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Pierre Massiac de Sainte-Colombe
Cost Characteristic Value Roll Notes
30 STR 40 17- Lift: 6400.0kg; HTH: 8d6; END: [4]
33 DEX 21 13- OCV: 7  DCV: 7
30 CON 25 14-
4 BODY 12 11-
3 INT 13 12- PER Roll: 12-
0 EGO 10 11- ECV: 3; Mental Defense: 12
10 PRE 20 13- PRE Attack: 4d6
0 COM 10 11-
0 PD 8   Total: 36 PD (28 rPD)
0 ED 5   Total: 33 ED (28 rED)
19 SPD 5   Phases: 3, 5, 8, 10, 12
0 REC 13   Running: 6" / 12"
0 END 50   Swimming: 2" / 4"
5 STUN 50   Teleporation: 20" / 40"
Ankou | Summary
Real Name: Pierre Massiac de Sainte-Colombe Hair Color: Brown
Concept: Energy Projector Eye Color: Brown
Affiliation: Solo Height & Weight: 5' 10" (1.78 m) / 180 lbs (81.65 kg)
Played By: NPC Nationality: French
Created By: Noah Thorp Place of Birth: Brest, France
GM: NPC Date of Birth: December 12, 1970
Cost Powers END
47 Ankou's Scythe: (Total: 75 Active Cost, 47 Real Cost) Killing Attack - Hand-To-Hand 2d6 (3 1/2d6 w/STR), Penetrating (+1/2), Reduced Endurance (0 END; +1/2) (60 Active Points); OIF (-1/2) (Real Cost: 40) plus Stretching 2", Reduced Endurance (0 END; +1/2) (15 Active Points); OIF (-1/2), no Noncombat Stretching (-1/4), No Velocity Damage (-1/4) (Real Cost: 7)
20 Death Powers: Elemental Control, 40-point powers
20 1) Death Field: Force Field (20 PD/20 ED) (40 Active Points) 4
20 2) Deathlike: Desolidification (affected by Dimensional Attacks, Any Attack With The Transdimensional Advantage, Or Magic) (40 Active Points) 4
20 3) Death's Door: Teleportation 20" (40 Active Points) 4
20 4) Death's Eye: Clairsentience (Sight Group), x4 Range (150"), Increased Arc Of Perception (360 Degrees), Mobile Perception Point (can move up to 6" per Phase) (40 Active Points) 4
20 5) Death's Icy Grip: Energy Blast 5d6, No Normal Defense (Life Support [Safe Environment: Intense Cold]; +1) (50 Active Points); No Range (-1/2) 5
16 Robes: Armor (8 PD/8 ED) (24 Active Points); OIF (-1/2)
7 Death Mask: Sight Group Flash Defense (10 points) (10 Active Points); OIF (-1/2)
10 Mark of Death I: Mental Defense (12 points total)
10 Mark of Death II: Power Defense (10 points)
7 "The Change": Cosmetic Transform 2d6 (Clothing into costume and vice-versa) (10 Active Points); Limited Target Limited (-1/2) 1
45 Total Life Support: Life Support (Eating: Character does not eat; Immunity: All terrestrial diseases and biowarfare agents; Immunity: All terrestrial poisons and chemical warfare agents; Safe in High Pressure; Safe in High Radiation; Safe in Intense Cold; Safe in Intense Heat; Safe in Low Pressure/Vacuum; Self-Contained Breathing; Sleeping: Character does not sleep)
Cost Perquisites
9 Police Contact: Contact: Prefecture of Police (Contact has access to major institutions, Contact has: very useful Skills or resources, Contact limited by identity), Organization Contact (x3) (9 Active Points) 8-
Cost Skills
3 Acrobatics 13-
3 Acting 13-
2 AK: Paris, France 11-
3 Breakfall 13-
3 Bureaucratics 13-
3 Criminology 12-
3 Deduction 12-
0 Everyman Skills
AK: Brest, France 11-
Acting 8-
Climbing 8-
Concealment 8-
Conversation 8-
Deduction 8-
Language: French (Idiomatic, native accent)
[Notes: Native Language]
PS: Policeman 11-
Paramedics 8-
Persuasion 8-
Shadowing 8-
Stealth 8-
TF: Small Motorized Ground Vehicles
[Notes: Custom Mod is Everyman Skill]
3 KS: Uberhumans 12-
3 Language: English (completely fluent)
3 Lipreading 12-
3 Paramedics 12-
3 Shadowing 12-
3 Stealth 13-
3 Streetwise 13-
4 WF: Common Melee Weapons, Small Arms
200+ Disadvantages
15 Hunted: Dawnstars 8-
20 Hunted: Europol 8-
15 Hunted: Jeu d'Extrémité (End Game) 8-
25 Physical Limitation: Mute
15 Psychological Limitation: Casual Killer
20 Psychological Limitation: Compelled To Bring Souls to "Death"
15 Psychological Limitation: Loner
10 Social Limitation: Frightens Animals and Small Children
15 Social Limitation: Secret Identity
100 Experience Points
Ankou | Points Summary
Characteristics Cost: 134 Base Points: 200
Powers Cost: 262 Disadvantages: 150
Talents Cost: 0 Total Experience: 100
Perks Cost: 9 Spent Experience: 100
Martial Arts Cost: 0 Unspent Experience: 0
Skills Cost: 45 Total Points: 450

