but always looks immaculate both in her civilian guise and her battle hardened one.