Azim
Zenada bin Mohammed
Cost Characteristic Value Roll Notes
50 STR 60 21- Lift: 102.4tons; HTH: 12d6; END: [6]
30 DEX 20 13- OCV: 7  DCV: 7
40 CON 30 15-
20 BODY 20 13-
0 INT 10 11- PER Roll: 11-
0 EGO 10 11- ECV: 3; Mental Defense: 0
10 PRE 20 13- PRE Attack: 4d6
1 COM 12 11-
13 PD 25   Total: 25 PD (20 rPD)
19 ED 25   Total: 25 ED (20 rED)
10 SPD 4   Phases: 3, 6, 9, 12
0 REC 18   Running: 6" / 12"
0 END 60   Swimming: 2" / 4"
0 STUN 65  
 
Azim | Summary
Real Name: Zenada bin Mohammed Hair Color: White
Concept: Bick Eye Color: Brown
Affiliation: The Directorate Height & Weight: 9' 10" (3.00 m) / 999 lbs (453.00 kg)
Played By: NPC Nationality: Saudi Arabian
Created By: Noah Thorp Place of Birth: Jeddah, Saudi Arabia
GM: NPC Date of Birth: December 5, 1986
Cost Powers END
60 Brick Tricks: Multipower, 60-point reserve
2u 1) Bearhug: Energy Blast 6d6, No Normal Defense (Life Suppor: Self-Contained Breathing; +1) (60 Active Points); Must Follow Grab (-1/2), No Range (-1/2), Requires A Skill Roll (Brick Tricks Roll; -1/2), Side Effects (If Azim Fails Roll, Opponent Takes Azim's full STR Damage; -1/4) 6
2u 2) Distance Punch: Naked Modifier: Double Knockback (+3/4); Requires A Skill Roll (Brick Tricks Roll; -1/2), Increased Endurance Cost (x2 END; -1/2) for up to 60 Active Points (22 Active Points) 4
2u 3) Dust Storm: Change Environment 8" radius, -3 to Sight Group PER Rolls, Uncontrolled (Won't Work in High Winds or Rain; +1/2) (39 Active Points); OIF (Dust, Sand, and Dirt of Opportunity; -1/2), No Range (-1/2) 4
2u 4) One-Man Army: Naked Modifier: Area Of Effect (up to 6" Radius; +1); Only Works When Performing A Move Through (-1), Only Versus Groups of Norma-STR People (-1/2) for up to 60 Active Points (24 Active Points) 2
1u 5) Shockwave I: Naked Modifier: Only Does Knockdown, Not Knockback (+0), Side Effects (Side Effect only affects the environment near the character; May Cause Considerable Damage to the Environment; +0), Indirect (Always From Below; +1/4); Extra Time (Full Phase, -1/2), Only Affects Targets On The Ground (-1/4) for up to 60 Active Points (8 Active Points) 1
3u 6) Shockwave II: Naked Modifier: Only Does Knockdown, Not Knockback (+0), Side Effects (Side Effect only affects the environment near the character; May Cause Considerable Damage to the Environment; +0), Hole In The Middle (+1/4), Explosion (+1/2); Extra Time (Full Phase, -1/2), Only Affects Targets On The Ground (-1/4) for up to 60 Active Points (26 Active Points) 3
8 Heavy: Knockback Resistance -4" 0
24 Shrug It Off: Physical Damage Reduction, Resistant, 50% (30 Active Points); Must Be Aware Of The Incoming Attack Awareness Only (-1/4) 0
20 Tough: Damage Resistance (20 PD/20 ED) 0
Cost Perquisites
3 Seal of the King: Fringe Benefit: Federal/National Police Powers
Cost Skills
5 +1 with HTH Combat
2 Breakfall 13- (3 Active Points); Only To Reduce/Avoid Damage From Falls and Knockback (-1/2)
0 Everyman Skills
AK: Jeddah, Saudi Arabia 11-
Acting 8-
Climbing 8-
Concealment 8-
Conversation 8-
Deduction 8-
Language: Arabic (Idiomatic, native accent)
[Notes: Native Language]
PS: Dock Worker 11-
Paramedics 8-
Persuasion 8-
Shadowing 8-
Stealth 8-
TF: Small Motorized Ground Vehicles
[Notes: Custom Mod is Everyman Skill]
3 Hoist 11-
1 Language: English (basic conversation)
3 Mechanics 11-
2 Navigation (Marine) 11-
7 Power: Brick Tricks 15-
3 Streetwise 13-
3 Teamwork 13-
1 TF: Large Motorized Boats
200+ Disadvantages
15 Distinctive Features: 3 Meter Tall Man, Stands Out In A Crowd
25 Hunted: Fatwa 8-
15 Monitored: The Directorate 8-
10 Physical Limitation: Doesn't Know Own Strength
15 Physical Limitation: Weird Biochemistry, Requires Specialist Medical Care
20 Psychological Limitation: Overconfident
15 Psychological Limitation: Protective of Normals
15 Social Limitation: Disciplines Of Faith
15 Social Limitation: Public Identity
5 Unluck: 1d6
0 Experience Points
Azim | Points Summary
Characteristics Cost: 193 Base Points: 200
Powers Cost: 124 Disadvantages: 150
Talents Cost: 0 Total Experience: 0
Perks Cost: 3 Spent Experience: 0
Martial Arts Cost: 0 Unspent Experience: 0
Skills Cost: 30 Total Points: 350
Background

