Captain Spectre
Thomas Green
Cost Characteristic Value Roll Notes
5 STR 15 12- Lift: 200.0kg; HTH: 3d6; END: [1]
24 DEX 18 13- OCV: 6  DCV: 6
16 CON 18 13-
16 BODY 18 13-
3 INT 13 12- PER Roll: 12-
16 EGO 18 13- ECV: 6; Mental Defense: 0
8 PRE 18 13- PRE Attack: 3 1/2d6
1 COM 12 11-
5 PD 8/18   Total: 8/18 PD (0/10 rPD)
4 ED 8/18   Total: 8/18 ED (0/10 rED)
12 SPD 4   Phases: 3, 6, 9, 12
0 REC 7   Running: 6" / 12"
7 END 50   Swimming: 2" / 4"
0 STUN 35   Flight: 15" / 30"
Captain Spectre | Summary
Real Name: Thomas Green Hair Color: Black
Concept: Metamorph Eye Color: Gray
Affiliation: Knightwatch Height & Weight: 5' 11" (1.80 m) / 198 lbs (90.00 kg)
Played By: NPC Date of Birth: January 19, 1548
Created By: Neil M Place of Birth: Kingstown, Jamaica
Cost Powers END
40 Ghost Tricks: Multipower, 40-point reserve
2u 1) Ghostly Crew's Eyes and Ears: Clairsentience (Sight Group And Normal Hearing) (25 Active Points); One Sense Only (Normal Sight not Sight Group) (-1/4), Visible (Mage Sight) (-1/4) 2
4u 2) Hands of the Ghostly Crew: Telekinesis (25 STR) (38 Active Points) 4
2u 3) Haunts: Sight Group and Normal Hearing Images 1" radius, +/-5 to PER Rolls (28 Active Points); Limited Power Only to Create Ghosts/Ghostly Effects (-1/2) 3
3u 4) Muskets of the Ghostly Crew: Energy Blast 2d6, 4 clips of 8 Charges (+0), No Normal Defense (+1), Variable Advantage (+3/4 Advantages; Limited Group of Advantages; Area of Effect, Autofire; +1 1/4) (32 Active Points); Limited Power Any Use of this Power Uses 8 Charges (-1/4)
1u 5) Spirit Sap: Drain Ego 1d6 (10 Active Points) 1
3u 6) Spirit Walk: Flight 15" (30 Active Points) 3
3u 7) Spirit Wrack: Ego Attack 4d6 ( Human class of minds) (40 Active Points); No Range (-1/2) 4
2u 8) Unseen Spirit: Invisibility to Sight and Hearing Groups (25 Active Points) 2
15 Ghostly Form: Elemental Control, 30-point powers
15 1) Partially Immaterial: Armor (10 PD/10 ED) (30 Active Points)
15 2) Spectral Touch: for 15 STR, Affects Physical World (+2) (30 Active Points) 3
45 3) Spirit Form: Desolidification (affected by Affected by Magic), Reduced Endurance (0 END; +1/2) (60 Active Points)
6 Command Ghost Ship: Mind Link , One Specific Mind (The Eternal), Inherent (+1/4) (6 Active Points)
5 Hear Spirits: Detect A Class Of Things 12- (Hearing Group)
5 See Spirits: Detect A Class Of Things 12- (Sight Group)
12 Spectral Saber: Hand-To-Hand Attack +2d6, Affects Physical World (+2) (30 Active Points); OAF (-1), Hand-To-Hand Attack (-1/2) 3
Cost Talents
2 The Seven Seas: Bump Of Direction (3 Active Points); Limited Power Not for Inland Areas (-1/2)
Cost Perquisites
15 The Eternal: Vehicle: Ghostly Flying Corvette (75+50)
Cost Martial Arts
Maneuver Phase OCV DCV Notes
Lunge 1/2 +1 -2 Weapon +3d6 Strike
Parry 1/2 +2 +2 Block, Abort
Trip 1/2 +2 -1 Weapon Strike, Target Falls
Weapon Element: Default Element (Blades)
Cost Skills
10 +2 with Magic
2 AK: The Former British Empire 11-
7 AK: The Seven Seas 16-
Everyman Skills
AK: Kingstown, Jamaica
Acting 8-
Climbing 8-
Concealment 8-
Conversation 8-
Deduction 8-
Language: English (idiomatic) (4 Active Points)
PS: Sailor
Paramedics 8-
Persuasion 8-
Shadowing 8-
Stealth 8-
TF: Custom Adder, Equines
3 Language: French (completely fluent)
3 Language: Spanish (completely fluent)
2 Navigation (Marine) 12-
3 PS: Ship's Captain 12-
3 Tactics 12-
2 TF: Large Wind-Powered Boats, Small Rowed Boats
200+ Disadvantages
0 Becomes Completely Intangible If No Queen Is Sitting on England's Throne
15 Distinctive Features: Ghostly Aura (Concealable; Always Noticed and Causes Major Reaction; Detectable By Commonly-Used Senses)
10 Dependent NPC: Seadog 8- (Normal)
15 Hunted: Deep6 8- (Mo Pow, Harshly Punish)
10 Hunted: British Royal Family 11- (As Pow, NCI, Watching)
10 Hunted: Empire 8- (Mo Pow, NCI, Watching)
5 Physical Limitation: Reduced Sense of Smell/Taste (Infrequently, Slightly Impairing)
15 Physical Limitation: Supernatural Physiology, Requires Special Medical Care (Frequently, Greatly Impairing)
20 Psychological Limitation: Devoted to the Queen of England (Common, Total)
15 Psychological Limitation: Reluctant to Kill (Common, Strong)
15 Psychological Limitation: Swashbuckler Mentality (Common, Strong)
10 Social Limitation: Doesn't Understand Modern Life (Frequently, Minor)
10 Vulnerability: 2 x STUN Spirit Magic (Uncommon)
Captain Spectre | Points Summary
Characteristics Cost: 117 Base Points: 200
Powers Cost: 178 Disadvantages: 150
Talents Cost: 2 Total Experience: 9
Perks Cost: 15 Spent Experience: 9
Martial Arts Cost: 12 Unspent Experience: 0
Skills Cost: 35 Total Points: 359

