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Santoso Budhisantoso
Cost Characteristic Value Roll Notes
8 STR 18 13- Lift: 303.1kg; HTH: 3 1/2d6; END: [2]
39 DEX 23 14- OCV: 8  DCV: 8
16 CON 18 13-
2 BODY 11 11-
3 INT 13 12- PER Roll: 12-
0 EGO 10 11- ECV: 3; Mental Defense: 0
8 PRE 18 13- PRE Attack: 3 1/2d6
4 COM 18 13-
3 PD 7   Total: 15 PD (8 rPD)
3 ED 7   Total: 15 ED (8 rED)
17 SPD 5   Phases: 3, 5, 8, 10, 12
0 REC 8   Running: 6" / 12"
2 END 40   Swimming: 2" / 4"
6 STUN 35  
Matari | Summary
Real Name: Santoso Budhisantoso Hair Color: Dark Brown
Concept: Energy Blaster Eye Color: Brown
Affiliation: Maurading Tide Height & Weight: 5' 10" (1.78 m) / 155 lbs (70 kg)
Played By: NPC Date of Birth: October 6, 1984
Created By: Ben Langdon Place of Birth: Ambon, Indonesia
Cost Powers END
40 Heat Knives: Multipower, 60-point reserve, (60 Active Points); all slots No Range (-1/2)
4u 1) Explosive Attack: Killing Attack - Ranged 2d6, Personal Immunity (+1/4), Area Of Effect Nonselective (4" Radius; +3/4) (60 Active Points); No Range (-1/2) 6
3u 2) Extended Heat Blades: Killing Attack - Ranged 2d6, Area Of Effect Nonselective (12" Line; +3/4) (52 Active Points); No Range (-1/2) 5
4u 3) Piercing Attack: Energy Blast 4d6, No Normal Defense (Not Versus Force Fields; +1), Does BODY (+1) (60 Active Points); No Range (-1/2) 6
4u 4) Slashing Attack: Energy Blast 12d6 (60 Active Points); No Range (-1/2) 6
4u 5) Stunning Attack: Entangle 4d6, 4 DEF, Takes No Damage From Attacks All Attacks (+1/2) (60 Active Points); No Range (-1/2) 6
4u 6) Targeted Slash (Eyes): (Total: 60 Active Cost, 40 Real Cost) Killing Attack - Ranged 1d6 (15 Active Points); No Range (-1/2) (Real Cost: 10) plus Sight Group Flash 9d6 (45 Active Points); No Range (-1/2) (Real Cost: 30) 5
30 Disruption: Drain Force Fields 6d6 (60 Active Points); Increased Endurance Cost (x2 END; -1/2), Extra Time (Full Phase, -1/2) 12
14 Body Armour: Armor (8 PD/8 ED) (24 Active Points); OIF (-1/2), Real Armor (-1/4)
Cost Talents
5 Precise: Eidetic Memory
4 Sauve: Attractive
Cost Perquisites
24 Contact: Indonesian Government 11-
15 Contact: Indonesian Military 8-
Cost Skills
16 +2 with All Combat
3 Acting 13-
3 Bribery 13-
3 Bugging 12-
3 Bureaucratics 13-
3 Conversation 13-
3 Deduction 12-
0 Everyman Skills
AK: Ambon, Indonesia 11-
Acting 8-
Climbing 8-
Concealment 8-
Conversation 8-
Deduction 8-
PS: Personal Assistant 11-
Paramedics 8-
Persuasion 8-
Shadowing 8-
Stealth 8-
TF: Small Motorized Ground Vehicles
[Notes: Custom Mod is Everyman Skill]
2 Gambling (Card Games) 12-
3 High Society 13-
3 Interrogation 13-
3 KS: Indonesian Government 12-
3 KS: S.A.G.E. 12-
11 Linguist
Language: Arabic (completely fluent)
Language: English (idiomatic)
Language: Indonesian (Idiomatic, native accent)
[Notes: Native Language]
Language: Malay (completely fluent)
Language: Mandarin Chinese (completely fluent)
3 Lipreading 12-
3 Oratory 13-
3 Paramedics 12-
3 Persuasion 13-
3 Seduction 13-
3 Streetwise 13-
2 Survival (Temperate/Subtropical Forests, Tropical Forests) 12-
3 Teamwork 14-
2 Terrorist Package
AK: Indonesia 11-
Breakfall 14-
Climbing 14-
Demolitions 12-
Disguise 12-
Hunted: International Law Enforcement Agencies 8-
KS: The Terrorist World 11-
PS: Terrorist 11-
Survival (Urban) 12-
WF: Small Arms
200+ Disadvantages
15 Hunted: Singapore Samurai 8-
20 Monitored: Indonesian Government 14-
15 Physical Limitation: Weird Biochemistry Requires Specialist Medical Care
15 Psychological Limitation: Ambitious
20 Psychological Limitation: Manipulative
20 Psychological Limitation: Narcissist
10 Social Limitation: Family Connection
15 Social Limitation: Secret Identity
10 Social Limitation: Wanted Criminal (International Only)
10 Vulnerability: 2 x STUN Cold-Based Attacks
0 Experience Points
Matari | Points Summary
Characteristics Cost: 111 Base Points: 200
Powers Cost: 107 Disadvantages: 150
Talents Cost: 9 Total Experience: 0
Perks Cost: 39 Spent Experience: 0
Martial Arts Cost: 0 Unspent Experience: 0
Skills Cost: 84 Total Points: 350