Zenada was always a big guy from a long line of dock workers in port city of Jeddah. He was just sitting down to his lunch when the attacked happened. Zenada was biting into a falafel when a nearby ship exploded into flames. He was thrown from his bench landing on his rump. Zenada was so surprised that he barely had time to react before a sandstorm blew in from the desert turning the day to night. In all his years of working on the docks, nothing like this had ever happened before. He had barely gotten to his feet before he heard the nearby crane collapsing; right on top of him.

He barely got an arm up before several tons of steel came crashing down on him. He should’ve died then and there and certainly the world went to gray and then to black. It was the sound of gunfire that brought Zenada back to consciousness. Groggily, he brushed aside the girders and then unsteadily got to his feet. His clothes were torn to shreds. A man wearing a suit of strange armor came running onto the docks paused for a second before unloading an auto pistol towards a man with flaming wings who was flying towards Zenada.

“Get down before you are harmed,” the man shouted.

Unfortunately the man’s bullets had no effect on the flying man other than to get his attention. Twin gout of flames flew through the air, one towards Zenada and the other to his would be rescuer. What clothing remained on him was instantly turned to ash, and while the fire hurt like crazy it didn't last very long. As for the man he had dodged the flames by leaping into the water.

The man flew up to Zenada and paused.

“By Allah,” he said, “you are certainly a huge one. Well no matter. Prepare to enter Paradise defiler of the Lands of the Two Holy Mosques.”

Zenada had no idea what this man with wings of flame was talking about, but he certainly was getting tired of having his lunch ruined by a bunch of lunatics. Glancing around Zenada saw a piece of the crane that had fallen on him. Inspiration suddenly struck him, and he picked the piece of steel up. It felt like a feather in his hands, even though it probably weighed in the hundreds of kilos. Swinging the piece of steel at the man, Zenada got really lucky. The metal slammed into the flying man, and Zenada knew he was hurt by the sound of ribs cracking. There was a bright flash of fire and his makeshift club melted down almost to where he was holding it. Shocked Zenada dropped the piece of steels and stared down at his hands. It was true; his hands were like nothing he had ever seen.

Zenada turned to a slap on his lower back. Looking down he saw the man who had tried to help him. He didn't look too happy.