Pierre Massiac de Sainte-Colombe was once a police officer in the Prefecture of Police. On the stroke of midnight at the turn of the millennium he was struck dead. What happened next changed Pierre forever, and unleashed a terror on the world the likes of which Europe had never seen before. However, what lead to this tragedy occurred:

Three Hours Earlier...

The call came across all emergency bands, a group of patients being treated at a local Paris hospital were going on a rampage. All of the prefecture along with the gendarme were scrambling to contain the patients. It was a tragedy that these four people (two men and two woman), who had the misfortune of being by the Gravelines B 1-4 nuclear power plant when Maximum Force devastated the plant as a way of getting back at the New Men. These four were probably the only survivors, and they were dying of radiation poisoning. A tragedy, but nothing compared to what was coming.

Pierre signaled to the prefecture that he heard the order, and with a flip of a switch the siren and flashing strobe on the roof of his Renault came to life. With daring that only a Frenchman could possess he braved the traffic of Paris heading towards the hospital.

Two Hours Earlier...

Pierre had made contact with his commander and given his assignment. A creature calling itself Soldat de Roche was destroying a large portion of the hospital. Pierre along with six other officers were ordered to bring the creature down. Hearts racing and booted feet slamming Pierre and his fellow officers raced up three flights of stairs to see a monster standing over two meters tall throwing around hospital equipment as if it were made of paper. Being trained officers, the police immediately took aim and opened fire.

Smoke filled the air, and bullets whizzed down the hallway. Against a normal person, such a barrage would surely be fatal. However, against the stony skin of Soldat de Roche it proved futile. Roaring incoherently, Soldat de Roche charged. Police officers scrambled trying to get out of the way. A few even made it back to the stairwell. The rest weren’t so lucky. Pierre was one of the few to see Soldat de Roche burst through a wall, the police who had fired upon it completely forgotten. Knowing they couldn’t do anything against Soldat de Roche the police officers raced back down stairs to the command post.

One Hour Earlier

Fresh from their defeat at the hands of Soldat de Roche Pierre along with two other policemen were in the records department of the hospital. Reports of a woman with glowing golden eyes had came to the command post. This woman was destroying records on the four patients. Pierre and the others sent to neutralize her. This time however, the police were more prepared. Riot armor along with some special weapons from the Action Division were what was felt were needed to deal with this threat.

The room was dark, but the woman with the glowing eyes was quite visible. Pierre didn’t wait, and opened fire with his blaster. Unfortunately the woman must’ve heard them, because as soon as they started firing, a strange humming field popped up around her, and shots ricocheted off the field. Pierre cursed under his breathe, and he charged forward. He never did see the other woman in the room.

“Need some help, cher?” asked Madame Guillotine as she came up behind Pierre. He didn’t even hear her attack, but he certainly felt the blade of her sword across his throat. Blood spurted from the wound like a geyser. Stumbling away into the dark, Pierre was quickly bleeding out.

Midnight, New Millennium...

In a dark corner in the records department of a Paris hospital, Pierre was the first person to die in the new millennium. The world ceased to exist, darkness and cold reigned supreme. The spirit of Pierre wandered a wasteland of nothingness. Pierre despaired, was he going to be trapped in this existence forever? What about Heaven, or Hell for that matter? Nothingness everywhere...

It was the clopping of hooves that brought Pierre out of the depths of his hopelessness. Out of the nothingness came a horse drawn cart. A tall man with a large brimmed hat casually drove the cart towards Pierre. Pierre could only watch and stare as the cart came to a stop next to him. With an odd gait the man came down to stand in front of Pierre. The man looked Pierre up and down without uttering a sound. Pierre was just about to ask the man a question when the man pulled a large book from the cart and started thumbing through with a bony hand. Pierre shuddered just looking at the book.

With a voice like that out of a tomb, Death spoke.

“Pierre Massiac de Sainte-Colombe of the Prefecture of Police?”

Pierre couldn’t answer. His throat was slashed.

“Oh come on monsieur do speak up. I am a most busy Death.”

Death seemed to frown, if that were even possible. He tapped his bony foot upon the nothingness.

“I’ll tell you what mon ami,” said Death, “My schedule doesn’t allow me to dilly-dally long. Climb aboard and I’ll take you to your afterlife. However, if you’re interested I have a proposition for you. Become my henchman and perform a few deathly duties for me in your world, and I’ll return you to life., a long long life. What do you say?”

