Bedouin
Khalid bin Ghanim
Cost Characteristic Value Roll Notes
3 STR 13/73 12- / 24- Lift: 151.6kg/620.8tons; HTH: 2 1/2d6/14 1/2d6; END: [1/7]
30 DEX 20 13- OCV: 7  DCV: 7
28 CON 24 14-
4 BODY 12 11-
3 INT 13 12- PER Roll: 12-
20 EGO 20 13- ECV: 7; Mental Defense: 15
8 PRE 18 13- PRE Attack: 3 1/2d6
2 COM 14 12-
5 PD 8   Total: 20 PD (20 rPD)
3 ED 8   Total: 20 ED (20 rED)
20 SPD 5   Phases: 3, 5, 8, 10, 12
0 REC 8   Running: 6" / 12"
5 END 58   Swimming: 2" / 4"
5 STUN 36   Flight: 10" / 20"
 
Bedouin | Summary
Real Name: Khalid bin Ghanim Hair Color: Brown
Concept: Mentalist / Metamorph Eye Color: Brown
Affiliation: The Directorate Height & Weight: 5' 8" (1.73 m) / 128 lbs (58.00 kg)
Played By: NPC Nationality: Saudi Arabian
Created By: Noah Thorp Place of Birth: Rub' al Khali, Saudi Arabia
GM: NPC Date of Birth: October 5, 1992
Cost Powers END
60 Waters of Iram of the Thousand Pillars: Multipower, 60-point reserve
6u 1) Increase Mass: Density Increase (237,600 kg mass, +60 STR, +12 PD/ED, -12" KB) (60 Active Points) 6
5u 2) Decrease Mass: Desolidification (affected by Fire/Intense Heat and Mental Powers), Reduced Endurance (1/2 END; +1/4) (50 Active Points) 2
6u 3) Mind Assault: Ego Attack 5d6 (Alien and Additional Class of Minds classes of minds) (60 Active Points) 6
4u 4) Mind Bond: Mind Link , Alien and Additional Class of Minds classes of minds, Any Willing Target, Any distance, No LOS Needed, Number of Minds (x8) (55 Active Points); Costs Endurance (-1/2) 5
6u 5) Mind Probe: Telepathy 10d6 (Alien and Additional Class of Minds classes of minds) (60 Active Points) 6
6u 6) Mind Seeker: Mind Scan 10d6 (Alien and Additional Class Of Minds classes of minds) (60 Active Points) 6
5u 7) Shifting: Shape Shift (Sight, Hearing, Smell/Taste, Radio and Touch Groups, any shape), Imitation (52 Active Points) 5
6u 8) Transparency: Invisibility to Sight, Hearing, Smell/Taste and Touch Groups , No Fringe, Reduced Endurance (1/2 END; +1/4) (56 Active Points) 2
17 Changed: Life Support (Safe in High Pressure; Safe in Intense Cold; Safe in Intense Heat; Safe in Low Pressure/Vacuum; Self-Contained Breathing) 0
11 Mental Pillar: Mental Defense (15 points total) 0
40 Natural Flier: Flight 10", No Turn Mode (+1/4), Usable Underwater (+1/4), Reduced Endurance (0 END; +1/2) (40 Active Points) 0
13 Resistant: Damage Resistance (20 PD/20 ED) (20 Active Points); Linked (Increase Mass; -1/2) 0
Cost Perquisites
3 Seal of the King: Fringe Benefit: Federal/National Police Powers
Cost Skills
2 Animal Handler (Camels) 13-
3 Concealment 12-
0 Everyman Skills
AK: Rub' al Khali, Saudi Arabia 11-
Acting 8-
Climbing 8-
Concealment 8-
Conversation 8-
Deduction 8-
Language: Arabic (Idiomatic, native accent; Custom Adder)
[Notes: Native Language]
PS: Bedouin 11-
Paramedics 8-
Persuasion 8-
Shadowing 8-
Stealth 8-
TF: Small Motorized Ground Vehicles
[Notes: Custom Mod is Everyman Skill]
3 Language: English (completely fluent)
2 Navigation (Land) 12-
3 Riding 13-
3 Shadowing 12-
3 Stealth 13-
2 Survival (Desert) 12-
3 Tracking 12-
0 TF: Camels
2 WF: Blades, Bows
200+ Disadvantages
15 Dependent NPC: Du'ad 8-
5 Distinctive Features: Bedouin
20 Hunted: Fatwa 8-
20 Hunted: Sons of Set 8-
10 Monitored: The Directorate 8-
15 Physical Limitation: Weird Biochemistry Requires Special Medical Care
15 Psychological Limitation: Adventurous And Funloving
20 Psychological Limitation: Code Versus Killing
15 Psychological Limitation: Mysterious And Enigmatic
15 Social Limitation: Secret Identity
0 Experience Points
Bedouin | Points Summary
Characteristics Cost: 136 Base Points: 200
Powers Cost: 185 Disadvantages: 150
Talents Cost: 0 Total Experience: 0
Perks Cost: 3 Spent Experience: 0
Martial Arts Cost: 0 Unspent Experience: 0
Skills Cost: 26 Total Points: 350
Background

