The Beast (beast form)
Tyrell King
 
Cost

Characteristic

Value Roll Notes
8 STR 50 19- Lift: 25.6tons; Dice: HTH Damage 10d6 END [3]

39 DEX 23 14- OCV 8 DCV 8
10 CON 15 12-
6 BODY 13 12-
-5 INT 5 10- PER Roll 10-
-2 EGO 9 11- ECV: 3
13 PRE 23 14- PRE Attack: 4 1/2d6
-1 COM 8 11-
4 PD 14/27   14/27 PD (0/13 rPD)
9 ED 12/25   12/25 ED (0/13 rED)
7 SPD 4   Mental Defense: 0
0 REC 13   Phases: 3, 6, 9, 12
0 END 30   Running: 9" (18" NC)
0 STUN 46   Swimming: 2" (4" NC)
 

Cost

Powers

END

20 Werebeast: Elemental Control, 40-point powers
20 1) Beast Hide: Armor (13 PD/13 ED) (39 Active Points)
20 2) Beastly Strength: +32 STR, Reduced Endurance (1/2 END; +1/4) (40 Active Points) 1
20 3) Tough Beast: (Total: 40 Active Cost, 40 Real Cost) Energy Damage Reduction, 50% (Real Cost: 20) plus Physical Damage Reduction, 50% (Real Cost: 20)
27 Beast's Senses: (Total: 27 Active Cost, 27 Real Cost) +4 PER with all Sense Groups (Real Cost: 12) plus Sight Group Flash Defense (5 points) (Real Cost: 5) plus Hearing Group Flash Defense (5 points) (Real Cost: 5) plus Smell/Taste Group Flash Defense (5 points) (Real Cost: 5)
5 Cat's Eyes: Nightvision
20 Wolf's Nose: (Total: 20 Active Cost, 20 Real Cost) Discriminatory with Smell/Taste Group (Real Cost: 10) plus Tracking with Smell/Taste Group (Real Cost: 10)
18 Human Form: Multiform (157 Character Points in the most expensive form) (31 Active Points); Extra Time (Full Phase, -1/2), Concentration (1/2 DCV; -1/4)
 

Cost

Skills

10

+2 with HTH Combat

3

Concealment 10-

Everyman Skills

AK: Ottawa, Canada 11-

Acting 8-

Climbing 8-

Computer Programming 8-

Concealment 8-

Conversation 8-

Deduction 8-

Language: English (idiomatic) (4 Active Points)

PS: Beast 11-

Paramedics 8-

Persuasion 8-

Shadowing 8-

Stealth 8-

TF: Custom Adder, Small Motorized Ground Vehicles
[Notes: Custom Mod is Everyman Skill]

3

Shadowing 10-

3

Stealth 14-
110+ Disadvantages

25

Accidental Change: Unconscious Always (Common)

25

Distinctive Features: Obvious Fierce Beast of No Defined Species (Not Concealable; Extreme Reaction; Detectable By Commonly-Used Senses)

5

Money: Poor

10

Physical Limitation: Affected by Mental Attacks Against Both Human and Animal Minds (Infrequently, Greatly Impairing)

20

Physical Limitation: No Fine Manipulation (All the Time, Greatly Impairing)

10

Physical Limitation: Painful Sensitivity to Wolfsbane (Infrequently, Greatly Impairing)

15

Psychological Limitation: Aggressive in Combat (Common, Strong)

10

Psychological Limitation: Bad Tempered (Common, Moderate)

15

Psychological Limitation: Protective of His Friends (Especially the 666 Gang) (Common, Strong)

5

Vulnerability: 1 1/2 x BODY Silver (Uncommon)

5

Vulnerability: 1 1/2 x STUN Silver (Uncommon)
8 Experience Points
 
Characteristics Cost 94 Base Points 110
Powers Cost 150 Disadvantages 145
Talents Cost 0 Experience Points 8
Perks Cost 0 Total Points 263
Martial Arts Cost 0
Skills Cost 19
Total Cost 263
 
Concept Metamorph Hair Colour Black
Nationality Canadian Eye Colour Red
Place of Birth Ottawa, Canada Height 1.10 m/3' 7"
Date of Birth December 4, 1988 Weight 85.00 kg/187 lbs
 
Background

This is the beastly form of The Beast.

Personality
The Beast is savage, bad tempered and very aggressive. Other than in combat, it is seen only during a full moon or when it's tracking abilities are needed. Fortunately for the members of the 666 Gang, it is protective of anyone that Tyrell considers to be a friend.
Quote
"Beware the Beast. Your number has come up."
Powers

In many ways, the Beast is similar to a classical fantasy werewolf. It is both strong and very tough, but is sensitive to things like wolfsbane and silver.

Appearance

The size of a large man, the Beast resembles a hybrid of a wolf, puma, and bear. It has a coat of short, wiry black hair with red eyes.