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Kene Gakou
Cost Characteristic Value Roll Notes
0 STR 40 17- Lift: 6400.0kg; HTH: 8d6; END: [4]
12 DEX 14 12- OCV: 5  DCV: 5
0 CON 10 11-
0 BODY 10 11-
4 INT 14 12- PER Roll: 16-
2 EGO 11 11- ECV: 4; Mental Defense: 0
5 PRE 15 12- PRE Attack: 3d6
1 COM 12 11-
2 PD 4   Total: 16/31 PD (12/27 rPD)
2 ED 4   Total: 14/29 ED (10/25 rED)
16 SPD 4   Phases: 3, 6, 9, 12
0 REC 4   Running: 6" / 12"
2 END 24   Swimming: 2" / 4"
4 STUN 24   Flight: 15" / 60"
Real Name: Kene Gakou Hair Color: Black
Concept: Gadgeteer / Powered Armour Eye Color: Brown
Affiliation: Employee of The Witch Doctor Height & Weight: 5' 9" (1.74 m) / 143 lbs (65.00 kg)
Played By: NPC Nationality: Senegalese
Created By: Ben Langdon Place of Birth: Dakar, Senegal
GM: NPC Date of Birth: September 7, 1974
Cost Powers END
15 Battery Pack: Endurance Reserve (100 END, 10 REC) Reserve: (20 Active Points); OIF (-1/2); REC: (10 Active Points); IIF (-1/4) 0
8 Helmet Radio: High Range Radio Perception (Radio Group) (12 Active Points); OIF (-1/2) 0
8 Helmet Sensors: +4 PER with all Sense Groups (12 Active Points); OIF (-1/2) 0
5 Hydraulics: Knockback Resistance -4" (8 Active Points); OIF (-1/2) 0
3 Infrared Visor: Infrared Perception (Sight Group) (5 Active Points); OIF (-1/2) 0
5 Protected Senses I: Hearing Group Flash Defense (8 points) (8 Active Points); OIF (-1/2) 0
5 Protected Senses II: Sight Group Flash Defense (8 points) (8 Active Points); OIF (-1/2) 0
10 Light Battle Armour: Elemental Control, 30-point powers, (15 Active Points); all slots OIF (-1/2)
12 1) Bulletproof: Armor (12 PD/10 ED) (33 Active Points); OIF (-1/2) 0
7 2) Exo-Skeletal Strength Augmentation: +30 STR (30 Active Points); No Figured Characteristics (-1/2), OIF (-1/2) 3
10 3) Force Field: Force Field (15 PD/15 ED) (30 Active Points); OIF (-1/2) 3
20 4) Gauntlet Blasters: Energy Blast 9d6 (45 Active Points); OIF (-1/2) 4
13 5) Jet Boots: Flight 15", x4 Noncombat (35 Active Points); OIF (-1/2) 3
17 6) Life Support Systems: Life Support (Eating: Character only has to eat once per week; Immunity All terrestrial poisons and chemical warfare agents; Immunity: All terrestrial diseases and biowarfare agents; Safe in High Pressure; Safe in High Radiation; Safe in Intense Cold; Safe in Intense Heat; Safe in Low Pressure/Vacuum; Self-Contained Breathing) (40 Active Points); OIF (-1/2) 0
107 Vehicle Weapons and Defences: Variable Power Pool (Vehicle Systems), 80 base + 27 control cost, (120 Active Points); VPP Can Only Be Changed Between Adventures (-1/2)
Cost Talents
3 Navigator: Bump Of Direction
5 The Memory Is Good: Eidetic Memory
Cost Perquisites
16 Various Vehicles (100 Point Motorcycles): Vehicles & Bases
Cost Skills
6 +3 with Gauntlet Blast
7 Combat Driving 14-
3 Demolitions 12-
3 Electronics 12-
0 Everyman Skills
AK: Dakar, Senegal 11-
Acting 8-
Climbing 8-
Concealment 8-
Conversation 8-
Deduction 8-
PS: Mechanic 11-
Paramedics 8-
Persuasion 8-
Shadowing 8-
Stealth 8-
TF: Small Motorized Ground Vehicles
2 KS: Islam 11-
2 KS: Motorbikes 11-
11 Linguist
Language: Arabic (idiomatic) (4 Active Points)
Language: English (completely fluent) (3 Active Points)
Language: French (idiomatic)
Language: Wolof (idiomatic) (4 Active Points)
9 Mechanics 15-
2 Navigation (Land) 12-
1 TF: Large Motorized Ground Vehicles, Two-Wheeled Motorized Ground Vehicles
200+ Disadvantages
20 Hunted: International Law Enforcement Agencies 8- (Mo Pow, NCI, Harshly Punish)
20 Hunted: Sons of Set 8- (Mo Pow, NCI, Harshly Punish)
5 Monitored: Witch Doctor 8- (Mo Pow, Watching)
20 Normal Characteristic Maxima
10 Psychological Limitation: Feels Inferior Because She Is Illiterate, And Strikes Out Because Of It (Common, Moderate)
15 Psychological Limitation: Loyal To Witch Doctor (Common, Strong)
15 Psychological Limitation: Mercenary Attitude - Never Works For Her Own Agenda (Common, Strong)
10 Psychological Limitation: Never Gambles (Common, Moderate)
5 Reputation: Witch Doctor's Prodigy, 8-
15 Social Limitation: Illiterate (Frequently, Major)
15 Social Limitation: Secret Identity (Frequently, Major)
15 Experience Points
NAVIGATEUR | Points Summary
Characteristics Cost: 50 Base Points: 200
Powers Cost: 245 Disadvantages: 150
Talents Cost: 8 Total Experience: 15
Perks Cost: 16 Spent Experience: 15
Martial Arts Cost: 0 Unspent Experience: 0
Skills Cost: 46 Total Points: 365