“Next time I tell you to get down Azim,” the man growled, “by Allah you had better do it. But otherwise you did a fair job. Not many people could handle the likes of Al-Humra Nisr.”

“Al-Humra Nisr?” Zenada mouthed, “Isn’t he one of those terrorists? One of those Fatwa guys?”

The man looked at Zenada as if he had come from another planet.

“Of course,” the man said, “didn't I just say so? I am Colonel Faisal ibn Abdullah Al Saud, but you can call me Colonel Saud. I am his majesties right hand, and the head of the Directorate.”

Zenada had never heard of the Directorate, but he certainly knew a member of the royal family when he met one. He bowed to the colonel.

“Enough of that,” Colonel Saud said, “Al-Humra Nisr or one of the others of Fatwa are probably still about, although you dealt him a nasty blow. Come we must move.”

The day had changed his life. He along with Colonel Saud and his Directorate agents had chanced off Fatwa, with only minor injuries to the Jeddah locals, but with a lot of property damage. Colonel Saud never did learn why Fatwa had attacked the port of Jeddah, but chalked it up to more of Imam's crazy quest for power. As for Zenada he got a trip to Riyadh, where he underwent several exams. It was determined that he possessed the ubergene, and was becoming super-humanly strong. Colonel Saud told him that it was his duty to serve the kingdom as a member of his Directorate, and was given the codename: Azim or ‘Huge’ in Arabic. At first Zenada didn't know what to think, but when he thought back to how much destruction Fatwa had done to Jeddah, he knew he had to remain and help out any way he could.

Personality

Zenada has quickly learned since his transformation into an Uberhuman that almost nothing can hurt him. Hence he doesn't think twice or hesitate when it comes to a fight. Thinking that he’s invulnerable makes Zenada a very confident person. This has been his undoing a number of times, especially when fighting opponents who don't rely on brute strength. When fighting those times of foes, he downplays it as if his opponent got a luck shot in on him.

One of the main reasons Zenada has remained with the Directorate is that he truly is concerned about his fellow Arab. He tries his best to see that innocents are out of the way of any fight that he is going into, and woe to any super-villain who blatantly attacks a civilian. There are few ways to anger Zenada, and hurting innocent people is the easiest.

Quote

"Is all this violence really necessary?"

Powers

Zenada is an uberhuman who is super-humanly strong. He has been known to lift some incredible amounts of weight. In addition to his superhuman strength, he’s also resistant to almost any physical harm. He took a direct hit from a plasma bolt from Al-Humra Nisr with little actual damage. Most uberhumans wouldn't have survived such an attack. Zenada has also been known to just shrug off attacks like so many buzzing insects.

During his time working for the Directorate, he has learned a few combat routines. One of them is to grab a foe and squeeze the life out of them. So far, Zenada hasn't killed anyone with this particular attack. Another favorite of his for him to pound the ground with both fists causing massive shock-waves. Unfortunately, this attack also tends to cause massive property damage. Another is for Zenada to go in the middle of a bunch of normal attacks and fling his arms in all directions. Most normal people cannot take this abuse and usually end up in the hospital. He isn't one to know how much strength to use.

Appearance

Zenada is an enormous man. He stands about 3 meters, or almost 10 feet in height. Just looking at him the first impression people make of him is that he is just simply massive. Zenada tips the scales at over 450 kilos, or almost a half a ton, and most of that is muscle. His size alone is the reason Colonel Saud gave him the name of Azim or ‘Huge’ in Arabic.

Zenada wears a standard Directorate suit, but unlike the other suits worn by the agents, his isn't armored. He doesn't need any extra protection. Otherwise his suit consists of light green trousers, tunic, and boots. Also he has removed the sleeves of his tunic. He is more comfortable that way. He also has a white belt and the standard white harness that most Directorate agents wear.

Zenada is a dark skinned Arab with bright white hair. When his ubergene became active his hair gradually lost all of its pigment. He also likes to keep a small soul patch to be stylish.