Santoso's father was one of Suharto's chief advisors, and cousin to the great leader. Santoso grew up amongst the elite and influential families of Indonesia in the 1980s and 1990s, firmly entrenched in the dominant ideologies of his parents. His father became a diplomat to Australia but was unceremoniously marched out of the country less than a year later under a cloud of suspicion. Santoso's father openly mocked the Australians, and Santoso grew to hate them as well.

When Santoso began to manifest his ubergene ability to create intense heat in his hands, his father saw it as a way to secure more power for himself. He was already aware of the Marauding Tide project and manoeuvred his son into its preliminary training. Santoso, or Matari the Sun, accepted his new position and relished the power literally at his fingertips. He was an only child, the proverbial apple of his father's eye, and now he was also among one of the most gifted on the planet.

Matari was not just a puppet of his father, though. He had his own dreams which were even greater than those of his father. He saw the Marauding Tide as his way to begin to cement for himself a secret empire rivalling that of the great Indonesian politicians. He has begun to extort money from Indonesian companies and businesses across the country, but particularly in Ambon; and also enjoys the favour of select government officials. He has become the voice of Marauding Tide and manipulates both his team and the people behind it.


Matari has always been the centre of attention and has an unwavering high opinion of himself and his abilities. He is cool and calculating and never reveals more of himself than needed, even to those on his team. He does not subscribe to the idea of relationships being anything more than business. His relationship with his parents and family is distant but strong. As long as he does not require any sort of emotional support from them, he will be cherished. The same can be said from Matari's point of view. He enjoys his father's influence but does not care for his company.


“My knives burn with the intensity of the sun. Do you think your little tricks can compare with that raw power?”


Matari can generate intense heat in his hands which manifests itself as searing heat knives. The knives can be used to slice through strong materials, or even extended to fly through the air. Matari has shown a ruthlessness in his delivery of the heat knives and favours an attack which slashes across an opponent's eyes, causing excruciating pain as well as blinding them. The energy can be adjusted to perform a variety of effects from devastating heat to stunning or disrupting levels.


Matari is an attractive, some would say suave, educated and sophisticated young man. He is young, clean shaven and athletic. Everything about him seems, at first, to be wholesome and attractive; but underneath his handsome demeanor is a selfish, shallow man consumed with ambition. He is obsessed with his appearance and standing in the community and takes pleasure in showing up other people, particularly superiors.

As Matari, he wears an armoured black shirt with short sleeves and camouflage pants. Out of uniform Santoso wears designer clothing and always appears well presented. No one has seen him sweat - ever.