"... I don't know whether I like the cars better or the women." Red Johnny hollered out in his cockney accent. "Well, if I was James Bond, I'd take the women in the car!"

The tavern room roared in drunken laughter that overshouted the creaking of the floorboards and the clunking of mugs on the tables. Finally, a crotchety old man stood up. Seadog, he was known as. "James Bond! All of you think that James Bond is the ultimate master secret agent."

"Hear comes another old story, blokes." Shouted someone from the back.

"James Bond, huh? Well, let me tell all of you. I met a real secret agent." Seadog said, tapping his cane like a schoolmaster on the head of a drunk young man. "He was a secret agent before the word was invented. He was in Her Majesty's Secret Service before the MI-5 was invented."

"Go on old man." Said the bartender. "If it's good, I'll clear your tab."

"Aye it's good, lad. Good. It be good. But it be true, too," Seadog said. All eyes were either on the old man or were shut in drunken stupor. "As I said, I met this man two months ago...

"I was out fishing west of the Isles. As usual, it were a frigid foggy morn. The sun be shinin' somewhere, but from where I stood on the deck of me boat, it'd be hard to tell. Gulls were squawking and flappin about and tryin to steal me catch. Between rigging the sails and swiping at the gulls, I had me hands full.

"Without warning, me ship was rammed and split in twain. The boards broke and splintered. Me catch flew through the air out of the bin and back into the water. I, myself, was nearly flung into the icy Atlantic, but for my quick reactions. But, I found me holding onto the mast and the fore half of the ship was sinking quickly.

"I looked into the water to see a cursed submarine - and a damned ugly one, too. It didn't seem to me to be like any submarine that I had seen and I thought that I was done for. Done in by that damned ugly submarine. But, just when me boots touched the water, a frightful ship appeared from the fog - she seemed to be formed of the fog itself. Tattered sail and battered wood - it was a surprise that she floated at all let alone with the speed of a clipper.

"Invisible hands from the ghost ship pulled me aboard, and I, too seemed a ghost for all that I still felt alive and could see the mist of my warm breath still. There was a man, dressed as an old pirate. He was a handsome lad with a scoundrel's look. And he had a firm grip as he shook my hand.

"'Welcome aboard The Eternity,' he said, 'Secure yourself, for we are in pursuit of an enemy of The Queen.'

"I were speechless." Half the patrons of the bar guffawed and Seadog huffed indignantly before continuing.

"'Bring her to full speed and veer to starboard!' Cried the pirate captain, but to whom I couldn't tell. The sails dropped to full length catching some unknown wind and the ship tipped slightly as it turned.

"The Eternal quickly caught up to her quarry. Again the Captain's voice boomed, 'Prepare to board! Remember we're looking for the box. Only the box and no more. No loot, lads. Remember this is your atonement.'

"With that the Captain leaped off the deck and onto the submarine, but he did more than land on the submarine, he went through it's steel hull. A chill went up my spine. Sure, I knew that I was on a ghost ship, but having shaken the hand of a ghost was something else altogether. I watched, but could not see anything. There were sounds, for sure, from the submarine. I thought that I heard a volley of muskets and some other noises.