Kene Gakou was born in a garage and it seemed that she never really left the place. Her father and uncles were mechanics: experts called upon every couple of years for the international Dakar Rally. Kene's mother was nothing more than a shadow amidst the men of the family, and Kene grew up with her eyes firmly set to follow her father's trade.

Her family were poor and while the men were naturally gifted with engines, the work was seasonal at best. Kene grew up in poverty and found herself begging on the streets of Dakar alongside her mother and sisters. She hated the desperation she saw in herself and every day the self-hatred grew within her. She drifted away from her family, even from her father and the garage he shared with his extended family. She began to look at the world as a challenge, a hurdle put in front of her by God. She looked for the solution, the loop-hole, the hiccup in the engine of her life.

On afternoon she stumbled across a drunk Westerner in an alley. His wallet lay tantilisingly across his rising chest, and Kene's instinct was to grab it and run. As she stood there she found herself watched by a third figure who was clothed in shadow. Without knowing she was being watched, Kene ignored the wallet - against her better judgement - and tapped the prone man with her foot, trying to raise him from his slumber. He stirred, but remained blissfully asleep. Again the temptation rose within her, but instead she knelt beside the man and slipped the wallet securely under his waistband, out of view. She knew it would do little to stop the hardened thieves of the streets if they stumbled across him, but she knew it was a better chance than leaving it out in clear view.

She cursed the man and then turned away.

In her way was a handsome man in a finely cut suit. He smiled at her and although she trembled she took his hand and allowed him to lead her into a building. There was some imperious magic in his stare. Kene felt her life was about to end.

Instead it was about to begin.

The man was Akello Lwanga, the Witch Doctor of Azambia. And he had come to Senegal to recruit a local to stir the pot of African politics. He greeted Kene like a princess, leading her into one of his temporary residences amidst splendour and excess.

Kene wasn't a fool, so when she was rescued by the Witch Doctor she knew there would be a price. And, of course she recognised him. He initially regaled her with gifts and compliments but when it was clear she would not believe his story that she was a 'chosen one', the Witch Doctor told her of his plan to infiltrate the Dakar Rally and cause extreme mayhem in the name of the Sons of Set, so that his cadre of militants, The Hunt, could storm in and bring about calm again - in front of the world's media. Kene was to be the pawn who would bring about the downfall of the Race that her father had given his whole life to. The Witch Doctor thought it would be poetic justice. Kene wasn't interested in poetry or justice. The money she was being offered was enough for her to agree. It was more than she could expect in a lifetime.