The winds were picking up and the sands were starting to fly. Grit blew into Khalid's eyes forcing the Bedouin to pull his scarf tighter around his head; not that the scarf did much good. Soon a sand storm would rage over the Empty Quarter and his quarry would get away. Khalid couldn't allow it.

Two days ago a band of strangely garbed men had attacked the Beni Gazi encampment. They were merciless, killing all they came across with oddly shaped swords. The Beni Gazi didn't stand a chance. Khalid was one of the lucky ones. He wasn't in the camp that day; he had been out hunting gazelle. It was the smoke that cued him in that something was wrong.

The only person left alive in the encampment was old Du'ad, a man so ancient that he had slept through most of the attack. Khalid didn't know how the attackers had missed him. He found Du'ad stretched out behind one of the tents that were on fire. While throwing sand on the fire Du'ad told him about the attack. It made no sense to Khalid. The Ben Gazi were Bedouins; they didn't own anything worth killing for. That had been two days ago.

Bow in hand Khalid stalked the men. He prayed to Allah that the sandstorm would hold off long enough for him to get revenge for the Beni Gazi. Why the attackers had traveled to Iram the City of Pillars was a mystery to Khalid. The place was a ruin and had been one for centuries.

Through the swirling sands he saw one of the attackers. Here was his chance. Swiftly as he could, Khalid stalked closer and closer. This was going to be a one in a million shot. He drew back his bow, an arrow knocked against his right ear. That was when the earth fell out beneath him. A sink hole opened up beneath Khalid like the maw of a ravenous mouth.

Khalid didn't know how long he laid there in the dark. It started out as a sneeze that quickly turned into a scream of pain. He had dislocated his shoulder. He struggled to his feet fighting back the pain. It took a while for his eyes to adjust to the darkness. When he did, Khalid thought he could see a light in the distance. Staggering and stumbling towards the light, Khalid kept going.

Soon the light became brighter and brighter. It was the smell of water that came as a great surprise to Khalid. Looking around, he saw that he was in an enormous circular room. Pillars rose from the floor to disappear in the gloom near the ceiling. A large pool of water that seemed to glow from within illuminated the chamber.

As he drew closer to the pool he could see strange pictographs carved into the pools edge. It was the weirdest thing that he had ever seen before. The pictographs told the history of the city from its founding by little green men to the raising of thousands upon thousands of pillars. Khalid thought that the little green men used them as houses of some form or another. None of it made sense to him. As he drew closer to the pool he saw the progression of the city all the way up to its downfall.

A great darkness came from the southwest. The little green men didn't understand the threat until it was too late. Darkness, horror, annihilation came in their turns to the city of a thousand pillars. The last part of the pictograph was a blank right next to the pool. Khalid was sore and his thirst raged like a jinn. He flopped down next to the pool and with a trembling hand reached down and scooped up a handful of the water.

It was cool and refreshing. Khalid dipping his hand and drank more. As he drank there came a humming sound that seemed to grow louder and louder. Soon he could hear words. It sounded like the call of the muezzin or the call for daily prayer. For some reason Khalid knew that the call came from Mecca, which didn't make much sense either because Mecca was thousands upon thousands of miles from where he was.