"About a quarter hour later, the Captain emerged from the submarine - again through its deck. He climbed the ladder and leaped back upon the deck of The Eternal. With a smile, he showed me the box that he had retrieved. It was locked, and he wasn't going to open it.

"'It's not mine, Seadog,' he declared. He handed the box to me and said, 'take good care of it.' Again he shouted to sailors that I could neither see nor hear, 'Leave be, lads. We take no prize here, not even that iron ship. Our mission be just to retrieve the box that was taken from the Royal Museum. Bring The Eternal around and set sail for Buckingham.'

"I looked at the box I had been given as caretaker. Long, it be, perhaps a meter and a half, but barely over a hand wide. Oak painted black and with a gold foil dragon stretched out on it. The Captain placed his hand on my shoulder and told me, 'Your life I have saved and with it a boon. Here is the boon. You may admire the box, but it is not yours nor shall ye take from within it. Take Excalibur's Scabbard to the Queen when I leave ye at the Palace.'

"'Who be you?' I asked him. The ship floated off the water and into the air picking up speed and leaving the submarine behind.

"'I am the Captain of the Eternal, commander of me ghost crew, and bearer of a Letter of Marque from the Good Queen Bess,' he said as he stood proudly before me. He flashed a rogue's smile at me. 'Here be me story, man.

"'Twere a right nasty storm off the Spanish coast by Cartagena. But I did not give up me pursuit of the galleons. The Spanish Captain would not heave to - his ship was slow from the load of Aztec gold, so instead of turning towards the Eternal to run, he pulled his sails up and headed into the storm. Me crew is a bunch of hearty lads and fine sailors, too. We caught up to the slowest galleon in the midst of the storm and boarded. Twas then that a Jesuit priest spread his arms and shouted some words in a tongue that was not Spanish nor English nor French. But I knew that it be magic.

"'An evil green glow spread from the fingers of the priest and touched me crew. Every one of them died that day. I think that I did, too. When I next awoke, the ship was drifting at night, out of the storm. Something thumped against the Eternal's hull, though, and I went to discover what twas. Twere a log, and on it a man - a Spaniard sailor from me quarry, the San Salvador. I hauled him aboard and asked him in Spanish what happened.

"'He told me about the priest who was a sorceror that practiced the black art. The priest had cast an evil spell. It slew me crew, but it also put a hole in the San Salvador that seemed to go to the sea floor. The Spaniard galleon sunk. Me men died. But, those that had little greed in their heart went straight to the afterlife. The others, why they were still around. I looked about and saw twas so. Half me men stood about the deck as if awaiting me orders. Then I asked the Spaniard about me. I have no greed in me heart - my bucaneering is me duty to the Queen and England.

"'He said simply that I be their Captain and they are my responsibility.' The dashing Captain finish his story and then simply said to me, 'As long as there is a Queen of England, I am in her service along with my crew doing their penance until we finally leave this Earth. Men call me now Captain Spectre.'

"With that he set me down upon the steps of Buckingham Palace and I watched the ghost ship leave again on some mission for the Queen," Seadog lifted his mug and drained the last dregs of his beer. He loudly set the cup down on the counter for the bartender to refill. "So, it is he, Thomas Green, Captain Spectre, who was the first and is the longest secret agent in Her Majesty's Secret Service."


A man from the bygone era of wooden ships and iron men, Captain Specter is a swashbuckler's swashbuckler. While he doesn't quite fit in well in the modern world, he isn't really trying to. He does what he does how he wants to. If a single thing defines him, it is his dedication to the Queen and England.


"Of course I can do this. I've a Letter of Marque from the good Queen Bess herself."


The majority of Captain Spectre's powers come from his being a ghost. He can turn invisible and immaterial or partially immaterial. His ghostly flintlock pistol never seems to need reloading and his ghostly cutlass never seems to drop. He can spirit shock a mortal into a catatonic state.

That is only part of his value. His ghostly ship, The Eternal, has a skeleton crew who obey their Captain's every word lest hell reach out to claim them. It can take the Captain's guests on a ghostly cruise quickly to where they need to go, flying through the air or diving beneath the waves. But any mortal passengers need to beware the time they spend aboard the ship lest they remain immaterial themselves.

Because of the nature of his vows and the nature of the Spaniard's Curse, Captain Spectre can become corporeal when England is ruled by a Queen. At all other times, he roams the earth, but can not interact with it.


When not invisible, Captain Spectre appears like a mismatch of a British gentleman in scoundrel's clothes. The buttons of his white longsleeve shirt are torn off, exposing his muscular physique. He sports black trousers, black boots, a brass belt, and gold earrings, but no eyepatch, hand hook, or parrot. Only when visiting the Queen will he wear his proper sea captain's uniform, 17th century, of course.

Illustration by Ben Langdon and KL Wilson.