Anicet Oketola


Value Roll Notes
30 STR 40/70 17-/23- Lift:; 8d6/14d6; [4/7]

12 DEX 14 12- OCV: 5    DCV: 5
28 CON 24 14-
20 BODY 20/26 13-/14-
0 INT 10 11- PER Roll 11-
0 EGO 10 11- ECV: 3
5 PRE 15/35 12-/16- PRE Attack: 3d6/7d6
-3 COM 4 10-
4 PD 12   Total: 34 PD (22 rPD)
5 ED 10   Total: 30 ED (20 rED)
16 SPD 4   Mental Defense: 18
4 REC 15   Phases: 3, 6, 9, 12
2 END 52   Running: 10" / 20"
0 STUN 52/58   Swimming: 2" / 4"




30 Malleable Muscles And Bone: Elemental Control, 60-point powers
32 1) Defensive Bone Eruptions: Killing Attack - Ranged 1d6, Damage Shield (+), Reduced Endurance (0END; +), Persistent (+) (62 Active Points) 0
31 2) Extendable Bones: Killing Attack - Hand-To-Hand 2d6+1 (4d6/4d6 w/STR), Reduced Endurance (END; +), Armor Piercing (+) (61 Active Points) 2
33 3) Muscle And Bone Plates: Armor (22 PD/20 ED) (63 Active Points) 0
3 Enhanced Hearing: Ultrasonic Perception (Hearing Group) 0
5 Enhanced Sight I: Ultraviolet Perception (Sight Group) 0
5 Enhanced Sight II: Infrared Perception (Sight Group) 0
13 Fearsome Visage: +20 PRE (20 Active Points); Only To Cause And Resist Fear (-) 0
25 Giant Form: Growth (+30 STR, +6 BODY, +6 STUN, -6" KB, 28,800 kg, -4 DCV, +4 PER Rolls to perceive character, 10 m tall, 5 m wide), Costs END Only To Activate (+) (37 Active Points); Extra Time (Full Phase, Only to Activate, Character May Take No Other Actions, -) 3
8 Loping Movements: Running +4" (10" total) 1
16 Trapped Demon: Mental Defense (18 points total) 0


Martial Arts
Maneuver Phase OCV DCV Notes
13 Boxing
Block +2 +2 Block, Abort
Knockdown -2 +1 12d6 / 18d6 Strike
Strike +0 +2 10d6 / 16d6 Strike




+2 with Basic Strike


Breakfall 12-


Everyman Skills

Area Knowledge: Ouidah, Benin 11-

Acting 8-

Climbing 8-

Concealment 8-

Conversation 8-

Deduction 8-

Language: Yoruba (idiomatic)

Professional Skill: Boxer 11-

Paramedics 8-

Persuasion 8-

Shadowing 8-

Stealth 8-

Transport Familiarity: Small Motorized Ground Vehicles


Knowledge Skill: Demons 11-


Knowledge Skill: Vodun 11-


Language: French (basic conversation)


Rada Team Package

Area Knowledge: Porto-Novo, Benin 11-

Knowledge Skill: Rada Pantheon Of Spirits 11-

Knowledge Skill: Rada Team 11-

Language: English (completely fluent)

Monitored: Rada Pantheon 8-

Paramedics 11-

Rada Communicator Earpiece: High Range Radio Perception (Radio Group) (12 Active Points); IIF (-)

Social Limitation: Famous

Transport Familiarity: Rada Jet

Teamwork 12-
200+ Disadvantages


Distinctive Features: Obvious Superhuman (Demonic Appearance)


Enraged: Combat, Go 11-, Recover 14-


Hunted: Sons Of Set 8-


Monitored: Government Of Benin 11-


Physical Limitation: Weird Biochemistry Requires Specialist Medical Care


Psychological Limitation: Hates What He Has Become


Psychological Limitation: Prone To Violence


Reputation: Demon, 8-


Social Limitation: Permanent Identity


Social Limitation: Scares Animals And Small Children
0 Experience Points
Characteristics Cost 123 Base Points 200
Powers Cost 201 Disadvantages 150
Talents Cost 0 Experience Points 0
Perks Cost 0 Total Points 350
Martial Arts Cost 13
Skills Cost 13
Total Cost 350
Concept Brick / Metamorph Hair Colour None
Nationality Beninese Eye Colour White
Place of Birth Ouidah, Benin Height 2.45m / 8' 0"
Date of Birth December 29, 1986 Weight 450kg / 992 lbs

The son of a demon and a woman who died soon after birth, Oketola was raised by family in a remote village outside of Ouidah which was the spiritual home of the vodun belief. His family shunned him as cursed, and he had to learn to box to keep the older boys from beating on him too much.  Everyone called him 'the cursed beast', a belief which was well-founded when he began to show signs of his demonic heritage during adolescence, at sixteen. The locals wanted to run Oketola out of their village, and some wanted him dead; but his family stood by him if only to honour the memory of his mother. He was kept in seclusion in a hut on the outskirts of the village and remained there for two years.

At eighteen years of age, Oketola decided to leave and smashed through the meager barriers set up to hold him. He trudged off into the sunset and kept away from home for years, moving through the country trying to avoid settlements where he would be branded a demon and hunted to death. He stayed within Benin, but moved to the northern regions where he became a legend.

When the Sons Of Set moved into the area they stumbled across his 'lair' and were thoroughly defeated. Soon after, Oketola was approached by Yemanja and she explained to him about his father, who was a demon. Oketola felt like his life was simultaneously coming apart but also coming together. His questions were answered but he didn't necessarily like what he heard.

He agreed to join the Rada Team because Yemanja promised to help him move back into society. He stayed with the team because he realised that he was accepted, and even wanted, by the people of Benin when he opposed the Sons Of Set.

Oketola has a body image problem and entertains regular thoughts of self-loathing and even suicidal impulses. This has improved through his association with the heroes of Rada Team, but he still hates being a monster. The thing that keeps him from ending his life is that he worries that he will be thrust into a fiery demonic dimension if he does die, and that frightens him even more than his reflection.
"Graaaugh! Run in fear!"

Baka possesses a demonic form with bone spikes erupting all over his body and bulbous muscles rippling on the surfaces of his bulky form. He can manipulate his bones to produce hard armour plates, extending bone shards and most impressively he can grow to a monstrous size of 10m, increasing his already uberhuman strength to devastating levels. He can also see into the ultraviolet and infrared spectrum and can hear beyond human levels.


Baka is a demon. His body is thick and muscled (the muscles appearing intermittently with jutting bones on the outside of his skin rather than on the inside) and is truly intimidating. Baka frightens everyone, even when he is not trying; so when he grows to 10m tall he leaves an impression in everyone's minds. He cannot, naturally, wear conventional clothing, and usually drapes himself in hessian cloth when not on duty. He wishes he could turn back into his human form, but his life is destined for misery and his dreams are always spoiled.