Turning towards Mecca, he was further surprised. His body lifted from the ground and he floated. Khalid was so surprised that he instantly dropped down onto the ground, and kept going. Passing through rock like a ghost he panicked. Then in another instant he was solid again, but felt no pressure from the surrounding earth. In fact he felt incredibly strong. With powerful arms, he dug his way back to the chamber. Oddly enough he no longer ached.

In fact Khalid felt powerful, probably the first time in his short life that he felt this way. Khalid wanted to try flying again and like a hawk found himself soaring around the chamber going faster and faster. Screaming with wild abandon, he passed through the rock up and up until once again he was under the sky flying over the ruins of Iram.

It didn't take long for Khalid to find the men. Their voices, later Khalid was about to find out that it was their minds, spoke loudly to his mind. They proclaimed that they were the Sons of Set and they had attacked the Beni Gazi because of a rumor that they held a key to a chamber in Iram. Supposedly in Iram a great power rested and these Sons of Set wanted to lay that power at the feet of the mistress, Nepthys. All of this Khalid gleamed in moments. Tears welled up in his eyes. These murderers would pay. Like a mountain falling upon them, he fell upon the Sons of Set. None of them ever left Iram.

Since gaining his strange powers from the waters, Khalid has acted as a guardian for the kingdom against the Sons of Set. While not yet eighteen years old, his reputation as a force of good in Saudi Arabia has brought him to the attention of Colonel Saud. Seeing a good thing for what it was, Colonel Saud insisted that he, whom is now known all over Saudi Arabia as Bedouin, be included in the Directorate. While Khalid does help the Directorate, he's still something of a mystery to them.

Personality

Khalid has always been a boy with a keen sense of adventure. He is constantly exploring the Arabian Peninsula, mostly for threats from the Sons of Set, but also just for the sheer joy exploring brings to him. The few members of his tribe respect this in him, but at times wish he'd settle down more. There are a few who wouldn't mind if Khalid became the next sheikh of the Beni Gazi tribe.

Because his powers seem to set him on a different level than most people, Khalid likes to maintain an air of mystery about him. With his ability to change his shape, become immaterial, or even become completely invisible it would be very difficult for anyone to find out his identity, and he would rather keep it that way. Even his own tribe has no inkling that heís the super hero known as the Bedouin.

Quote

"I am the Guardian of the Rub' al Khali."

Powers

The alien waters that Khalid drunk has given him complete control over his molecular makeup. With a mere thought he can harden his flesh to an unknown degree. This increase in mass has caused a proportional increase in strength. At his greatest density Khalid becomes super-humanly strong, as well as super-humanly heavy. Conversely, he can reduce his density to such a degree that he becomes practically immaterial. Anyone attacking Khalid will find that their attacks pass through him as if he were a ghost. Not only is he able to alter his density, but the very shape of his body. He can assume almost any shape that he can think of. Lastly Khalid can make his own flesh transparent. When in such a state, it is almost impossible to see him.

Besides granting control over his molecules, it has also granted Khalid vast mental abilities. His mental powers not only effect humans, but aliens as well. He can sense a single mind within the entirety of the world. Once Khalid senses a mind he can both contact it and form bonds sharing information and communication with the other mind, or he can shut an opponentís mind down completely. Furthermore, Khalid is telepathic and can use his mental powers to read anotherís memories. Naturally, being a powerful psychic, Khalid is resistant to most mental powers.

The waters have transformed Khalid in other ways as well. He no longer feels the effects of severe heat or cold, no is uncomfortable at the deepest depths or the coldness of space. While he does breath, he really doesn't have to. Lastly, Khalid can harness his mental powers and can fly.

Appearance

Khalid is a young Arab man, with finely chiseled features. Even though he isn't even eighteen years old yet, he doesn't even shave. Khalid has curly black hair and dark brown eyes. He isn't very muscular; a little on the lean side, like most desert dwellers. As Bedouin, Khalid wears a pair of loose fitting trousers, a similar fitting shirt, along with a sash. All of these are a dark green color. Over his clothes, Khalid wears a hooded cloak, which Khalid always leaves up casting his face in shadow. Otherwise he goes barefoot. Naturally, with all of his powers, Khalid can always change his appearance enough to look like anyone else.