Death didn’t wait for a reply before climbing back into his cart. Death was just about to leave when he rummaged in the cart. Death tossed Pierre a mask shaped like a skull, and a wicked looking scythe.

“You’ll be needing these my Ankou,” said Death as he drove away into the nothingness.

January 1st, 2000, 1:00 AM...

“Clear,” shouted the doctor as Pierre’s body jumped on the table after the paddles the doctor was holding delivered a powerful electrical shock to his body . Bloody gauzes fell to the floor as the doctors vainly strived to bring Pierre back from the bring of death. For a brief moment Pierre’s eyes opened, but they were red like death itself. No pulse. It wasn’t long after that, that Pierre was declared dead.

Later that day, a terrified medical examiner rushed from the morgue. One of his patients, a Pierre Massiac de Sainte-Colombe, wasn’t dead after all. Pierre, with a throat stitched back up had gotten up off his table. The hospital staff were mystified, and wanted to examine him, but Pierre waved them off. Against doctors orders, Pierre checked himself out of the hospital. Little did they know that Pierre really was dead, or more like death than life.

Returning home on leave from the prefecture, Pierre lay on his bed trying to sleep, but couldn’t. He could almost feel the life all around him, almost as if he could see it with his very eyes. Getting back up he noticed something on his night stand. It was a death’s mask, and Pierre knew what to do with it. Putting the mask on, Pierre felt complete. He was Ankou, Death’s Henchman. Pierre looked upon the world with new eyes. With a gesture his scythe appeared in his hand. There was killing to do, some souls to be brought to Death, and Death’s Henchman had some work to do, work only Ankou could do.


Ankou isn’t very particular about whom he kills. It’s the killing that is important to Ankou. His first choice of killing naturally is super powered people followed by polices, soldiers, or even politicians. Many people assume that Ankou is a deranged killer, but the truth is more horrifying. A few French super heroes have attempted to capture Ankou, and a few of the can be found at the local cemetery. Ankou doesn’t play games when it comes to killing.

Ankou’s mission, given to him by Death itself is to bring souls to Death, and to date, Ankou has been very good at it. Naturally Ankou prefers to bring souls to Death from those with super powers. Ankou is never merciful.

Ankou works alone. He’ll have nothing to do with other super-villains, and in fact Ankou looks upon all super-villains as souls just waiting to be brought to death. After a few super-villains were killed by Ankou the rest got the message, and avoid Ankou as if he were Death itself.


None, Ankou cannot speak.


Ankou wields a deadly scythe that can cut through almost any material. Solid steel has proven no match to a swipe from Ankou’s scythe. Ankou has proven to be quite adept at swinging his scythe, and it is his preferred method of collecting souls for Death. The scythe can be taken away from Ankou, but Ankou can always summon it back to him.

Ankou also has several death-like abilities. He can generate a field around his body that drains all life and energy from most attacks. Energy beams merely fade upon striking the field, while bullets seem to be simply consumed by the field. Further Ankou can draw the death-like field into himself and become completely immaterial. Locked doors and walls are no barrier to Death’s Henchman. Ankou can also cause the death-like field to rip holes in reality, allowing Ankou to step through space and move without actually moving. Ankou can also use the field to create an invisible eye that travels in front of Ankou allowing him to see things at a distance without being seen himself. Finally even without his scythe Ankou is able to bestow a bit of Death itself with a touch.

Ankou has been given other powers by Death. Mental attacks aren’t very effective against Ankou, as are attacks that drain or transfer Ankous’ abilities. His Death’s Mask, also protects Ankou from visual flash attacks. Lastly Ankou really isn’t alive, nor is he truly dead, and as such his environment means little to him. Ankou never hungers, doesn’t need to sleep, and plagues that would strike down the hardest of men pass Ankou by.


Ankou is a frightful looking man when wearing his robes of office. Children and animals seem to sense what he is and it often frightens them. Ankou wears black robes that act like armor, and also seem to absorb nearby light. On his back Ankou wears a tattered black hooded cloak, and normally Ankou keeps the hood up hiding most of his face in shadow. Under his hood, Ankou wears a half mask that is shaped like a skulls. When wearing the mask, the eye holes of the mask makes Ankou’s eyes appear to be pools of blood red. In Ankou’s hands he wields a scythe with a blade of a reddish metal that almost looks like it were made from blood. The blade does not reflect light, and the scythe is about half as tall as Ankou is.

Pierre when not under “the Change” is a man of average height, and average weight. He’s not a person, anyone would really recognize on the street. Pierre dresses plainly and is rather drab looking. If a person would dare to get closer to Pierre they might notice the horrible scar on his throat, but usually Pierre wears a scarf to hide the wound.