When the time came to execute the attack on the Rally, Kene found herself decked out in a battlesuit designed by the Witch Doctor but engraved with serpents to draw attention to the Sons of Set. Kene was impressed with the power it gave her, and revelled in the freedom of flight. In the days preceding the attack she was trained in all facets of the power suit - and she proved herself to be an adept student.

The Dakar Rally began as normal, but five hours into the race Kene attacked the front runners. She detonated a series of mines which blew apart vehicles and support convoys, and then flew in to strike at the media and the vehicles which remained.

Within an hour The Hunt arrived. They had not wanted to look eager, and they had time as the Witch Doctor had distracted Africa Force long enough in Azambia where he had called peace talks. While Africa Force were suspicious they were also too far away to be of any assistance. The Hunt proved to be very effective and seemingly destroyed Kene and a series of drones which appeared to be aiding her. The Savage Lion addressed the media and condemned what was happening in Egypt. The news was dominated by reports on the Sons of Set, although a flood of counter-stories soon appeared denouncing the 'cult' as a myth and a set-up by the Witch Doctor.

Whatever the result, Kene walked away unharmed. She reappeared before the Witch Doctor a month later and handed in her battlesuit in exchange for the second half of her pay. In addition to the money, the Witch Doctor opened a contract with her as an on-call mercenary. Her natural ability with the battlesuit and affinity for motorcycles was noticed by the monarch and he agreed to outfit her to continue her work as the Navigateur. Since the initial contract Kene has become a semi-regular mercenary across Africa and Europe. She specialises in custom-made motorcycles with an array of weaponry depending on the assignment. She has also worked for the Witch Doctor regularly, although not as part of The Hunt.



The Navigateur is a professional mercenary and accepts or rejects assignments depending on her own set of guidelines, which tend to change from year to year. Most times she only accepts work that pays well and provides little in the way of threat from uberhumans. She does not enjoy uberhuman entanglements, especially Africa Force. However, she has proven herself an elusive opponent for the African superheroes on more than one occasion.

Her life of poverty is long behind her and Kene enjoys a modest life where she wants for nothing but does not indulge herself in excess. She follows Islam, perhaps more now that she has abandoned her blood-family. She believes that she has been assisted by the Prophet in her new life, although she is never vocal about that belief.

Her relationship with the Witch Doctor is professional, but she respects him more now than she respected her own father. She sees him as her saviour, in physical form, even as the Prophet is her spiritual saviour.

While she enjoys her work as the Navigateur, Kene now allows herself other pursuits, including motorcross riding. She has a garage full of modified vehicles and uses them in her work as well as play.



"I am a faultless instrument. It is what I am paid for."



The Navigateur employs a modified battlesuit along the lines of the Witch Doctor's own, although it lacks much of the master's firepower. The suit enables its wearer to fly, provides protective from energy and physical attacks, possesses enhanced sensor arrays and a personal force field generator. The gauntlets of the suit are capable of emitting a concussive force blast, capable of punching through concrete. The suit also allows the wearer to breathe indefinitely and survive in a host of hostile environments.

However, the Navigateur is not a standard 'power suit' adversary. She is a skilled mechanic, and with the assistance of Azambia she has modified a fleet of motorcycles, each capable of being adapted to specific conditions and employing their own offensive and defensive capabilities.



In her battlesuit, Navigateur looks like a sleek silver knight. Her torso is covered in horizontal plates and beneath the shock-resistant plates is a microweave black bodysuit. The entire suit can be sealed and also has a force field generator, which, when applied, emits a soft golden aura around her body. While the Witch Doctor's armour is capped off with an extraordinary headdress, the Navigateur's helmet is sleek and almost serpent-like. Her original assignment was to pose as a Sons of Set terrorist, and while the serpent motifs have been mostly removed, the helmet remains something of a signature.

Out of her suit, Kene Gakou is a woman in her thirties. She has shoulder-length braided black hair and impressive eyebrows which have the ability to darken her face when angry, or lighten it when amused. Kene has used her money to build a good life for herself, and she always dresses well, careful to remain modest and not draw attention to herself.